Jump to content

Recommended Posts

Posted

is there any plan to start using ResourceLocation with the AdvanceModelLoader class?

because right now they are still using String (that they transform into URL)

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Posted

That would be fairly easy to change, However I have no time to do.

Only problem with using resource locations though, is the modder would have to reload things once the resource pack is changed if they have models.

This could be handled on our end but would need a bit of work.

It'll be something to look into when I have time, but If you want to start it off feel free to submit PRs.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.