
Everything posted by Kokkie
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Forge fps drops
You don't even need forge for it? Anyway, try setting the settings on minimum and go up a little bit everytime until you have a good fps/quality balance
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Forge crashing on initial start.
Oh okay...
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Forge crashing on initial start.
There's a bug in minecraft itself, you need to downgrade...
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Forge crashing on initial start.
I think it's because of your video card driver...
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MC [1.8] Render Entity on GuiMainScreen
Jay, I said something right
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[1.11]More problems with custom item
Try using an if statement to test if they have the capability before trying to use it...?
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How can i replace basic textures like TNT or Netherblock?
yes yes yes, basically the conclusion is: impossible
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MC [1.8] Render Entity on GuiMainScreen
I guess Minecraft.getMinecraft()? Also, can you show your full code instead of little pieces?
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How can i replace basic textures like TNT or Netherblock?
That would work, yes... But then the naughty man comes along and changes your other named model and destroys your party
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MC [1.8] Render Entity on GuiMainScreen
That is null until you join a world... I think But what is mc?
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[1.11]More problems with custom item
What is line 102 from your Detector class?
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How can i replace basic textures like TNT or Netherblock?
Yes okay if you put it like that... But isn't it pretty much impossible to keep resourcepacks from overriding the textures you made? Without trying to remove the resourcepacks gui and setting the resourcepack to default on loadup that is...
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Forums Migration/Upgrade
This is probably just a choice of you guys, but on your profile you can't see how many post a day someone has made... I'd really like if you added it again . Also, if you're using the dark theme it is really hard to see what you're typing...
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How can i replace basic textures like TNT or Netherblock?
Isn't that what you want anyway?
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Play Custom sound on swinging Sword
http://lmgtfy.com/?q=basic+java+tutorial
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How can i replace basic textures like TNT or Netherblock?
It's called a resourcepack
- [1.11.2] Server crash
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[1.11.2] Server crash
buildscript { repositories { jcenter() maven { url = "http://files.minecraftforge.net/maven" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:2.2-SNAPSHOT' } } apply plugin: 'net.minecraftforge.gradle.forge' //Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. version = "1.0" group = "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "modid" sourceCompatibility = targetCompatibility = "1.6" // Need this here so eclipse task generates correctly. compileJava { sourceCompatibility = targetCompatibility = "1.6" } minecraft { version = "1.11.2-13.20.0.2201" runDir = "run" // the mappings can be changed at any time, and must be in the following format. // snapshot_YYYYMMDD snapshot are built nightly. // stable_# stables are built at the discretion of the MCP team. // Use non-default mappings at your own risk. they may not always work. // simply re-run your setup task after changing the mappings to update your workspace. mappings = "snapshot_20170101" // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. } dependencies { // you may put jars on which you depend on in ./libs // or you may define them like so.. //compile "some.group:artifact:version:classifier" //compile "some.group:artifact:version" // real examples //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, // except that these dependencies get remapped to your current MCP mappings //deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' //deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // for more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html } processResources { // this will ensure that this task is redone when the versions change. inputs.property "version", project.version inputs.property "mcversion", project.minecraft.version // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else except the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' } }
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[1.11.2] Server crash
inside the run folder? Because when I do that it doesn't work...
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[1.11.2] Server crash
https://i.gyazo.com/127529191d66ab5ba62c2b13e6425193.png
- [1.11.2] Server crash
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minecraft crash
Don't make more threads
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[SOLVED] [1.10.2] Compare EntityItem to Item
I think not
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[1.11.2] Server crash
${project_loc}/run So in run but I don't see an eula.txt anywhere in there, and searching it doesn't show up anything...
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[1.11.2] Server crash
Isn't located in there...
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