Jump to content

Server side integer saving?


deadrecon98

Recommended Posts

I am going to try this again(even though last time it just ended up in a fit of frustration) to get something to save server-side. I have tried many many times to get this to work but no matter how hard I try I cannot get it to work properly. But as the title says, is all I need is to save an integer to the server(and for the client to get). I am going to say however that if you had helped me before on this and I was being mean to you I want to say sorry. Like I said I was just very frustrated that I could not get it to work and I am sorry for that. But other than that please feel free to post your solution!

Link to comment
Share on other sites

  • Replies 69
  • Created
  • Last Reply

Top Posters In This Topic

What do you mean by "save an integer"?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Use java and a text file simple as that.

I am sorry but I do not see how that would work seeing that I need the server to be able to read and write to the same file.

 

You only need to read at one point:

When the server starts

You only need to write at one point:

When the server stops

 

(There's one additional write operation: if the file to read doesn't exist, initialize it).

 

There's no reason to be reading and writing to the same file at the same time (although you can).

 

That said:

Take a look at this post.  It will allow you to create and read an arbitrary NBT data file.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Use java and a text file simple as that.

I am sorry but I do not see how that would work seeing that I need the server to be able to read and write to the same file.

 

You only need to read at one point:

When the server starts

You only need to write at one point:

When the server stops

 

(There's one additional write operation: if the file to read doesn't exist, initialize it).

 

There's no reason to be reading and writing to the same file at the same time (although you can).

 

That said:

Take a look at this post.  It will allow you to create and read an arbitrary NBT data file.

 

Well the thing is that it will be constantly be edited.

Link to comment
Share on other sites

Editing the integer is not a problem at all. Even then the two points in time that you'll have to save/write to the file is when the server shuts down/starts up.

 

Because the rest of the time it's just a variable in memory! :D

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Yes, but how would I get the server to save it?

 

Take a look at this post.  It will allow you to create and read an arbitrary NBT data file.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Yes, but how would I get the server to save it?

 

Take a look at this post.  It will allow you to create and read an arbitrary NBT data file.

Default constructor cannot handle exception type IOException thrown by implicit super constructor. Must define an explicit constructor

on NBTTagCompound compound = CompressedStreamTools.read(stream);

 

Does the same on every class.

Link to comment
Share on other sites

Send a PM to Veovis.  He's the one who figured it out and has a working codebase.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Default constructor cannot handle exception type IOException thrown by implicit super constructor. Must define an explicit constructor

on NBTTagCompound compound = CompressedStreamTools.read(stream);

 

Does the same on every class.

...Handle the IOException.

 

[spoiler=Hint]

try/catch

 

 

Link to comment
Share on other sites

Default constructor cannot handle exception type IOException thrown by implicit super constructor. Must define an explicit constructor

on NBTTagCompound compound = CompressedStreamTools.read(stream);

 

Does the same on every class.

...Handle the IOException.

 

[spoiler=Hint]

try/catch

 

 

 

The code still does not work, it is not able to be used outside of the try/catch method.

Link to comment
Share on other sites

outside

 

*Cough*

 

Did you try inside the try/catch?

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Why not?

 

Because the code I need cannot be used. Let me explain..

 

try{

compound = whatever;

}catch{

//Exception Here

}

 

I cannot use compound anywhere else except for the try/catch statement.

 

Initiliaze the variable outside of the try catch like this

NBT compound = null;

 

try{

compound = CompressedStreamTools.read(stream);

}catch(Exception e){//handle}

 

now you can access the compound variable anywhere.

 

compound.whatEverTheHellYouNeed();

 

*******

 

If it helps toss me a thank you.

Link to comment
Share on other sites

Why not?

 

Because the code I need cannot be used. Let me explain..

 

try{

compound = whatever;

}catch{

//Exception Here

}

 

I cannot use compound anywhere else except for the try/catch statement.

 

Initiliaze the variable outside of the try catch like this

NBT compound = null;

 

try{

compound = CompressedStreamTools.read(stream);

}catch(Exception e){//handle}

 

now you can access the compound variable anywhere.

 

compound.whatEverTheHellYouNeed();

 

*******

 

If it helps toss me a thank you.

