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Posted

Hello. 
As the title indicates, I host my server on my own pc. Everything loads properly, except for the fact that no mods load when I start it. I have the same mods my curseforge modpack contains, in the mods folder of the server, but whenever I start my server, when I try to place the blocks from whichever mod, they dispawn instantly. 

The server runs on 1.19, latest 1.19 - 41.1.0 Forge version.

I tried looking everywhere and it could have something to do with my Java version (java version "18.0.2" 2022-07-19; Java(TM) SE Runtime Environment (build 18.0.2+9-61); Java HotSpot(TM) 64-Bit Server VM (build 18.0.2+9-61, mixed mode, sharing)), but I haven't solved it.

It appears that this is the last step before I can enjoy the modded server with some friends.
Attached to this, the latest debug log from the server :

  Reveal hidden contents

Thank you for your attention.

Posted

Your log shows it finding no mods.

Make sure the mods are in: E:\Users\david\Downloads\1.19 Server\mods

and that the file names of the mods end with .jar

NOT .jar.zip which sometimes happens with broken browser plugins.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
  On 7/30/2022 at 9:13 AM, warjort said:

Your log shows it finding no mods.

Make sure the mods are in: E:\Users\david\Downloads\1.19 Server\mods

and that the file names of the mods end with .jar

NOT .jar.zip which sometimes happens with broken browser plugins.

Expand  

yeah, they are 100% there.
About 41 mods, all ending with .jar.
 https://imgur.com/a/HmUse5W

https://imgur.com/vWpiqBm
I genuinely do not understand. 

Posted

I can tell from the file names that a lot (maybe all?) are fabric mods not forge mods.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
  On 7/30/2022 at 9:34 AM, warjort said:

I can tell from the file names that a lot (maybe all?) are fabric mods not forge mods.

Expand  

what is the difference ? and it appears that no mod at all even loaded...
For example, ExtraTNT is forge (I'm certain) but when I placed the blocks after joining the server, they disappeared instantly as well.
Do you have any idea how I could either load them or even load the forge ones ? 
Because on Curseforge every single one of them loads, Fabric included. In fact, Lucky Blocks prevents me from loading into the game with the forge version, but no problem with the Fabric one.

Posted

Forge and fabric are 2 different incompatible mod loaders. 

There is no way a fabric client can run a forge mod and similarly a forge server cannot run fabric mods.

Whatever you think you are seeing in your description above is not what is happening.

You either need to use a forge client and server with forge mods or the same for fabric, there is no mixing the two.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
  On 7/30/2022 at 9:48 AM, warjort said:

Forge and fabric are 2 different incompatible mod loaders. 

There is no way a fabric client can run a forge mod and similarly a forge server cannot run fabric mods.

Whatever you think you are seeing in your description above is not what is happening.

You either need to use a forge client and server with forge mods or the same for fabric, there is no mixing the two.

Expand  

you are absolutely right. I just checked the modpack on CurseForge and it was indeed Fabric. 
Thank you very much.
Now, I removed Lucky Patcher because the current version is bugged on Forge.
Still, whereas my game loads fine, my server crashes at launch. any idea why ? 
Log
 

  Reveal hidden contents

 

Posted

Looks like a bug in the moonlight and subsidiaries mods. They are trying to load client specific (graphics) classes on the server.

You have their latest versions, so you will need to contact the mod author.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

yes supplementaries not subsidiaries. 🙂

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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