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[Solved] Furnace Recipe (2 inputs) addRecipe


EarthGuardian
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hey all im stuck at the recipe for 2 inputs furnace :(

 

old original code:

 

private FurnaceRecipes()
    {
        this.addSmelting(Block.oreIron.blockID, new ItemStack(Item.ingotIron), 0.7F);
        this.addSmelting(Block.oreGold.blockID, new ItemStack(Item.ingotGold), 1.0F);
    }

    /**
     * Adds a smelting recipe.
     */
    public void addSmelting(int par1, ItemStack par2ItemStack, float par3)
    {
        this.smeltingList.put(Integer.valueOf(par1), par2ItemStack);
        this.experienceList.put(Integer.valueOf(par2ItemStack.itemID), Float.valueOf(par3));
    }
/**
     * A metadata sensitive version of adding a furnace recipe.
     */
    public void addSmelting(int itemID, int metadata, ItemStack itemstack, float experience)
    {
        metaSmeltingList.put(Arrays.asList(itemID, metadata), itemstack);
        metaExperience.put(Arrays.asList(itemID, metadata), experience);
    }

    /**
     * Used to get the resulting ItemStack form a source ItemStack
     * @param item The Source ItemStack
     * @return The result ItemStack
     */
    public ItemStack getSmeltingResult(ItemStack item) 
    {
        if (item == null)
        {
            return null;
        }
        ItemStack ret = (ItemStack)metaSmeltingList.get(Arrays.asList(item.itemID, item.getItemDamage()));
        if (ret != null) 
        {
            return ret;
        }
        return (ItemStack)smeltingList.get(Integer.valueOf(item.itemID));
    }

 

 

 

new code:

 

private GemcutterRecipes()
    {
    	this.addSmelting(new ItemStack(Item.appleRed), new ItemStack(Item.goldenCarrot), new ItemStack(Item.appleGold));
    }

    /**
     * Adds a smelting recipe.
     */
    public void addSmelting(ItemStack input1, ItemStack input2, ItemStack output)
    {
    	this.SmeltingList1.put(Arrays.asList(input1.itemID, input1.getItemDamage()), output);
    	this.SmeltingList2.put(Arrays.asList(input2.itemID, input2.getItemDamage()), output);
    	this.SmeltingCheckList1.put(Arrays.asList(input1.itemID, input1.getItemDamage()), input1);
    	this.SmeltingCheckList2.put(Arrays.asList(input2.itemID, input2.getItemDamage()), input2);
    }
public ItemStack getGSmeltingResult(ItemStack item1, ItemStack item2)
    {
    	if(item1 == null){return null;}
    	if(item2 == null){return null;}
    	ItemStack ret = (ItemStack)SmeltingList1.get(Arrays.asList(item1.itemID, item2.getItemDamage()));
        if (ret != null) 
        {
            return ret;
        }
        ItemStack ret2 = (ItemStack)SmeltingList2.get(Arrays.asList(item1.itemID, item2.getItemDamage()));
        if (ret2 != null) 
        {
            return ret2;
        }

    	return (ItemStack)smeltingList.get(Integer.valueOf(item1.itemID));
    }

 

 

now the question is how do i make a recipe file witch uses 2 inputs and 1 output .. i know

the furnace recipe uses Int par1 Itemstack par2Itamstack for par1 as input and parItemStack as output .. and the  float par3 for exp when you get the output stack

 

how can i make a recipe list for 2 input ?? becose what i use the Itemstack item1, ItemStack item2, Itemstack item3 wont work .. the furnace will burn but it keeps the input slots and wont output and keeps doing the burnnig cycle. not consuming the inputslots at all.

 

anny sugestions ??