 

Yes! Thank you! I can now access it from outside of the try/catch. :D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • [03Jun2024 15:23:40.010] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, LondonDumbden, --version, 1.20.1-forge-47.2.32, --gameDir, C:\Users\London Bunden\AppData\Roaming\.minecraft, --assetsDir, C:\Users\London Bunden\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, da3510f9b4b4427bb78304c88f4c534a, --accessToken, ????????, --clientId, ZTIxMjA2NTctYmIxZS00ZWQzLWFkZDEtMmMxMGQzMjQyNjBj, --xuid, 2535420262661734, --userType, msa, --versionType, release, --quickPlayPath, C:\Users\London Bunden\AppData\Roaming\.minecraft\quickPlay\java\1717446216838.json, --launchTarget, forgeclient, --fml.forgeVersion, 47.2.32, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [03Jun2024 15:23:40.017] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 11 arch amd64 version 10.0 [03Jun2024 15:23:42.057] [main/INFO] [net.minecraftforge.fml.loading.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [03Jun2024 15:23:42.159] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 [03Jun2024 15:23:42.401] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.6 got version 4.6 [03Jun2024 15:23:42.494] [main/INFO] [mixin-transmog/]: Mixin Transmogrifier is definitely up to no good... [03Jun2024 15:23:42.524] [main/INFO] [mixin-transmog/]: crimes against java were committed [03Jun2024 15:23:42.630] [pool-2-thread-1/INFO] [EARLYDISPLAY/]: GL info: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 4.6.0 NVIDIA 555.85, NVIDIA Corporation [03Jun2024 15:23:43.075] [main/INFO] [gg.essential.loader.stage1.EssentialLoaderBase/]: Starting Essential Loader (stage2) version 1.6.2 (285f951adc7537f49ae3ef9fc0d2fd3e) [stable] [03Jun2024 15:23:43.104] [main/INFO] [mixin-transmog/]: Original mixin transformation service successfully crobbed by mixin-transmogrifier! [03Jun2024 15:23:43.162] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/London%20Bunden/AppData/Roaming/.minecraft/mods/Connector-1.0.0-beta.43+1.20.1.jar%23266%23270!/ Service=ModLauncher Env=CLIENT [03Jun2024 15:23:44.312] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\London Bunden\AppData\Roaming\.minecraft\libraries\net\minecraftforge\fmlcore\1.20.1-47.2.32\fmlcore-1.20.1-47.2.32.jar is missing mods.toml file [03Jun2024 15:23:44.317] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\London Bunden\AppData\Roaming\.minecraft\libraries\net\minecraftforge\javafmllanguage\1.20.1-47.2.32\javafmllanguage-1.20.1-47.2.32.jar is missing mods.toml file [03Jun2024 15:23:44.323] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\London Bunden\AppData\Roaming\.minecraft\libraries\net\minecraftforge\lowcodelanguage\1.20.1-47.2.32\lowcodelanguage-1.20.1-47.2.32.jar is missing mods.toml file [03Jun2024 15:23:44.329] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\London Bunden\AppData\Roaming\.minecraft\libraries\net\minecraftforge\mclanguage\1.20.1-47.2.32\mclanguage-1.20.1-47.2.32.jar is missing mods.toml file [03Jun2024 15:23:44.862] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File:  and Mod File: . Using Mod File:  [03Jun2024 15:23:44.864] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: curios. Using Mod File: C:\Users\London Bunden\AppData\Roaming\.minecraft\mods\curios-forge-5.9.1+1.20.1.jar [03Jun2024 15:23:44.864] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 75 dependencies adding them to mods collection [03Jun2024 15:23:49.089] [main/INFO] [gg.essential.loader.stage2.util.KFFMerger/]: Found Kotlin-containing mod Jar[union:/C:/Users/London%20Bunden/AppData/Roaming/.minecraft/essential/libraries/forge_1.20.1/kotlin-for-forge-4.3.0-slim.jar%23280!/], checking whether we need to upgrade it.. [03Jun2024 15:23:49.091] [main/INFO] [gg.essential.loader.stage2.util.KFFMerger/]: Found outdated Kotlin core libs 0.0.0 (we ship 1.9.23) [03Jun2024 15:23:49.092] [main/INFO] [gg.essential.loader.stage2.util.KFFMerger/]: Found outdated Kotlin Coroutines libs 0.0.0 (we ship 1.8.0) [03Jun2024 15:23:49.092] [main/INFO] [gg.essential.loader.stage2.util.KFFMerger/]: Found outdated Kotlin Serialization libs 0.0.0 (we ship 1.6.3) [03Jun2024 15:23:49.095] [main/INFO] [gg.essential.loader.stage2.util.KFFMerger/]: Generating jar with updated Kotlin at C:\Users\LONDON~1\AppData\Local\Temp\kff-updated-kotlin-14765634657383373807-4.3.0-slim.jar [03Jun2024 15:23:49.974] [main/ERROR] [net.minecraftforge.fml.loading.LanguageLoadingProvider/LOADING]: