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Does anyone know how I can store a item in a slot for an entity? To be more specific I want to store a helmet slot (but not anything else). I’ve already looked in the code of the zombie, skeleton, zombified piglin, etc. But there’s a lot in there, and you can’t find anything in that heap of code. Thanks in advance!

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If it were me, I'd probably take a look into capabilities, and add whatever the item handler capability is called (been a hot minute since I've tinkered with them, so no idea if they've changed) to the mobs I wanted when they are spawned into the world.


Give it a try, if you run into problems, post your code (pref to a working github repository) for further help. :) Good luck!

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There are examples of capabilities on the forums and in the forge docs as well as the forge github that you could use to get started. Poke around some. You can use this to get started: https://docs.minecraftforge.net/en/latest/datastorage/capabilities/

Try some stuff, write some code and share a link to it, it's like bait when fishing, you'll get a bite faster/more bites than an empty hook!

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