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Posted

is there an estimated date of completion?

the first test release should be out soon-ish, it depends on how much time lexmanos has available to finish porting to the new system & mc 1.3

 

Excuse me that i'm annoying,but what is the limit-day when Forge 1.3.1 is out?(approximately)

 

 

how about u learn how to read??? did u read all posts before typing this????? i mean there are about 5 posts  giving the answer, and of corse im not gonna post it in here, search for it yourself instead of being lazy!!! believe me, u gonna win with it from now on

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Posted

Shit happened, oh well, it's taking longer then I wanted.

However all the new features, namely, merging of eveything into a single code base, is worth it.

Anyways yes, the integrated server shares static values. As thats how java works.

And Mojang did not put the server into a seperate classloader.

BUT! Don't expect that to always work, so you shouldn't do anything hackey with it, or things won't work on remote servers.

 

Shared classloader is what I wanted to know. And I don't want to use it - that would defeat the point of having SP be handled as MP. I was in fact hoping it wasn't the case, now I have to review all my statics usage.

 

And yeah, the new merged setup will be cool and help a lot :)

Posted

is there an estimated date of completion?

the first test release should be out soon-ish, it depends on how much time lexmanos has available to finish porting to the new system & mc 1.3

 

Excuse me that i'm annoying,but what is the limit-day when Forge 1.3.1 is out?(approximately)

 

 

how about u learn how to read??? did u read all posts before typing this????? i mean there are about 5 posts  giving the answer, and of corse im not gonna post it in here, search for it yourself instead of being lazy!!! believe me, u gonna win with it from now on

 

Keep calm.

I wanted to know when is ready just as informative.

333 - I'm only half evil.

Posted

Well, you could not repeat questions.

But yeah, that was a little harsh... (HINT HINT)

So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.

Posted

So let's say I get a mod updated to 1.3.1 with no problem in single player with only minecraft.jar. To get the minecraft server jar working, I can simply copy and everything from the client source and it should work?

 

I wish Forge was like Optifine where they showed the percentage they completed for the next update. I'm feeling anxious about this like all the other modders here :P grabbing my hair now and going to wait...

Posted

We are 197.6 pickels done out of 1.2269 dogs complete.

Take from that what you will.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

We are 197.6 pickels done out of 1.2269 dogs complete.

Take from that what you will.

omg, i did not know forge ran on pickels! no wonder minecraft is so sour when mods fail!  :o

well, i better go buy some dog biscuits to make my minecraft happy again!

 

honestly people, forge will be ready when forge is ready, asking when is pointless cause lex probably does not know for sure either!

and a 'percentage complete' would not work, for optifine it was stuck at 98% for days, how does that show its almost done????

 

if you all miss your damned MC mods so badly, downgrade to 1.2.5 and play on that! *glares*

Being noobish since 96, being dumb since birth!

Posted

We are 197.6 pickels done out of 1.2269 dogs complete.

Take from that what you will.

 

I love pickles and I'll take them all. And the dog, because I love dogs too!  ;D

 

With 1.3.2 upcoming, will you release a 1.3.1 version if 1.3.2 is earlier?

Posted

We are 197.6 pickels done out of 1.2269 dogs complete.

Take from that what you will.

 

I love pickles and I'll take them all. And the dog, because I love dogs too!  ;D

 

With 1.3.2 upcoming, will you release a 1.3.1 version if 1.3.2 is earlier?

I don't know if you saw but the latest build in Jenkins is for 1.2.5. It was released August 3rd. 1.3.1 came out on the 1st. What I'm saying is the build that's currently being worked won't stop mid-progress, they'll finish it and release for the version it's being worked on for.

Posted

We are 197.6 pickels done out of 1.2269 dogs complete.

Take from that what you will.

 

I love pickles and I'll take them all. And the dog, because I love dogs too!  ;D

 

With 1.3.2 upcoming, will you release a 1.3.1 version if 1.3.2 is earlier?

 

1.3.2?! Really?! OH HELL NAWW!! Need to update twice?! =_=

I wouldn't expect the 1.3.2 update to be a drastic change, Mojang is just going to fix the bugs that have been pointed out since 1.3.1.  As for Forge, Lex and cpw should have no problem patching for the update, if they need to patch at all.

