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How to replace a block if it would be normally be replaceable.


TheElementGuy

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I am trying to make an ice sword and when you hit something it freezes and is stuck in a mound of powdered snow. I want to know if there is a simple way to figure out if a block is replaceable if you just placed it like normal. For example, grass, flowers, etc. Is there a method on a BlockState for that?

Please don't put anything from 1.16.5, 1.12.2, 1.14, 1.15, 1.0, or anything not 1.18.x or 1.19.x!

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BlockBehaviour.BlockStateBase.canBeReplaced()

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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