May 27, 20223 yr Author I know I'm the worst, but where would that be in my code to create a new instance?
May 27, 20223 yr On 5/26/2022 at 4:02 PM, KiwiChris84 said: public static final RegistryObject<Item> EYE_OF_ALWORTH = ITEMS.register("eye_of_alworth", ()-> new Item(new Item.Properties().tab(CreativeModeTab.TAB_MISC).food(ModFoods.EYE_OF_ALWORTH))); /\ here Edited May 27, 20223 yr by Luis_ST
May 27, 20223 yr Author So I did this but the end result still has multiple potion effects that don't go away even after effect clearing and drinking milk. public static final RegistryObject<Item> EYE_OF_ALWORTH = ITEMS.register("eye_of_alworth", ()-> new ModEventListeners(new Item.Properties().tab(CreativeModeTab.TAB_MISC).food(ModFoods.EYE_OF_ALWORTH))); Did I do it wrong?
May 27, 20223 yr looks good, you can also set the type of the Registry Object to your custom Item but that's optional
May 27, 20223 yr Author yeah but it's still not working, it's giving multiple effects instead of just one and the effects don't go away unless I die, even if i drink milk or clear effects with /effect
May 27, 20223 yr 12 minutes ago, KiwiChris84 said: yeah but it's still not working, it's giving multiple effects instead of just one unfortunately i have no idea why, use debugger 12 minutes ago, KiwiChris84 said: the effects don't go away unless I die, even if i drink milk or clear effects with /effect this is controlled by the duration of the Effect, but it should not happend with a duration of 1200 Edited May 27, 20223 yr by Luis_ST
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