October 10, 201312 yr Author I will look at that, thanks! Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 10, 201312 yr Author Did you solve the problem with the itemframe alread? If not there should be a function which is called onInteractWithEntity(ItemStack par1, EntityPlayer player, EntityLivingBase par3) {} This function is not called for item frames. It is only called for living entities as indicated by the parameter type passed (and tested anyway, no dice). Tested a few other functions, none of them are covered either. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 10, 201312 yr Author did it work? I'm actually avoiding using events for this mod. I've decided to rename this "bug" as "feature." Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 11, 201312 yr i have also a feature bug . I made wireless redstone and you can choose is it a private reciver or a public reciver. (Private means only you can access it) And when you set it to private (only on server) and the wireless frequenz. Then the texture won't update . Only in this case. In all other cases it works . So i use it as feature.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.