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Posted

I'm having trouble registering my custom entity renderer. I'm getting an error of "The constructed object of type KoalaRenderer is incompatible with the descriptor's return type: EntityRenderer<T>".

Here's some of my code:

ClientEventBusSubscriber

@Mod.EventBusSubscriber(modid = Mod1.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
public class ClientEventBusSubscriber {
	@SubscribeEvent
    public static void onClientSetup(RegisterRenderers event) {
		event.registerEntityRenderer(EntityTypeInit.KOALA, KoalaRenderer::new); //Error is here. I know I need an EntityRendererProvider but I don't know what to put here.
	}
}

KoalaRenderer

public class KoalaRenderer extends MobRenderer<KoalaEntity, KoalaModel<KoalaEntity>>{
	
	private static final ResourceLocation KOALA_LOCATION = new ResourceLocation("textures/entity/koala/koala.png");

	public KoalaRenderer(EntityRendererProvider.Context context) {
		super(context, new KoalaModel<>(context.bakeLayer(null)), 0.7f);
		
	}

	@Override
	public ResourceLocation getTextureLocation(KoalaEntity p_114482_) {
		
		return KOALA_LOCATION;
	}

}

KoalaModel

public class KoalaModel<T extends KoalaEntity> extends QuadrupedModel<T> {

    public static ModelLayerLocation KOALA_LAYER = new ModelLayerLocation(new ResourceLocation("minecraft:player"), "koala");
	
	public KoalaModel(ModelPart mPart) {
		super(mPart, false, 10.0F, 4.0F, 2.0F, 2.0F, 24);
	}
	
	@SubscribeEvent
    public static void registerLayer(EntityRenderersEvent.RegisterLayerDefinitions event)
    {
        event.registerLayerDefinition(KOALA_LAYER, KoalaModel::createBodyLayer);
    }
	
	public static LayerDefinition createBodyLayer() {
		MeshDefinition meshdefinition = new MeshDefinition();
	    PartDefinition partdefinition = meshdefinition.getRoot();
	    
	    partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(18, 4).addBox(-3.0F, -7.0F, -2.0F, 6.0F, 7.0F, 4.0F), PartPose.offsetAndRotation(0.0F, 24.0F, 0.0F, ((float)Math.PI / 2F), 0.0F, 0.0F));
	    
		return LayerDefinition.create(meshdefinition, 32, 32);
	}

	public ModelPart getHead() {
	      return this.head;
	   }
}

 

Posted

That's the registry object for my koala entity. I actually had a look at the parameter and realised it wasn't right and managed to fix it by adding ".get()" to the end of it, thanks

  • 2 weeks later...

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