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LexManos

Forge Code God
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Posts posted by LexManos

  1. Manually place the file there, if you can figure out what is preventing the download in your browser.

    The otehr thing I would try is make sure you either run the installer as admin, or fix whatever permissions are messed up in your minecraft directory that isn't allowing it to download the file.

  2. "Complicated tutorial"

    "To install my modpack, Run this jar, unzip this zip"

    Not complicated.

    The thing is, you don't need to know the main class, because there is SO MUCH MORE then just the main class that needs to be done.

    And the fact that you HAVE found the main class {Because it's literally labeled 'mainClass'} and disregarded it shows you have no idea what you're doing...

     

    • Like 1
  3. You should use the vanilla launcher.

    It is NEVER a good idea to use a 3rd party launcher, giving your user account to 3rd parties is a bad idea.

    If your launcher does not support the vanilla format, then there isn't much we can do, use the vanilla launcher.

  4. Of coarse simple single use code is going to be faster then unrelated complex code.

    The kicker is the integration with Minecraft itself, and taking into account the things you so nonchalantly ignored, user configs dynamic textures, or any of the plethora of other things mods do that screw up the cache.

    Also, what parts of the texture stitching event actually takes time? What parts could be accelerated? The actual slot allocation shouldn't be that time consuming. But it'd be worth quantifying.

    So, as I said before, write something up and add benchmarks. And i'm talking real world implementations not unrelated theoretical code.

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