 

greets

 

the solution:

 

 private CombMachineRecipes()
    {
    	this.addSmelting(new ItemStack(Block.cobblestone), new ItemStack(Block.planks), new ItemStack(ModCore.CobbleScrap,4), 0.7F);
    	this.addSmelting(new ItemStack(Block.planks), new ItemStack(Block.cobblestone), new ItemStack(ModrCore.WoodScrap,4), 0.7F);

    }


    public void addSmelting(ItemStack slot1, ItemStack slot2, ItemStack slot3, float par3)
    {
    	this.SmeltingCombList.put(Arrays.asList(slot1.itemID, slot2.itemID), slot3);
    	this.experienceList.put(Integer.valueOf(slot3.itemID), Float.valueOf(par3));
    }

 

 

this wsnt the only thing that needed a fix also the tile entity needed a small realy small fix (felt stupit when i fount my litle mistake)

 

thx anny way for the litle tips but i found out my selve how it works :)

 

thx !!! :D

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make a new system that accepts 2 input recipe. there nothing in the vanilla smelting recipe system taht you can expand to use 2 items

 

thats my point exacly .. but what im lokking for is litle help and sugestion pointers to the right direction .. becouse iv bene stuck at this for 4 days in arow

and tryd about every thing i could come upwith. and i did rewrite a whole part of it

 

but i dont know how the recipe sould handle the inputs and outputs .. i got it the furnace burning again with 2 input ..

but the te inputs just stay there and wont get used en the output wont come .. but still the furnace is burning and refueling with fuel that still works ..

 

a good point in the right direction would be nice.

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make a list of "TwoInputFurnaceRecipe" and whenever one of the 2 input slot changes (an item is added or removed) send both the item in a method that will check 1 by 1 every TwoInputFurnaceRecipe and try to find a match

if it finds a match place that recipe output in the output slot of the furnace

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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If you have been stuck for 4 days at this, I would suggest you try looking more into java first as that will help you immensely and will end up saving you a lot of time and frustration :) Learning java is not only about the syntax it's about the way you think and about OOP ways of doing things. Mastering the fundamentals of OOP will make you able to solve such logical problems easier!

 

Your earlier questions and threads indicate that you may would have the need for some re-reading of java mate,

I would suggest you follow my "highly detailed guide" which I believe I linked earlier to you. It should teach you the things you need and after that things like this will be easy as cake, or well at least as pie ;)

 

Just my 2 cents.

 

 

If you guys dont get it.. then well ya.. try harder...

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If you have been stuck for 4 days at this, I would suggest you try looking more into java first as that will help you immensely and will end up saving you a lot of time and frustration :) Learning java is not only about the syntax it's about the way you think and about OOP ways of doing things. Mastering the fundamentals of OOP will make you able to solve such logical problems easier!

 

Your earlier questions and threads indicate that you may would have the need for some re-reading of java mate,

I would suggest you follow my "highly detailed guide" which I believe I linked earlier to you. It should teach you the things you need and after that things like this will be easy as cake, or well at least as pie ;)

 

Just my 2 cents.

 

would gladly read that guide but you dint send me that link.

 

and eehm i said i was stuck 4 days because the recipe wouldn't let me get Any futher iv try different ways do do this and this is the closed i could get.

i know i sould learn java alot more. and i am I'm looking for guides all the time.

 

but if i even do learn more java still dusnt mean i know how to add 2input recipe lol because of how MC handles it is the point i guess ..

 

and is it ironic you all awnser me like learn more java ... let me ask you this it seems like you know what i am asking .. do you or do you not know how i sould start? because a simple NO will do the same trick as telling me i sould learn more java lol

 

greets

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but if i even do learn more java still dusnt mean i know how to add 2input recipe lol because of how MC handles it is the point i guess ..

That is the point, you shouldn't copy or use MC way of handling 2inputs, since they don't support. You have to handle it yourself.

As hydroflame suggested, you may want to make a unique map for both inputs, with the keys being an array, or list, of ItemStacks (or another custom Object containing them).

Hope that helped :)

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but if i even do learn more java still dusnt mean i know how to add 2input recipe lol because of how MC handles it is the point i guess ..

That is the point, you shouldn't copy or use MC way of handling 2inputs, since they don't support. You have to handle it yourself.

