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Posted (edited)

I have responded to this question at least twice before now.

Why do you keep starting new threads without adding new information?

This is the third and final time I will respond.

 

Summary of previous posts:

* The logs you keep posting don't show which mod is causing the problem.

* You never post the debug.log for the client so it contains little useful information

* In one of your previous posts the client had a broken config file - you seem to have fixed that?

* Your problem is broken networking in one of the mods

 

 

Solution:

If the logs don't show which mod is causing it, the only way you will find the problem mod is to experiment with removing mods until the problem goes away.

Backup your world before removing mods.

 

If you attempt to start yet another thread that does not provide new information, I personally will just ignore it.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
6 minutes ago, TaxEvader said:

no debug log

Are you using the curseforge launcher? If so, you will need to go into the settings and enable the debug.log.

I do not use the curseforge launcher, so cannot tell you the exact steps for how to do so.

Posted

There is still no indication of which mod is causing the problem from that log or the log you sent me via private email (please don't do that).

 

As I said before:

Quote

If the logs don't show which mod is causing it, the only way you will find the problem mod is to experiment with removing mods until the problem goes away.

Backup your world before removing mods.

 

The problem is, the networking errors happen in software called "Netty". That software has no idea what a mod is. It doesn't even know what minecraft is.

So it can't tell you which mod is sending rubbish packets over the network(or not reading them properly).

 

These kind of errors usually mean one of two things:

* The mod developer never tested their mod in multiplayer

* You are using a mod for a different version of minecraft which had differences in the format of data on the network

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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