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Posted

Hey, I wanted to know how I would link an entity's model file (.java exported from blockbench) and the entity itself. Can't seem to figure that out. 

Here's my entity code:

public class headcrabEntity extends ChickenEntity{
	@SuppressWarnings("unchecked")
	public static EntityType<headcrabEntity> 
	TYPE = (EntityType<headcrabEntity>) EntityType.Builder.create(headcrabEntity::new, EntityClassification.MONSTER).build("headcrab").setRegistryName(BaseMod.MODID, "headcrab");
	public headcrabEntity(World worldIn){ super(TYPE, worldIn); }
	public headcrabEntity(EntityType type, World worldIn) { super(type, worldIn); }
	public static Item EGG = EntityUtils.buildEntitySpawnEgg(TYPE, 0xb00101, 0xacbf1f);
	public static AttributeModifierMap.MutableAttribute setupAttributes() {
		return EntityUtils.addAttributes(false,40,30.0d,10,0,8.0d,2,10);
		}
	
}

Thanks

Posted (edited)

You need to create an EntityRenderer for your Entity, register the Renderer in the FMLClientSetup use RenderingRegistry#registerEntityRenderingHandler, also take a look at some vanilla examples how to render an Entity

Edited by Luis_ST
  • 4 weeks later...
Posted
15 minutes ago, poppakap said:

Sorry but, where did the RenderingRegistry class move to? It is commented out in the 1.17.1-37 version I have now :( 

use the vanilla method EntityRenderers#register

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