As hydroflame suggested, you may want to make a unique map for both inputs, with the keys being an array, or list, of ItemStacks (or another custom Object containing them).

Hope that helped :)

 

to awnser your question i did start from scratch :) .. but it was made eazyer to look at some code that alredy exist .. inorder to make my own code work :)

hehe i finaly got my custom furnace with 2 input hehe :D working and all :D

 

hehe lol im so happy :D:D

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i know i sould learn java alot more. and i am I'm looking for guides all the time.

I'm sorry I was sure I had responded to another thread of yours with the guide link, here it is:

http://www.minecraftforum.net/topic/1892328-need-a-highly-detailed-152-guide/

 

Following the guide I replied with in post #2 should aid you greatly, it did so for me ages ago ;)

 

So on to responding to you:

but if i even do learn more java still dusnt mean i know how to add 2input recipe lol because of how MC handles it is the point i guess ..

True you won't learn how MC handles things by learning java alone, but once you know Java then you can look at the code for Minecraft and UNDERSTAND why and how it works. Therefore it will give you quite the advantage for understanding how MC handles stuff!

 

And MC doesn't handle two inputs as said above, but you did solve it by creating it yourself and that's good :)

 

do you or do you not know how i sould start? because a simple NO will do the same trick as telling me i sould learn more java lol

Yes I do know how I would go about creating this, the same does the others I'm sure and if they don't know they can probably think of a way based on their java knowledge.  I have never tried to do this before but I'm sure I could implement this in a few minutes.

 

If I gave you the full source code for my mods, would you learn from it anymore than you could from the minecraft source which you already have? I doubt it, if you could leverage the minecraft src you would have done so already. What you need is to go back and learn some more basics, it sucks but it WILL HELP YOU immensely later on!

 

 

If you guys dont get it.. then well ya.. try harder...

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but if i even do learn more java still dusnt mean i know how to add 2input recipe lol because of how MC handles it is the point i guess ..

 

you do realise that by this logic nothing would ever get created?

 

the person who invented the first game didnt have a manual on how to create games. the person who made the first operating system didnt ahve an OS creation manual

but they knew how computer works (approximatelly)

notch didnt have a manual on "how to make furnace in code"

 

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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When I started coding I knew very little programming, I knew the basic keywords for C++ and that's it.

After weeks of working on my simple little game I hit such a wall that I gave up completely!

 

Later I found some nice programming courses online and learned more than the syntax, and then I revisited the old project and what I before created in weeks I realized I could create the same in a few days instead!!!

 

 

I'm not saying it's impossible to mod and learn programming while you do, sure you can do it!

But it's so much more frustrating and time consuming, and you end up being quite dependent on others for simple problems.

The time you spend learning about Java and Object Oriented Programming is well spent, you will be able to catch up to yourself rather quickly and surpass what you where going to do by a factor of 10!

 

So do yourself a favor and learn programming, it will benefit you in ways you can't begin to imagine!

If you don't it's up to you and you will lose time and your mods won't reach the unique and awesome level of programmers, but you can create what ever you want in the end, it will just take forever compared to the time you would have used as a programmer ;)

If you guys dont get it.. then well ya.. try harder...

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BTW, what is the TileEntity fix? I made a fuser for my mod and am upgrading the recipes. I need to know what the fix is.

-Mitchellbrine

 

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

I don't want your charity, I want your information
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BTW, what is the TileEntity fix? I made a fuser for my mod and am upgrading the recipes. I need to know what the fix is.

 

if you dint know how i set up my tile entity .. its rater useless what fix i needed to help your tile entity so yeah.

