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Custom Workbench For Custom Items


knoxi
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I've Made A Mod With Custom Items And Instead Of Letting People Craft Them In The Crafting Table I want To Make My Own Custom Workbench, I'm Using Mostly Just The Crafting Table Code But I'm Struggling To Create Something To Make A Result. Here Is My Code:

TableOfMagic:

public class TableOfMagic extends Block {
    private static final Component CONTAINER_TITLE = Component.translatable("container.crafting");

    public TableOfMagic(Properties p_49795_) {
        super(p_49795_);
    }

    @Override
    public InteractionResult use(BlockState p_60503_, Level p_60504_, BlockPos p_60505_, Player p_60506_, InteractionHand p_60507_, BlockHitResult p_60508_) {
        if (p_60504_.isClientSide) {
            return InteractionResult.SUCCESS;
        } else {
            p_60506_.openMenu(p_60503_.getMenuProvider(p_60504_, p_60505_));
            return InteractionResult.CONSUME;
        }
    }

    @Nullable
    @Override
    public MenuProvider getMenuProvider(BlockState p_60563_, Level p_60564_, BlockPos p_60565_) {
        return new SimpleMenuProvider((p_52229_, p_52230_, p_52231_) -> new TableOfMagicMenu(p_52229_, p_52230_), CONTAINER_TITLE);
    }
}

TableOfMagicMenu:

public class TableOfMagicMenu extends AbstractContainerMenu implements Container {
    private final ContainerLevelAccess access;
    private final Player player;
    private final CraftingContainer craftSlots = new CraftingContainer(this, 3, 3);
    private final ResultContainer resultSlots = new ResultContainer();

    public TableOfMagicMenu(int p_39353_, Inventory p_39354_) {
        this(p_39353_, p_39354_, ContainerLevelAccess.NULL);
    }

    public TableOfMagicMenu(int p_39356_, Inventory p_39357_, ContainerLevelAccess p_39358_) {
        super(ModBlockContainers.TABLE_OF_MAGIC.get(), p_39356_);
        this.access = p_39358_;
        this.player = p_39357_.player;
        this.addSlot(new ResultSlot(p_39357_.player, this.craftSlots, this.resultSlots, 0, 124, 35));

        for(int i = 0; i < 3; ++i) {
            for(int j = 0; j < 3; ++j) {
                this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18));
            }
        }

        for(int k = 0; k < 3; ++k) {
            for(int i1 = 0; i1 < 9; ++i1) {
                this.addSlot(new Slot(p_39357_, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18));
            }
        }

        for(int l = 0; l < 9; ++l) {
            this.addSlot(new Slot(p_39357_, l, 8 + l * 18, 142));
        }

    }

    @Override
    public ItemStack quickMoveStack(Player p_39391_, int p_39392_) {
        ItemStack itemstack = ItemStack.EMPTY;
        Slot slot = this.slots.get(p_39392_);
        if (slot != null && slot.hasItem()) {
            ItemStack itemstack1 = slot.getItem();
            itemstack = itemstack1.copy();
            if (p_39392_ == 0) {
                this.access.execute((p_39378_, p_39379_) -> {
                    itemstack1.getItem().onCraftedBy(itemstack1, p_39378_, p_39391_);
                });
                if (!this.moveItemStackTo(itemstack1, 10, 46, true)) {
                    return ItemStack.EMPTY;
                }

                slot.onQuickCraft(itemstack1, itemstack);
            } else if (p_39392_ >= 10 && p_39392_ < 46) {
                if (!this.moveItemStackTo(itemstack1, 1, 10, false)) {
                    if (p_39392_ < 37) {
                        if (!this.moveItemStackTo(itemstack1, 37, 46, false)) {
                            return ItemStack.EMPTY;
                        }
                    } else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) {
                        return ItemStack.EMPTY;
                    }
                }
            } else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) {
                return ItemStack.EMPTY;
            }

            if (itemstack1.isEmpty()) {
                slot.set(ItemStack.EMPTY);
            } else {
                slot.setChanged();
            }

            if (itemstack1.getCount() == itemstack.getCount()) {
                return ItemStack.EMPTY;
            }

            slot.onTake(p_39391_, itemstack1);
            if (p_39392_ == 0) {
                p_39391_.drop(itemstack1, false);
            }
        }

        return itemstack;
    }

    @Override
    public int getContainerSize() {
        return 9;
    }

    @Override
    public boolean isEmpty() {
        return craftSlots.isEmpty();
    }

