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Posts posted by LexManos
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You can install multiple versions they do not interfere with eachother. as long as you have different game directories in your profile.
However, deleting the version folder IS "uninstalling" forge as that's all forge does, stick a few files in libraries, and a few in the versions folder.
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Reimporting the project a second time will. Eclipse has to request the sources before they are generated. Dont upload mojangs property to 3rd parties. esp5if fg is specifically designed to do the task.
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I've started a proper report for you here: https://github.com/MinecraftForge/EventBus/issues/34
I am unable to reproduce, please provide test code/mods and we can take a look.
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If you install Forge once, then you can usually get away with updating it again 'offline' because the installer does contain the main Forge jars.
However if any libraries change, then you need internet to get them.
Not only does this save duplication of a lot of data in every installer, but in the case of Minecraft itself, a lot of legal hassle.
You can however just move those needed libraries from a computer you own that has them to another.
The installer is smart enough to check if they exist before trying to download them.
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values() creates a new array every time you call it so people can't do values()[0] = null; and screwup other people.
So yes caching it is recommended.
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there is no uninstaller, but you can manually delete the versions folder if you wish.
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first off, that screen is horrible, at least make the window a smaller size so the text is readable for us.
Secondly, that would be a issue with java. You need to update to atleast J8u111 to get the LetsEncrypt certs...
Tho... why vanilla is using lets encrypt for realms... I have no idea.
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Yes, your computer does.
Run jarfix https://johann.loefflmann.net/en/software/jarfix/index.html
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The fluid system is being worked on. Right now we are waiting for king lemming to push his changes. Once those are in we can deal with adding specific things people want.
Until then, feel free to comment on the WIP PR for fluids. Instead of here.
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You can run the jars. All the exe is is a wrapper for the jar to run java for you.
Rather then deal with the crap that is Launch4J we decided to just ship the normal Jar.
Unless you can come up with a system that works on modern computers, and on macs/windows We're just gunna keep it as the jar itself.
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Remove the mod from the server.
Done.
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Talk to the Optifin people. We do not make it, and are not responsible for it.
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Just make your json files.
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Forge DOES have a system where mod's are added as resource/data packs after Vanilla so they override their entries.
Again provide valid repro case and we can figure out the issue, as all our tests work just fine.
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DO NOT send people to the github issues or suggestions forum for basic shit like this.
As far as I know data packs load just fine. If they do not you need to provide exact use cases because 99% of the time, you fucked up.
Be it the json syntax.
Be it file placement.
Whatever it is, MOST of the time it's end user error.
So, if you THINK you have a bug, track it down, provide a reproduction case. And we can help you.
In this case it looks like you're throwing the recipes all over the place and not actually overriding the vanilla one.
Which of coarse wont work because there is NO sorting when it comes to recipes, the first one to hit will be the one used. So if both recipes exist in conflicting states, then it'll use the first one.
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Data packs work just fine as far as I know. If they dont report a bug properly.
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It wasnt taken away, learn to use resource packs correctly.
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They dont even need to self-disable. They just need to tell us what side they are for and we'll skip them as nessasary.
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1.13+ installers are just jar files. So they will use whatever you have associated with the .jar extension.
You can try running https://johann.loefflmann.net/en/software/jarfix/index.html
If your path isnt setup right.
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Seriously... the same place you get all other official forge downloads.
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Then they can change the recipes.
The issue is dependant recipes is advancements and other things.
You're just moving the config from one file to another.
I can see your usecasse, but it has downsides of just missing recipes.
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Why does Windows not support OSX?
We are not responsible for Optifine.
Optifine is closed source.
As far as we know, we have given them all the tools they need to function.
Bug them, not us.
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why have this a config condition? If they are changing the config then they can change the loot table
cant uninstall forge 1.13.2 from the launcher
in General Discussion
Posted
Make sure you only download forge from our web site. And then post your installer logs/screenshots.
If you're using legit downloads then it will install correctly.