Posted

is there an estimated date of completion?

the first test release should be out soon-ish, it depends on how much time lexmanos has available to finish porting to the new system & mc 1.3

 

Excuse me that i'm annoying,but what is the limit-day when Forge 1.3.1 is out?(approximately)

 

 

how about u learn how to read??? did u read all posts before typing this????? i mean there are about 5 posts  giving the answer, and of corse im not gonna post it in here, search for it yourself instead of being lazy!!! believe me, u gonna win with it from now on

 

Keep calm.

I wanted to know when is ready just as informative.

I can assure you the Forge team is working hard to get out a stable release.  They've already pointed out on their GitHub repository that they have the API up and running on Client and Server, it's just a matter of bugfixing now.  My estimation would be 2 more working days.

Posted

... it's just a matter of bugfixing now.

Jay!

My estimation would be 2 more working days.

You should not have posted this. In two days, hell will break lose in this thread because of this ;)
Posted

My estimation would be 2 more working days.

DISCLAIMER: the above date is not supported by the forge developers!

 

there, problem solved! :-X

Being noobish since 96, being dumb since birth!

Posted

I don't know exactly how much the 1.3.2 bugfix will impede Forge, but I suspect that it will be like the 1.2.5 update -- some changes to the code but no new classes, and obfuscations remain the same, meaning that most 1.3.1 mods should work with 1.3.2 and 1.3.1 MCP should work with 1.3.2.

 

Of course I could be totally utterly wrong; that's just what I think is likely.

Posted

My estimation would be 2 more working days.

DISCLAIMER: the above date is not supported by the forge developers!

 

there, problem solved! :-X

Haha, didn't put that into consideration.  Note that that is MY PERSONAL estimation.  I am in no way related or a part of the MinecraftForge team.

Posted

 

 

how about u learn how to read??? did u read all posts before typing this????? i mean there are about 5 posts  giving the answer, and of corse im not gonna post it in here, search for it yourself instead of being lazy!!! believe me, u gonna win with it from now on

 

Keep calm.

I wanted to know when is ready just as informative.

 

[shadow=red,left][glow=red,2,300]didnt meant to be harsh and I am sorry if u didnt understand what i meant when i said what i said[/glow][/shadow]

 

let me rephrase it: its  really annoying to see multiple ppl posting the same question over and over when the answer is in the topic itself, specially when there are only 2/3 pages ( i could understand the same question if there was like 10+ pages, its hard to read over 100 posts), please read the previous posts before posting a question next time

 

 

once again I am sorry

Posted

There is a known NPE when connecting to a Server with the current builds

The jenkins is for MODDERS ONLY.

I will be liberally applying the banhammer for anyone who ISNT a modder who posts support requests for 1.3 builds.

Also for anyone who continiously post bugs that we know about EXA: THe NPE when connecting to a server.

 

You have been warned.

Also, aside from that browse the jenkins with Adblock disabled and i'll <3 you {its got the adfly script for downloads that is disabled if you use adblock}

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

There is a known NPE when connecting to a Server with the current builds

The jenkins is for MODDERS ONLY.

I will be liberally applying the banhammer for anyone who ISNT a modder who posts support requests for 1.3 builds.

Also for anyone who continiously post bugs that we know about EXA: THe NPE when connecting to a server.

 

You have been warned.

Also, aside from that browse the jenkins with Adblock disabled and i'll <3 you {its got the adfly script for downloads that is disabled if you use adblock}

 

Just to support the Forge team, I will use the ad version of the links :D

 

Alright. I'm not sure if you know this bug (or if it's a bug at all), but I installed Forge properly like how I do for 1.2.5 (put bin and resource folder in the jar folder and click "install.bat"). The installation gave me about 500 errors. Here's a snapshot of it. I'm using the latest Forge build 177.

 

Edit: I starting up Eclipse and Eclipse seems to be all messed up and confused. It can't find the src folders. Going to try to reinstall and give you more feed back.

forgebug.png.024eacd405ca60672550d045ed2b9e45.png

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    • If you are searching for mods, I would not search here, this is more of a support forum for using/creating mods with minecraft Forge. Try https://www.curseforge.com/minecraft if you are looking for mods/modpacks to use.
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    • Please read the FAQ and post logs as described there.   Also, do not just add a post onto someone else's thread with your issue, create a new one please.
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