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help adding another world type


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guessing custom world gen with the exception of new ores, biomes, and dimensions isn't supported at all then?


No you can dig deep and dirty into the world gen.  make a class WorldTypeCustom or what have you and extend the original class


WorldType YOURCUSTOMNAME = new WorldTypeCustom(4, "Custom");


place that code in your main mod file


integer is the world type number, default is zero i believe and large biomes is 1, you can even override those using this.  I've been able to modify just about everything relating to world gen without using any reflection methods if you need help understanding any of it let me know.

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