Posted September 2, 20223 yr When i checking log update from forge it is not described as KeyInputEvent change to what, Can you give a hint or something? Or do I have to search in vanilla?
September 2, 20223 yr It's still in the same class. Its just the name has been shortened to remove redundancy. InputEvent.KeyInputEvent -> InputEvent.Key Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
September 2, 20223 yr 5 hours ago, zlappedx3 said: When i checking log update from forge it is not described as KeyInputEvent change to what, Can you give a hint or something? Or do I have to search in vanilla? You can find the solution on your own, use the features of your IDE. You can find all client Events in net.minecraftforge.client.event.*.
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