Posted August 20, 201213 yr i do not like to asj. maybe try to add that metadata and uses do not strike them self out. mean make team work. Crazy Brain...
August 20, 201213 yr ... What... I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
August 21, 201213 yr Author Sry was gonna sleep. i mean that metadata and tool uses (like axe) work together. Sry my english knowledge is not good enough to explain it with more detail. and if you understand something wrong sry. Crazy Brain...
August 21, 201213 yr Still unsure? If you are talking about Item damage values, that is already one and the same of uses, they are the same thing.
August 21, 201213 yr Author Metadata can used as item damage and itemdamage can used as metadata more details and i use google translate. Crazy Brain...
August 21, 201213 yr It is translating poorly. Items have some storage (a short I think?), a flag can be set that lets you treat it as damage or as storage data, it cannot be both as it would overlap in the MC design.
August 21, 201213 yr If you're asking the same thing you asked before the answer is still the same, you can NOT have specific tool classes based on metadata. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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