Missing language kotlinforforge version [3,) wanted by Cobblemon-forge-1.5.2+1.20.1.jar [03Jun2024 15:23:49.989] [main/ERROR] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Missing or unsupported mandatory dependencies:     Mod ID: 'curios', Requested by: 'radiantgear', Expected range: '[7,)', Actual version: '5.9.1+1.20.1'     Mod ID: 'minecraft', Requested by: 'radiantgear', Expected range: '[1.20.5,1.21)', Actual version: '1.20.1'     Mod ID: 'forge', Requested by: 'radiantgear', Expected range: '[50,)', Actual version: '47.2.32' [03Jun2024 15:23:50.434] [main/INFO] [dev.su5ed.sinytra.connector.service.hacks.ModuleLayerMigrator/]: Successfully made module authlib transformable [03Jun2024 15:23:51.112] [main/ERROR] [dev.su5ed.sinytra.connector.loader.ConnectorEarlyLoader/]: Skipping early mod setup due to previous error [03Jun2024 15:23:51.115] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeclient' with arguments [--version, 1.20.1-forge-47.2.32, --gameDir, C:\Users\London Bunden\AppData\Roaming\.minecraft, --assetsDir, C:\Users\London Bunden\AppData\Roaming\.minecraft\assets, --uuid, da3510f9b4b4427bb78304c88f4c534a, --username, LondonDumbden, --assetIndex, 5, --accessToken, ????????, --clientId, ZTIxMjA2NTctYmIxZS00ZWQzLWFkZDEtMmMxMGQzMjQyNjBj, --xuid, 2535420262661734, --userType, msa, --versionType, release, --quickPlayPath, C:\Users\London Bunden\AppData\Roaming\.minecraft\quickPlay\java\1717446216838.json]  
    • When I try to install the forge installer it comes with several files instead of just one in executable java format
    • 0 I have recently started with Java and the implementation of Minecraft mods. I am currently working on a mod for 1.20.4-49.0.31 I'm trying to get the content of each slot in the console to be displayed when the inventory is opened, which works. In addition, I wanted to do the same with chests (in this case containers). However, I get in the output that there is Air at every slot of the chest, even if the chest is filled. Does anyone have experience with similar problems and could help me? package net.kaan.sortingmod; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen; import net.minecraft.client.gui.screens.inventory.InventoryScreen; import net.minecraft.client.gui.screens.inventory.ContainerScreen; import net.minecraft.client.gui.screens.inventory.FurnaceScreen; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.InventoryMenu; import net.minecraft.world.item.ItemStack; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.ScreenEvent; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; @Mod(SortingMod.MODID) public class SortingMod { public static final String MODID = "sortingmod"; public SortingMod() { // Register the client setup method FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); // Register this class for Forge events MinecraftForge.EVENT_BUS.register(this); } private void doClientStuff(final FMLClientSetupEvent event) { // Any client-side setup can be done here } @SubscribeEvent public void onScreenOpen(ScreenEvent.Opening event) { Screen screen = event.getScreen(); if (screen instanceof InventoryScreen) { System.out.println("Player opened their inventory."); assert Minecraft.getInstance().player != null; printInventoryItems(Minecraft.getInstance().player); } else if (screen instanceof ContainerScreen) { System.out.println("Player opened a chest."); printContainerItems((ContainerScreen) screen); } } private void printInventoryItems(Player player) { AbstractContainerMenu menu = player.inventoryMenu; for (int i = 0; i < menu.slots.size(); i++) { ItemStack stack = menu.getSlot(i).getItem(); if (!stack.isEmpty()) { System.out.println("Slot " + i + ": " + stack.getCount() + "x " + stack.getHoverName().getString()); } } } private void printContainerItems(ContainerScreen screen) { AbstractContainerMenu menu = screen.getMenu(); System.out.println(menu.slots.size()); for (int i = 0; i < menu.slots.size(); i++) { ItemStack stack = menu.getSlot(i).getItem(); System.out.println("Slot " + i + ": " + stack.getCount() + "x " + stack.getHoverName().getString()); } } }  
    • I am wanting to add an axe to my mod though I do not want it to have a recipe, the reason for this being that I want you to only be able to find it in a structure. I have looked on both here and elsewhere on the internet and have found nothing... How would this be done?    (Video for reference.)    
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.