 

that little fix if i would compair it with the furnace tile entity in the updateEntity part where it takes the cooktime and when its 200 it will do the smeltitem() part..

i dint clarify that part in my tilentity and it made my custom furnace burn but not take out the recipes and outputting my output item

 

so that was a little derp of mine :)

 

 

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 ... 28 more Caused by: org.spongepowered.asm.mixin.gen.throwables.InvalidAccessorException: No candidates were found matching f_129740_:Lnet/minecraft/server/ServerResources; in net/minecraft/server/MinecraftServer for balm.mixins.json:MinecraftServerAccessor->@Accessor[FIELD_GETTER]::getResources()Lnet/minecraft/server/ServerResources; [INJECT Applicator Phase -> balm.mixins.json:MinecraftServerAccessor -> Apply Accessors ->  -> Locate -> balm.mixins.json:MinecraftServerAccessor->@Accessor[FIELD_GETTER]::getResources()Lnet/minecraft/server/ServerResources;]     at org.spongepowered.asm.mixin.gen.AccessorInfo.findTarget(AccessorInfo.java:518) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.gen.AccessorInfo.findTargetField(AccessorInfo.java:501) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.gen.AccessorInfo.locate(AccessorInfo.java:475) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTargetContext.generateAccessors(MixinTargetContext.java:1389) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyAccessors(MixinApplicatorStandard.java:1060) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:398) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     ... 28 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) ~[mixin-0.8.5.jar:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4] {}     at cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) ~[modlauncher-9.1.3.jar:9.1.3+9.1.3+main.9b69c82a] {}     at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}     at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}     at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}     at net.minecraft.client.Minecraft.<init>(Minecraft.java:518) ~[client-1.18.2-20220404.173914-srg.jar%2392!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bookshelf.common.mixins.json:client.AccessorMinecraft,pl:mixin:A,pl:runtimedistcleaner:A} -- Initialization -- Details:     Modules:          ADVAPI32.dll:Advanced Windows 32 Base API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         COMCTL32.dll:User Experience Controls Library:6.10 (WinBuild.160101.0800):Microsoft Corporation         CRYPT32.dll:Crypto API32:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         CRYPTBASE.dll:Base cryptographic API DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CRYPTSP.dll:Cryptographic Service Provider API:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         ColorAdapterClient.dll:Microsoft Color Adapter Client:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         CoreMessaging.dll:Microsoft CoreMessaging Dll:10.0.19041.2193:Microsoft Corporation         CoreUIComponents.dll:Microsoft Core UI Components Dll:10.0.19041.546:Microsoft Corporation         DBGHELP.DLL:Windows Image Helper:10.0.19041.867 (WinBuild.160101.0800):Microsoft Corporation         DEVOBJ.dll:Device Information Set DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         DNSAPI.dll:DNS Client API DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         GDI32.dll:GDI Client DLL:10.0.19041.2130 (WinBuild.160101.0800):Microsoft Corporation         GLU32.dll:OpenGL Utility Library DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         HID.DLL:Hid User Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         IPHLPAPI.DLL:IP Helper API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         KERNEL32.DLL:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         KERNELBASE.dll:Windows NT BASE API Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         MMDevApi.dll:MMDevice API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         MSASN1.dll:ASN.1 Runtime APIs:10.0.19041.2251 (WinBuild.160101.0800):Microsoft Corporation         MSCTF.dll:MSCTF Server DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         MpOav.dll:IOfficeAntiVirus Module:4.18.2211.5 (WinBuild.160101.0800):Microsoft Corporation         NLAapi.dll:Network Location Awareness 2:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         NSI.dll:NSI User-mode interface DLL:10.0.19041.610 (WinBuild.160101.0800):Microsoft Corporation         NTASN1.dll:Microsoft ASN.1 API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         Ole32.dll:Microsoft OLE for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         OleAut32.dll:OLEAUT32.DLL:10.0.19041.985 (WinBuild.160101.0800):Microsoft Corporation         OpenAL.dll         PROPSYS.dll:Microsoft Property System:7.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         PSAPI.DLL:Process Status Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Pdh.dll:Windows Performance Data Helper DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         RPCRT4.dll:Remote Procedure Call Runtime:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SETUPAPI.DLL:Windows Setup API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SHCORE.dll:SHCORE:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         SHELL32.dll:Windows Shell Common Dll:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         UMPDC.dll         USER32.dll:Multi-User Windows USER API Client DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         USERENV.dll:Userenv:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         VCRUNTIME140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         VERSION.dll:Version Checking and File Installation Libraries:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         WINHTTP.dll:Windows HTTP