Everything posted by TheRPGAdventurer
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How does an entity's head rotate when everytime they look at something
I am having trouble about the an entity's head rotation. I wanna know how it's look vec cause it's head model part to rotate.
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1.12 How do I get the location and direction of a model part?
DragonModel: https://pastebin.com/Uks47Smx DragonAnimator: https://pastebin.com/4YyaNJgP
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1.12 How do I get the location and direction of a model part?
I am working on a dragon with fire breathing. I wanna make the flames go out in the dragon's mouth but I cannot get the location of a dragon's mouth. Ghasts use their eyeheights as a location for their fireballs origin when firebreathing.
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If I join a modded server do I need to install all the mods in it or just use a forge version or just use an ordinary version
I want to start a server If I finally got some friends to have with as admins but this worries me.
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Where do I post suggestions for method,class, parameter names again?
I have some issues with the names tho. I have an idea.
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Issues with tameable dragon GUI (ScreenShots)
Ok found another bug, the tool tip shows from behind might be a forge bug. Other mods have the problem
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{Solved} [1.10.2] Trying To Switch To Not Use Builtin Generated
Sorry fore reliving this, where is builtIn/generated located? I am trying to make my custom Item model I have to study something
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Issues with tameable dragon GUI (ScreenShots)
This is my render for armor, does the the bolded line has something to do with it? package com.TheRPGAdventurer.ROTD.client.render.layers; import com.TheRPGAdventurer.ROTD.client.model.DragonModel; import com.TheRPGAdventurer.ROTD.client.render.DragonRenderer; import com.TheRPGAdventurer.ROTD.client.render.breeds.DefaultDragonBreedRenderer; import com.TheRPGAdventurer.ROTD.server.entity.EntityTameableDragon; import com.TheRPGAdventurer.ROTD.server.entity.breeds.EnumDragonBreed; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.util.ResourceLocation; /** * Created by TheRPGAdventurer based on ice and fire code5. */ public class LayerRendererDragonArmor extends LayerRendererDragon { public LayerRendererDragonArmor(DragonRenderer renderer, DefaultDragonBreedRenderer breedRenderer, DragonModel model) { super(renderer, breedRenderer, model); } @Override public void doRenderLayer(EntityTameableDragon dragon, float moveTime, float moveSpeed, float partialTicks, float ticksExisted, float lookYaw, float lookPitch, float scale) { if (dragon.getArmor() != 0) { renderer.bindTexture(new ResourceLocation("rotd:textures/entities/armor/armor_" + (dragon.getArmor() != 1 ? dragon.getArmor() != 2 ? "diamond" : "gold" : "iron") + ".png")); GlStateManager.color(1, 1, 1, 1); model.render(dragon, moveTime, moveSpeed, ticksExisted, lookYaw, lookPitch, scale); } } @Override public boolean shouldCombineTextures() { return false; } }
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Issues with tameable dragon GUI (ScreenShots)
issue #1: Names of the Item names wont show up. normal horse inventory Dragon Gui. Issue # 2 Also notice that the armor, saddle and chest are too bright in the gui But will show normally after being screenshot Dragon GUI: https://pastebin.com/xaGbWwbW Dragon Inventory: https://pastebin.com/yqFWL1Ra
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Help I Cant Make The Tools 3D In Hand
I love this guy
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Remove tool repair
yeah i remembered, we both posted some bad threads. the reason why it is hard to learn java because the tutorials use deep hard words, these words means a lot in every sentence so it would be recommended to google each hard deep word. I once got confused when @Choonster used the word "obsfucate" until I googled it, its that easy!
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Problems with debug in eclipse
I was going to intend to try this: he used the debug feature so that when I really need a quick change like model part locations etc. I would not need to quit and restart minecraft.
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[1.12.2] Issues about Model and Collision
Why?
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Problems with debug in eclipse
So I would remove all my breakpoints? How do I even edit minecraft live now, you know ithout restarting the game just to change a features?
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Problems with debug in eclipse
I dont understand you sorry, if I get to the debug perspective the game just stop launching. gonna post a screenshot.
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Problems with debug in eclipse
when I run debug and it shows me the debug perspective the game stops responding and it shows me a class that says url not found and inside it is just a red text saying source not found and it shows me a clickable button that says edit source path.
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1.10.2 Problems with making mob shearable.
It's really my first time to encounter the WorldTime. But guess Ill try.
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1.10.2 Problems with making mob shearable.
the get world time, the one that you need to wait to do something via using getWorldTime etc.
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1.10.2 Problems with making mob shearable.
can you give me some examples tho?
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1.12 Wait Animal Inventory has a limit?
I have warning issues that animal inventory has a limit of 18 slots, but the trouble is that I have lots of proofs, mods have a limit for their animal inventory, even the minecraft horse does so is it true?
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1.10.2 Problems with making mob shearable.
damn one of those misleading names again, these arent that misleading tho.
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1.10.2 Problems with making mob shearable.
Sorry for necroing but the time I posted this I didn't really understand java and modding itself and didn't obey the advice to learn java before modding minecraft, I improved now. So can I ask the question, if world.getWorldTime to get the World time how do I get the current time.
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(Finally Solved)Can someone show me a tutorial on how to add llibrary in eclipse for 1.10.2
Hi I solved this manually, I just created a folder called libs and add LLibrary:dev jar in there and rerun gradlew setupdecompworkspace idea or eclipse and add the sources as a folder in there after running the command.
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(Finally Solved)Can someone show me a tutorial on how to add llibrary in eclipse for 1.10.2
But on my gradlew setupdecompworkspace command prompt it shows an error saying Could not resolve net.Ilesiconn.llibrary 1.7.9 -1.12 also the maven site is down
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(1.12) Issues with Llibrary not downloading
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