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LexManos

Forge Code God
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Posts posted by LexManos

  1. Don't send people to github if you haven't found the cause of the issue it's just spamming the site with useless crap.

    His post says he's getting a error calling a client only method.

    DO NOT CALL CLIENT ONLY METHODS ON THE SERVER.

    Your log CLEARLY disagrees with the function you're stating is the issue. So you don't even know what function you're trying to call.

    Debug here BEFORE posting on github.

    • Like 1
  2. Use the proper term, Beta. These are NOT alphas.

    Anyways, yes the point is that average users need to take 10 seconds to find the link if they want to test.

    But don't complain things are broken, PROPERLY report things so we can reproduce and fix.

    • Like 1
  3. In other words, we are not going to help you bypass the main source of income for this project.

    Just download and install forge normally.

    As for MultiMC. I don't like that they auto-install Forge without giving anything back, but they also didn't need their hand held to get it working.

  4. Do not use cracked launchers.

    And giving you the benifit of the doubt that you ARE on a legit client.

    This sounds like a potentially rendering related issue outside of java.

    Try updating your graphics drivers. Beyond that, there is literally nothing that is giving us any information and therefor we can't do any more then a guess.

  5. Ads are ads, sadly it's the reality of having server costs and other expenses.

    Tho none of them should be malicious, as I try my best to weed those out on the rare occasions they pop up, but they are ads.

    Which by definition means they are trying to sell you something, or get you to install whatever tool/program they are advertising.

    If you are interested, install it, if not just download forge's files.

  6. You haven't provided anything that tells us what the crash is.

    The only issue in the logs you've provided is that your user account isn't logging in valid.

    And this is most likely an issue with how you're launching the game.

    But that isn't a crash, it's a handeled exception.

    Only thing we have is the very last line: "18:36:33    monitor Process crashed with exit code 255: Which tells us nothing useful.

  7. If that is happening to you, report it with screenshots here and ill have the ads pulled. they should never be doing that.

     

    On a slightly related note, consider paetron as the main/only goal is removal of adfocus links for all.

  8. It wasn't Mojang who shut down bukkit it was a member of Bukkit's community.

    The current solution is Sponge.

    As for old 1.7.10 stuff, you should really update to current versions.

    As for using server side only mods, it all depends on the mod. They need to be written in a way that says they are server side only.

    Don't know about WorldEdit specifically, but I would assume if they have ServerSide only Bukkit version, they have a ServerSide only Forge version as it's similiar codebase.

  9. The problem with most alternative mod loaders, is that they are created out of spite with "Fuck Forge" as their motivation.

    But then they use our tools, our data, and our work to make their system.

    That's the thing that pisses me off about things like Rift.

     

    I have not looked at Fabric so i can't comment on what they are doing, or if they are doing it correctly/legally.

     

    However, I would also advise against using any loader that "gives the hooks to the users", by "exposing" mixins and encouraging the average user to use it. Because that flat out won't work. The reason Forge has compatibility with so many mods is because we've cultivated all the internal hooks as clean changes that make it so modders DON'T have to break things in MC code to make their mods work. So you can get a couple nice mods yes, but it'll become difficult when you start trying to create modern mod packs.

     

    As for updating to snapshots. I update the mappings internally when I get time cuz I like seeing what has changed. I would LIKE to make those mappings public but it isn't worth doing as they are not the highest quality and we loose a lot of information. I am looking for people who are willing to help create open source versions of some of the internal tools I use {which I did not create and thus is not my place to release} as well as a better three way binary mapping generator.. If anyone actually wants to help out on that, hop on discord either Forge's or sponge's and we can talk...

     

    Anyways, using 3rd party smaller loaders just to explore the new vanilla code is fine. But do not expect stable or useful releases from those.

    • Like 4
    • Thanks 2
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