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Leomelonseeds

Forge Modder
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Everything posted by Leomelonseeds

  1. Ok post your whole container class i am going to look at it I just realized that the instance was not what Jay Avery meant.
  2. After you create an instance call your entity from the variable declaration and do what Jay Avery told you to.
  3. Your above post ^ is NOT the way to create an instance! Learn some java.
  4. Ok. Did you try Entity entity = new Entity(); ? replace Entity with your entity
  5. Ok... Do you know how to create an instance of your entity in your class?
  6. It probably doesnt work...
  7. Show the log please
  8. 1.7.10 is no longer supported by forge ok
  9. Go to your environmental variables. There should be one called JAVA_HOME. Point that to your jdk instead.
  10. Lol
  11. Nope. My school computers use windows 7. From the startup repair, I can hack the computers. (shhhhh...)
  12. Well it should. Put it in init and show me the clientproxy code.
  13. Ok for registering your inventory, use ForgeHooksClient.registerTESRItemStack. I know its deprecated, but use it. Currently forge does not support TESR rendering in inventory.
  14. Rigggghhhht... Id agree on that. but keep in mind ONE thing. I know how to hack windows 7.
  15. @Draco18s Why do you still use windows 7???
  16. Try just creating a class that somehow "overrides" the render cow class (extend it? i dont know). Then bind your custom texture.
  17. What do you mean? Change texture of the mob?
  18. A json file will do that for you. Simply look at the beacon.json, if you are rendering a cube. If its more complicated then post your code.
  19. EntityRegistry.registerModEntity(yourentityclass, "a name", a unique id(number), Yourmainclass.instance, The range at which MC will send tracking updates, The frequency of tracking updates, Whether to send velocity information packets as well); if you use eclipse, just hover your mouse over the method.
  20. Do you have enough RAM?
  21. Go to .minecraft/versions/1.8, it should be in there.

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