Posted September 4, 20223 yr i tried runclient --username "myemail"--password "mypassword" but that didnt work
September 4, 20223 yr Why do you want to be logged into the dev environment? There is no reason to be logged in.
September 4, 20223 yr Author 13 minutes ago, Luis_ST said: Why do you want to be logged into the dev environment? There is no reason to be logged in. I want to test if skin related stuff works. and i know this used to be able before mojang-> microsoft transition so thought that maybe the arguments were just updated
September 4, 20223 yr You can use this mod to login in a development environment. https://www.curseforge.com/minecraft/mc-mods/reauth If you don't trust it (you should be careful about where you enter your credentials), you can copy its code. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
September 4, 20223 yr 12 minutes ago, maxgamesNL said: I want to test if skin related stuff works. and i know this used to be able before mojang-> microsoft transition so thought that maybe the arguments were just updated Take a look at this article: https://gist.github.com/50ap5ud5/beebcf056cbdd3c922cc8993689428f4#minecraft-authentication-in-dev-environments
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