Services:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         WINMM.dll:MCI API DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WINSTA.dll:Winstation Library:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         WINTRUST.dll:Microsoft Trust Verification APIs:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         WS2_32.dll:Windows Socket 2.0 32-Bit DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WSOCK32.dll:Windows Socket 32-Bit DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         WTSAPI32.dll:Windows Remote Desktop Session Host Server SDK APIs:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         Wldp.dll:Windows Lockdown Policy:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         amsi.dll:Anti-Malware Scan Interface:10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         bcrypt.dll:Windows Cryptographic Primitives Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         bcryptPrimitives.dll:Windows Cryptographic Primitives Library:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         cfgmgr32.dll:Configuration Manager DLL:10.0.19041.1620 (WinBuild.160101.0800):Microsoft Corporation         clbcatq.dll:COM+ Configuration Catalog:2001.12.10941.16384 (WinBuild.160101.0800):Microsoft Corporation         combase.dll:Microsoft COM for Windows:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         cryptnet.dll:Crypto Network Related API:10.0.19041.906 (WinBuild.160101.0800):Microsoft Corporation         dbgcore.DLL:Windows Core Debugging Helpers:10.0.19041.2311 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc.DLL:DHCP Client Service:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dhcpcsvc6.DLL:DHCPv6 Client:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dinput8.dll:Microsoft DirectInput:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         drvstore.dll:Driver Store API:10.0.19041.1949 (WinBuild.160101.0800):Microsoft Corporation         dwmapi.dll:Microsoft Desktop Window Manager API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         dxcore.dll:DXCore:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         fwpuclnt.dll:FWP/IPsec User-Mode API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         gdi32full.dll:GDI Client DLL:10.0.19041.2364 (WinBuild.160101.0800):Microsoft Corporation         glfw.dll         icm32.dll:Microsoft Color Management Module (CMM):10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         inputhost.dll:InputHost:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         java.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         javaw.exe:OpenJDK Platform binary:17.0.1.0:Microsoft         jemalloc.dll         jimage.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jli.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         jna4498822618700272427.dll:JNA native library:6.1.2:Java(TM) Native Access (JNA)         jvm.dll:OpenJDK 64-Bit server VM:17.0.1.0:Microsoft         kernel.appcore.dll:AppModel API Host:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         lwjgl.dll         lwjgl_opengl.dll         lwjgl_stb.dll         management.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         management_ext.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         mscms.dll:Microsoft Color Matching System DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         msvcp140.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         msvcp_win.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         msvcrt.dll:Windows NT CRT DLL:7.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         mswsock.dll:Microsoft Windows Sockets 2.0 Service Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         napinsp.dll:E-mail Naming Shim Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         ncrypt.dll:Windows NCrypt Router:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         net.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         nimdnsNSP.dll:National Instruments Zeroconf Namespace Service Provider:215.0.3f0:National Instruments Corporation         nimdnsResponder.dll:National Instruments Zeroconf Library:215.0.3f0:National Instruments Corporation         nio.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         ntdll.dll:NT Layer DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT MARTA provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         nvoglv64.dll:NVIDIA Compatible OpenGL ICD:31.0.15.1694:NVIDIA Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.2193 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         powrprof.dll:Power Profile Helper DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         svml.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.2075 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Microsoft UxTheme Library:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         win32u.dll:Win32u:10.0.19041.2486 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Microsoft Common Controller API:10.0.19041.320 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.1.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2392!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.1.jar%2317!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {}     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |NONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         forge-1.18.2-40.2.1-universal.jar                 |Forge                         |forge                         |40.2.1              |NONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90   -------------   I removed the system details part because I was unsure it was necessary, I'll post it if it is.  I'd like to know what's causing this issue, I am trying to read the crash log but I don't think I know where to look when it comes to these things.
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