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LexManos

Forge Code God
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Everything posted by LexManos

  1. FFS! Use this! https://github.com/MinecraftForge/MinecraftForge/commit/1a31ff9f065220ea169fbbdd383019c2b7f1f583 And the damn language files DONT USE THE LANGUAGE REGISTRY.
  2. Clay Dolls is broken and is using a system that was deprecated 3 years ago, you should yell at them to stop being dumb and update. There is literally nothing we can don on our end for them using this old broken system.
  3. 1) We do not support cauldron. 2) You should update to 1.8.9.
  4. Actually the JSON spec DID support comments for a little while but it was as a 'reader can read them but writer will never write them' They were removed after the guy got annoied. Anways, models are not loaded with this 'leniant' flag enabled so no comments. Sorry, JSON is annoying like that.
  5. Vanilla updates and adapts to new things. A lot of the time taking Forge's designs and integrating them into what they need. ISmart* being one of the cases. We DO NOT 'bolt' things onto stuff to make it stay relevant. If we did that we'd just have people bitching at us to do it for 'just another version'x100 Recently Mojang has been working on the rendering stuff. So that has been effected a lot. It's just how things go. Don't complain about it enjoy the new features! @Draco: Quit it with the 'reasons im not touching 1.8' or you'll be getting a ban -.- we don't like whiners around here.
  6. Humm I wonder if there was something you could give us that would tell us exactly what is going on and what the error is.... Perhaps something that catalogs everything that happens during loading... I think those things are called LOGS! But beyond that, you should update to 1.8, it's been over a year and a half. 1.9 is about to drop and when it does 1.7.10 will be OFFCIALLY EOLed on these forums.
  7. Thanks for the report it's been reported on our issue tracker a well, I'll look into it when im back in town on monday.
  8. xray is broken we dont support it, or any other coremods/hacks.
  9. 1) 1.7.10 support is not provided anymore, 1.8 has been out for a year+ and 1.9 is almost out. Update. 2) Forge does control ids and will not have conflicts unless you have a mod installed that is screwing around with the internals.
  10. We need logs of you setting it up, and what commands you are running. Also try running it as separate commands.
  11. 1) There are tons of portable lua {and other language} tools, you should really do you research. 2) Installing games at school is bad mmkay {hides the 50TB networkshares he made as a kid >.> <.<} The installer just downloads files and puts them in the correct place, if your do it once on a computer you can copy/paste it anywhere you want.
  12. You CAN get what you want. The question is SHOULD you? You've spent more time looking for a way around it then it would take to write a small script to generate the files. Combined with the fact that if you DO figure a way around it you are doing nothing but limiting the flexibility that resource pack creators have over your items.
  13. Well considering 1521 was this change: https://github.com/MinecraftForge/MinecraftForge/commit/b312584ca4ada008c0551b7e780eb6e35d4abb42 It's literally impossible that that caused significant memory usage. In fact it actually DECREASED RAM usage becuase it doesn't have to load those classes in the class loader. So, 99% sure that its your mod that is broken NOT Forge. If you DO have memory issues that you can reproduce on the current forge and ONLY with Forge {or with a specifically designed mod that is not the cause itself but exposes the cause in Forge} then bring them up. But as stated many times, 1.8 actually increased performance and decreased RAM usage in the modded world. Going to lock this now as we're going in circles and neither of you are supplying any actual evidence.
  14. There should be no sex ads, and there should be no intrusive popups on any of the ads. I've explicitly told them not to show that content on my site. However sometimes shit gets through. Sometimes advertisers change their adverts after being approved by google/adfocus. If you DO encounter them take a screen shot and send it to me right away. With that screen shot I can approach my advertisers and get it taken down. Sadly as this is how the industry works there are some bad ads that get through as soon as I know about them I can have them removed.
  15. Yes, there are a lot of sites that do shit like this. It's annoying and we can't really do anything about it -.-
  16. To prevent conflicts you can use gradle's shadow/shade plugins. But CPW added a simple hack for things like this: https://github.com/MinecraftForge/MinecraftForge/commit/dc4dc55dcdcb86ec800f2a9170e468673046685b
  17. 1) Quit double posting 2) Do as I stated and update to 1.8+ Your complaints about it being 'heavier' are compleetly unfounded and we're not gunna support you 3) Learn basic programming 4) DO NOT BREAK MOJANGS COPYRIGHTS as stated above. So ya, answered, closed and locked.
  18. 1.8 works just fine, if not better then 1.7.10. 1.9 is just around the corner, stop developing for 1.7.10.
  19. So you plan on renaming and distributing mojang's code when they are expressly asking people not to.... Just use MCPBot to re-name parameters. Also, you should update to 1.8.
  20. https://github.com/MinecraftForge/MinecraftForge/blob/1.9/src/test/java/net/minecraftforge/test/NoBedSleepingTest.java#L37-L121 https://github.com/MinecraftForge/MinecraftForge/blob/1.9/src/test/java/net/minecraftforge/test/TestCapabilityMod.java
  21. Yes.... Different mods do different things in different ways that means they take different amounts of resources.
  22. Unless the mods tell it to sort otherwise in their dependency list it IS sorted alphabetically. So... what the heck do you want?
  23. *Forge* doesn't use excess RAM. MODS do. I'm able to run the ~80 mods that are on FC1 with 1GB of RAM.
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