    @Override
    public ItemStack getItem(int p_18941_) {
        return craftSlots.getItem(p_18941_);
    }

    @Override
    public ItemStack removeItem(int p_18942_, int p_18943_) {
        return removeItem(p_18942_, p_18943_);
    }

    @Override
    public ItemStack removeItemNoUpdate(int p_18951_) {
        return removeItemNoUpdate(p_18951_);
    }

    @Override
    public void setItem(int p_18944_, ItemStack p_18945_) {
        setItem(p_18944_, p_18945_);
    }

    @Override
    public void setChanged() {
        setChanged();
    }

    @Override
    public boolean stillValid(Player p_38874_) {
        return stillValid(this.access, p_38874_, ModBlocks.TABLE_OF_MAGIC.get());
    }

    @Override
    public void slotsChanged(Container p_38868_) {
        this.access.execute((p_39386_, p_39387_) -> {
            slotChangedCraftingGrid(this, p_39386_, this.player, this.craftSlots, this.resultSlots);
        });
    }

    protected static void slotChangedCraftingGrid(AbstractContainerMenu p_150547_, Level p_150548_, Player p_150549_, CraftingContainer p_150550_, ResultContainer p_150551_) {
        if (!p_150548_.isClientSide) {
            ServerPlayer serverplayer = (ServerPlayer)p_150549_;
            ItemStack itemstack = ItemStack.EMPTY;
            Optional<CraftingRecipe> optional = p_150548_.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, p_150550_, p_150548_);
            if (optional.isPresent()) {
                CraftingRecipe craftingrecipe = optional.get();
                if (p_150551_.setRecipeUsed(p_150548_, serverplayer, craftingrecipe)) {
                    itemstack = craftingrecipe.assemble(p_150550_);
                }
            }
            p_150551_.setItem(0, itemstack);
            p_150547_.setRemoteSlot(0, itemstack);
            serverplayer.connection.send(new ClientboundContainerSetSlotPacket(p_150547_.containerId, p_150547_.incrementStateId(), 0, itemstack));
        }
    }

    @Override
    public void clearContent() {

    }
}

TableOfMagicScreen:

public class TableOfMagicScreen  extends AbstractContainerScreen<TableOfMagicMenu> {
    private static final ResourceLocation CRAFTING_TABLE_LOCATION = new ResourceLocation("textures/gui/container/crafting_table.png");
    public TableOfMagicScreen(TableOfMagicMenu p_97741_, Inventory p_97742_, Component p_97743_) {
        super(p_97741_, p_97742_, p_97743_);
    }

    @Override
    protected void renderBg(PoseStack p_97787_, float p_97788_, int p_97789_, int p_97790_) {
        RenderSystem.setShader(GameRenderer::getPositionTexShader);
        RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
        RenderSystem.setShaderTexture(0, CRAFTING_TABLE_LOCATION);
        int i = this.leftPos;
        int j = (this.height - this.imageHeight) / 2;
        this.blit(p_97787_, i, j, 0, 0, this.imageWidth, this.imageHeight);
    }
}

And I Do Have:

    @Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
    public static class ClientModEvents
    {
        @SubscribeEvent
        public static void onClientSetup(FMLClientSetupEvent event)
        {
            event.enqueueWork(() -> {
                MenuScreens.register(ModBlockContainers.TABLE_OF_MAGIC.get(), TableOfMagicScreen::new);
                });
        }
    }

But I can't Seem To Make Custom Recipes For My Custom WorkBench (not even vanilla recipes work)

 

Thank You In Advance :)!

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You posted this yesterday and nobody answered you.

Probably because it is too much effort to to answer your question, which I can paraphrase as "Here's some random code I wrote please tell me the bugs."

 

Your code looks something like the vanilla crafting table but with the recipe book hacked out of it.

I would guess you probably removed some other important code with it?

 

The part where it does the recipe handling is the slotChangedCraftingGrid() method. You should start debugging there.

See if the method is even called.

Check if the parameters and results of the method calls make sense to what you are trying to do in game.

 

If you have specific questions about bits you don't understand feel free to ask them.

But don't ask us to write/fix your whole mod for you. You will likely get no answer like your original question. 🙂 

You would be more likely to get an answer if you put something that compiles and runs on github for people to download.

 

An alternative would be to look at another mod that implements crafting tables without recipe books. Then you have a starting point you know works.

e.g. https://github.com/BlakeBr0/ExtendedCrafting

Make sure you follow the license and credit the original author if you borrow their code.

 

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