Posted August 7, 20223 yr Hello. I state that I am new to this forum, so I apologize for any errors in the title, description or guidelines or anything else. I'm new to Java too. I have a problem with a mod in Forge 1.19. I have to make my entity (Raccoon) naturally spawn in any minecraft world with the mod applied. I followed a tutorial and it worked in 1.18.2, but in 1.19, with the same code, it doesn't work, but it doesn't throw an exception, but it doesn't spawn the Raccoon in my world at all. (I don't put the Raccoon code because I understand that it works and, I believe, that you shouldn't change that part) The TutorialMod.java code (Forget the imports that have nothing to do with it, moreover the interested part is in the void clientSetup๐ package com.loris.tutorialmod; import com.loris.tutorialmod.entity.ModEntityTypes; import com.loris.tutorialmod.entity.client.RaccoonRenderer; import com.loris.tutorialmod.entity.custom.RaccoonEntity; import com.loris.tutorialmod.fluids.ModFluidTypes; import com.loris.tutorialmod.init.BlockInit; import com.loris.tutorialmod.init.ConfiguredFeatureInit; import com.loris.tutorialmod.init.FluidInit; import com.loris.tutorialmod.init.ItemInit; import com.loris.tutorialmod.init.PlacedFeatureInit; import com.loris.tutorialmod.init.SoundInit; import net.minecraft.client.renderer.entity.EntityRenderers; import net.minecraft.world.entity.SpawnPlacements; import net.minecraft.world.item.CreativeModeTab; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import software.bernie.example.registry.EntityRegistry; import software.bernie.geckolib3.GeckoLib; @Mod("tutorialmod") public class TutorialMod { public static final String MOD_ID = "tutorialmod"; public static final CreativeModeTab ANIMALS = new CreativeModeTab("animals") { @Override @OnlyIn(Dist.CLIENT) public ItemStack makeIcon() { return new ItemStack(ItemInit.RACCOON_SPAWN_EGG.get()); } }; @SuppressWarnings("removal") public TutorialMod() { IEventBus bus = FMLJavaModLoadingContext.get().getModEventBus(); GeckoLib.initialize(); ModEntityTypes.register(bus); EntityRegistry.ENTITIES.register(bus); bus.addListener(this::clientSetup); MinecraftForge.EVENT_BUS.register(this); } private void clientSetup(final FMLClientSetupEvent event) { EntityRenderers.register(ModEntityTypes.RACCOON.get(), RaccoonRenderer::new); SpawnPlacements.register(ModEntityTypes.RACCOON.get(), SpawnPlacements.Type.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, RaccoonEntity::checkAnimalSpawnRules); } } Any help is appreciated
August 7, 20223 yr In 1.19 this is done via Biome Modifiers, you can take a look at the buildin Biome Modifier Types (https://forge.gemwire.uk/wiki/Biome_Modifiers#Add_Spawns). A few additional things, do never use @OnlyIn it's vanilla only SpawnPlacements should be done in FMLCommonSetupEvent EntityRenderers are registered in EntityRenderersEvent.RegisterRenderers
August 7, 20223 yr Author Hello. I tried to add what the link was asking for and I added the json file, but it doesn't work, on the contrary: it deletes every mob in my world. These are the various files: BiomeInit: package com.loris.tutorialmod.init; import com.loris.tutorialmod.ExampleBiomeModifier; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraftforge.common.world.BiomeModifier; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; public class BiomeInit { static DeferredRegister<Codec<? extends BiomeModifier>> BIOME_MODIFIER_SERIALIZERS = DeferredRegister.create(ForgeRegistries.Keys.BIOME_MODIFIER_SERIALIZERS, "tutorialmod"); public static RegistryObject<Codec<ExampleBiomeModifier>> EXAMPLE_CODEC = BIOME_MODIFIER_SERIALIZERS.register("example", () -> RecordCodecBuilder.create(builder -> builder.group( // declare fields Biome.LIST_CODEC.fieldOf("biomes").forGetter(ExampleBiomeModifier::biomes), PlacedFeature.CODEC.fieldOf("feature").forGetter(ExampleBiomeModifier::feature) // declare constructor ).apply(builder, ExampleBiomeModifier::new))); } ย ExampleBiomeModifier: package com.loris.tutorialmod; import com.loris.tutorialmod.init.BiomeInit; import com.mojang.serialization.Codec; import net.minecraft.core.Holder; import net.minecraft.core.HolderSet; import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.levelgen.placement.PlacedFeature; import net.minecraftforge.common.world.BiomeModifier; import net.minecraftforge.common.world.ModifiableBiomeInfo.BiomeInfo.Builder; public record ExampleBiomeModifier(HolderSet<Biome> biomes, Holder<PlacedFeature> feature) implements BiomeModifier { public void modify(Holder<Biome> biome, Phase phase, Builder builder) { // add a feature to all specified biomes if (phase == Phase.ADD && biomes.contains(biome)) { } } @Override public Codec<? extends BiomeModifier> codec() { // TODO Auto-generated method stub return BiomeInit.EXAMPLE_CODEC.get(); } @Override public boolean equals(Object obj) { // TODO Auto-generated method stub return false; } @Override public int hashCode() { // TODO Auto-generated method stub return 0; } @Override public String toString() { // TODO Auto-generated method stub return null; } } ย biome_modifier_serializers.json (I'm not sure it should be called that, is that the problem?): { "type": "forge:add_spawns", "biomes": "#tutorialmod:is_overworld", "spawners": { "type": "tutorialmod:raccoon", // Type of mob to spawn "weight": 100, // int, spawn weighting "minCount": 1, // int, minimum pack size "maxCount": 4 // int, maximum pack size } } Could you help me?
August 7, 20223 yr It looks like you are just copy/pasting code without understanding what it does. Don't do this. Try to work out what you are doing at each step. Otherwise you will never get to the point where you can fix problems for yourself. ย You have created and tried to registered your own biome modifier - but you don't show where you are BIOME_MODIFIER_SERIALIZERS.register() to the mod event bus? ย You are not even using that modifier anyway, instead you are using the forge:addspawns biome modifier. ย The name of the biome modifier json only has to be meaningful to you, but its location is important. https://forge.gemwire.uk/wiki/Biome_Modifiers#Biome_Modifier_JSONs ย Quote "biomes": "#tutorialmod:is_overworld", Unless you have created a biome tag with this name, I think you want #minecraft:is_overworldย ย You probably have an error message about this in your run/logs/debug.log Always check your log to look for errors before asking why things don't work. You can always post the log here if you can't work out what an error means. But do try to figure it out for yourself first. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.comย You should also read the support forum sticky post.
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