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TheRPGAdventurer

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Everything posted by TheRPGAdventurer

  1. I am having trouble about the an entity's head rotation. I wanna know how it's look vec cause it's head model part to rotate.
  2. DragonModel: https://pastebin.com/Uks47Smx DragonAnimator: https://pastebin.com/4YyaNJgP
  3. I am working on a dragon with fire breathing. I wanna make the flames go out in the dragon's mouth but I cannot get the location of a dragon's mouth. Ghasts use their eyeheights as a location for their fireballs origin when firebreathing.
  4. I want to start a server If I finally got some friends to have with as admins but this worries me.
  5. I have some issues with the names tho. I have an idea.
  6. Ok found another bug, the tool tip shows from behind might be a forge bug. Other mods have the problem
  7. Sorry fore reliving this, where is builtIn/generated located? I am trying to make my custom Item model I have to study something
  8. This is my render for armor, does the the bolded line has something to do with it? package com.TheRPGAdventurer.ROTD.client.render.layers; import com.TheRPGAdventurer.ROTD.client.model.DragonModel; import com.TheRPGAdventurer.ROTD.client.render.DragonRenderer; import com.TheRPGAdventurer.ROTD.client.render.breeds.DefaultDragonBreedRenderer; import com.TheRPGAdventurer.ROTD.server.entity.EntityTameableDragon; import com.TheRPGAdventurer.ROTD.server.entity.breeds.EnumDragonBreed; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.util.ResourceLocation; /** * Created by TheRPGAdventurer based on ice and fire code5. */ public class LayerRendererDragonArmor extends LayerRendererDragon { public LayerRendererDragonArmor(DragonRenderer renderer, DefaultDragonBreedRenderer breedRenderer, DragonModel model) { super(renderer, breedRenderer, model); } @Override public void doRenderLayer(EntityTameableDragon dragon, float moveTime, float moveSpeed, float partialTicks, float ticksExisted, float lookYaw, float lookPitch, float scale) { if (dragon.getArmor() != 0) { renderer.bindTexture(new ResourceLocation("rotd:textures/entities/armor/armor_" + (dragon.getArmor() != 1 ? dragon.getArmor() != 2 ? "diamond" : "gold" : "iron") + ".png")); GlStateManager.color(1, 1, 1, 1); model.render(dragon, moveTime, moveSpeed, ticksExisted, lookYaw, lookPitch, scale); } } @Override public boolean shouldCombineTextures() { return false; } }
  9. issue #1: Names of the Item names wont show up. normal horse inventory Dragon Gui. Issue # 2 Also notice that the armor, saddle and chest are too bright in the gui But will show normally after being screenshot Dragon GUI: https://pastebin.com/xaGbWwbW Dragon Inventory: https://pastebin.com/yqFWL1Ra
  10. yeah i remembered, we both posted some bad threads. the reason why it is hard to learn java because the tutorials use deep hard words, these words means a lot in every sentence so it would be recommended to google each hard deep word. I once got confused when @Choonster used the word "obsfucate" until I googled it, its that easy!
  11. I was going to intend to try this: he used the debug feature so that when I really need a quick change like model part locations etc. I would not need to quit and restart minecraft.
  12. So I would remove all my breakpoints? How do I even edit minecraft live now, you know ithout restarting the game just to change a features?
  13. I dont understand you sorry, if I get to the debug perspective the game just stop launching. gonna post a screenshot.
  14. when I run debug and it shows me the debug perspective the game stops responding and it shows me a class that says url not found and inside it is just a red text saying source not found and it shows me a clickable button that says edit source path.
  15. It's really my first time to encounter the WorldTime. But guess Ill try.
  16. the get world time, the one that you need to wait to do something via using getWorldTime etc.
  17. can you give me some examples tho?
  18. I have warning issues that animal inventory has a limit of 18 slots, but the trouble is that I have lots of proofs, mods have a limit for their animal inventory, even the minecraft horse does so is it true?
  19. damn one of those misleading names again, these arent that misleading tho.
  20. Sorry for necroing but the time I posted this I didn't really understand java and modding itself and didn't obey the advice to learn java before modding minecraft, I improved now. So can I ask the question, if world.getWorldTime to get the World time how do I get the current time.
  21. Hi I solved this manually, I just created a folder called libs and add LLibrary:dev jar in there and rerun gradlew setupdecompworkspace idea or eclipse and add the sources as a folder in there after running the command.
  22. But on my gradlew setupdecompworkspace command prompt it shows an error saying Could not resolve net.Ilesiconn.llibrary 1.7.9 -1.12 also the maven site is down
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