Posted July 26, 20223 yr As the title mentioned, I tried checking in the Slime class but I couldn't seem to grasp, how can I make the functionality of the slime basically, but the difference is, when the initial mob dies, it spawns a different type of mob ๐ค Thanks in advance
July 26, 20223 yr See Slime.remove() Edited July 26, 20223 yr by warjort Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.comย You should also read the support forum sticky post.
July 26, 20223 yr Author 20 minutes ago, warjort said: See Slime.remove() ย Yes already checked but I unfortunately couldn't really grasp
July 27, 20223 yr Basically you need to create there a new Entity via EntityType#create, then you can modify the Entity in the way you want, the slime is copying all data from the parent entity to the children (reduce the size, copy custom display name, etc.). A thing you also want to do is the move the new Entity to the position of the old Entity. Last but not least you add the Entity to the world via Level#addFreshEntity Note this is a server side operation Edited July 27, 20223 yr by Luis_ST
July 27, 20223 yr Author 15 hours ago, Luis_ST said: Basically you need to create there a new Entity via EntityType#create, then you can modify the Entity in the way you want, the slime is copying all data from the parent entity to the children (reduce the size, copy custom display name, etc.). A thing you also want to do is the move the new Entity to the position of the old Entity. Last but not least you add the Entity to the world via Level#addFreshEntity Note this is a server side operation Thanks so much all is good now and figured out, cheers
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