
Everything posted by Kokkie
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[1.11.2] Server crash
I know, but where is that file located? When I search for "eula" in my workspace I don't see any text files, only ServerEula.java and DedicatedServer.java
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[1.11.2] Server crash
Oh wow I feel so dumb, I forgot the EULA... Where is the EULA located?
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[1.11.2] Server crash
Hello, when I try to run or debug the server it won't start up, and it doesn't output any crashes. If you want it, here is the console: 2017-02-04 15:00:30,895 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream 2017-02-04 15:00:30,896 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream [15:00:30] [main/INFO] [GradleStart]: Extra: [] [15:00:30] [main/INFO] [GradleStart]: Running with arguments: [--tweakClass, net.minecraftforge.fml.common.launcher.FMLServerTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker] [15:00:31] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [15:00:31] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker [15:00:31] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker [15:00:31] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLServerTweaker 2017-02-04 15:00:31,982 WARN Disabling terminal, you're running in an unsupported environment. [15:00:32] [main/INFO] [FML]: Forge Mod Loader version 13.20.0.2201 for Minecraft 1.11.2 loading [15:00:32] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_121, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_121 [15:00:32] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [15:00:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker [15:00:32] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin [15:00:32] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin [15:00:32] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [15:00:32] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [15:00:32] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker [15:00:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [15:00:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [15:00:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [15:00:32] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [15:00:34] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [15:00:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [15:00:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [15:00:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker [15:00:35] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker [15:00:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker [15:00:35] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer}
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Multipart Model
Please put them in a code field, so we don't have to download them...
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HELP?
This isn't the place to go, this doesn't have anything to do with tutorials, go to http://www.minecraftforge.net/forum/index.php?/forum/18-support-amp-bug-reports/ instead.
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[1.8.9] Items'n'Blocks - How to use the messed up api?
They're telling you, that if you want to learn how it works it's just better to learn it for the newest version, so you don't have to throw (almost) everything you know away everytime you get a step closer to the newest version...
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[1.8.9] Items'n'Blocks - How to use the messed up api?
We never said that version isn't supported anymore
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[1.11] Structure lights not updating
Thanks, now it works!
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Getting activ potion from particle or other.
Because I thought that you were going to do it server-side as well...
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Getting activ potion from particle or other.
._. Really? We already said it can't be client side.
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Getting activ potion from particle or other.
If you know java you know that you should check if getActivePotionEffect() isn't null
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[1.11] Special tile entity renderer
Make an EnumFacing variable in your tile entity, and then in put in a if(te.getFacing() == EnumFacing.*) in your TESR and then rotate the items differently and place them different
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Getting activ potion from particle or other.
Do you know java?
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[1.11] Structure lights not updating
Guess noone knows what to do?
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[SOLVED] ItemStack.getCount?
Show your build.gradle file, I'm sure the mappings aren't the same...
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[SOLVED] ItemStack.getCount?
Are you sure the mcp mappings are the same?
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[1.11.2 Solved] GuiButton over an other GuiButton + question aboute Note Blocks
You can..? At least I think you can sort of do it using button.enabled and setting it to true and false
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[1.11] Structure lights not updating
Bump
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need help w/ textures block and item
In your block class override getBlockLayer() to return BlockRenderLayer.CUTOUT, isFullCube() to return false and isOpaqueCube() to return false as well
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Create custom arrow
It is for minecraft 1.9 but it will (probably) still work
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Create custom arrow
I know a German tutorial if you want...
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[1.11] How to add custom arrows for vanilla bow?
Do you have a custom entity?
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[1.11] How to add custom arrows for vanilla bow?
What should be different?
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[1.10.2/1.11] Stop Item From Burning
You can probably override something like onUpdate in your block class and do it like that... Then you don't need events
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[1.11.2] 4x4 crafting table
Doesn't work, but I get an exception: [16:52:56] [Client thread/FATAL]: Error executing task java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46 at java.util.concurrent.FutureTask.report(Unknown Source) ~[?:1.8.0_111] at java.util.concurrent.FutureTask.get(Unknown Source) ~[?:1.8.0_111] at net.minecraft.util.Util.runTask(Util.java:27) [util.class:?] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1109) [Minecraft.class:?] at net.minecraft.client.Minecraft.run(Minecraft.java:407) [Minecraft.class:?] at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_111] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_111] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_111] at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?] at GradleStart.main(GradleStart.java:26) [start/:?] Caused by: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46 at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.8.0_111] at java.util.ArrayList.get(Unknown Source) ~[?:1.8.0_111] at net.minecraft.inventory.Container.getSlot(Container.java:128) ~[Container.class:?] at net.minecraft.inventory.Container.setAll(Container.java:547) ~[Container.class:?] at net.minecraft.client.network.NetHandlerPlayClient.handleWindowItems(NetHandlerPlayClient.java:1305) ~[NetHandlerPlayClient.class:?] at net.minecraft.network.play.server.SPacketWindowItems.processPacket(SPacketWindowItems.java:72) ~[sPacketWindowItems.class:?] at net.minecraft.network.play.server.SPacketWindowItems.processPacket(SPacketWindowItems.java:13) ~[sPacketWindowItems.class:?] at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15) ~[PacketThreadUtil$1.class:?] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_111] at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_111] at net.minecraft.util.Util.runTask(Util.java:26) ~[util.class:?] ... 15 more I think I'll first make a chest.. Looks a little bit easier
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