Block Texture Error
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I'm saving and storing the position at a different point. I know it's accurate in my testing cases because I'm also displaying the entity's coordinates, and if I manually teleport to them I can verify the entity is there.
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Ahhhh idk. Been awhile. How do you know the entity is in the chunk.
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repo https://github.com/DiglisTheIII/EldenCraft-2.1 not really sure what to do at this point. any help would be great
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I am trying to create custom arrows, and I am testing the minimum code for an arrow to function properly. My goal is to make an exact replicate of the vanilla arrow item with no custom arrow entities. public static final RegistryObject<Item> IRON_ARROW = ITEMS.register("iron_arrow", () -> new ArrowItem(new Item.Properties())); It is successfully registered, but with a vanilla bow I cannot shoot this iron_arrow I created. There is no animation in the bow. I know this looks like a simple problem but I could not figure out what I am missing here...
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By TileEntity · Posted
Ingame press F3 and add a screenshot of it
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