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LexManos

Forge Code God
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Everything posted by LexManos

  1. Interesting, can you provide your exact install steps for everything you've installed? FML does not edit anything related to Entities textures, and nothing we do in Forge should cause this. Also, providing a screen shot and specs for your computer would be helpful.
  2. Its not possible without using ITickHandler directly, due to the fact that 'Minecraft' doesn't exist on the server. And 'MinecraftServer' doesn't exist on the client. This is a design flaw that is in there because of Risugami and us having to be backwards compatible with ModLoader mods. However, after your inital port, I would advise you take a look into ITickHandler it gives you better contorler over many ticks
  3. Ah yes, forgot about ContainerCreative, it defaults to adding items unless you specify it not to in it's item class. I'll add a check in my next push to skip items that are ItemBlock's.
  4. FML uses Minecraft.getMCDir to determine the home directory of Minecraft. So either you're doing it wrong, or MC itself isn't liking how you're doing things. It is fairly simple to change what this function returns, by setting 1 static field in Minecraft to the new home path. I suggest you go that route instead of changing the system variables.
  5. 1) FML comes with forge 2) Install Optifine AFTER Forge 3) Forge #152 comes with the 4096 fix 4) This issue is caused by not properly installing all of Forge correctly. ITickHandler exists in the distrabution, make sure it gets into your jar.
  6. Don't install mod_4096fix on the server Problem solved.
  7. Use build #153, Don't Use ModLoaderMP and give us a log.
  8. Java 6 applications will run perfectly fine on Java 7 I actually use Java 7 for all of my development, and just build releases for Java 6 to give maximum compatibility with users. So... there is no issue here...
  9. Get a stack trace. If you don't know how read the damn stickey.
  10. What version of optifine are you using? As i've tested the basic FML HD texture changes as we touch nothing related to entity skins.
  11. When is why you should make a video for the noobs. I'm a brass person. I don't particularly like to coddle people. Hence the rules of stacktraces or bans. I am also not good at writing or making anything 'noob proof', which is where the community needs to come in. So, make the vid, so I can point people to it to smack there heads on as you say.
  12. Write a video tutorial for mac users, I dont have a mac so I dont particularly care about them. As the install is straight forward.
  13. As he never gave a stack trace you can not say that this is the same issue However, this isse is a simple problem. You fucked up installing forge. Try again Pro-tip MERGE the folders DONT overwrite.
  14. Interesting the issue is that you are running into a kick message, with a blank message... or so it would seem. And what version of Forge are you using ojn the client? And why are you not using 152? Any chance I could get you to run a packet logger. {Google if you don't know how}
  15. Do NOT Install ModLoader, or ModLoader MP. This is your issue.
  16. We dont support going back to older versions as a option as they have issues. If you use Forge along with a compatible optifine version (the C series, and whatever version works on your computer) then it will work.
  17. Ah, you should look into how minecraft does it, go look at the Crafting table's Container class.
  18. Learn to run the normal game from the command line, if its truly an error you can always get a stack trace. And yes, those ids are unused in vanilla, but may be used by other mods. So ya, get a stacktrace, or we cant do anything.
  19. Ah for keeping data synced post spawn, you would have to use the datawatcher inside your entity. Or do it manually.
  20. Forge does not do ID resolution, whatever tutorial you used was wrong or you misunderstood it. You need to pick ids that are not in use. Hence why configurations and initializing your items properly is a good idea. http://www.minecraftwiki.net/wiki/Data_values#Item_IDs Remember to add 256 to your id to get the id on that chart. As for the exception, show a proper stack trace and we could prolly help.
  21. .... http://lexmanos.no-ip.org:8080/job/Forge/changes
  22. Update/try a different optifine version.
  23. You would find how that custom crafting table stores it's recipe list, and then add to it.... Cant really help much on such a vague question.

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