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Posted

i have tried to find a string that allows me to load my texture in the custom folder assets/modpack/texture/block. it looks like this code should work but it dosnt load the texture.

Hope someone can tell me why it dosn't work because its really annoying.

 

package ModPack;

import java.util.Random;

 

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

public class Redgemore extends Block {

public Redgemore(int par1, String texture) {

super(par1, Material.iron);

setCreativeTab(CreativeTabs.tabBlock);

}

 

public int idDropped(int par1, Random par2Random, int par3)

{

return ModPack.Redgem.itemID;

}

public int quantityDropped(Random random)

{

return 1;

}

public void registerIcons(IconRegister reg) {

this.blockIcon = reg.registerIcon("modpack:Redgem_ore");

}

}

Posted

i have tried to find a string that allows me to load my texture in the custom folder assets/modpack/texture/block. it looks like this code should work but it dosnt load the texture.

Hope someone can tell me why it dosn't work because its really annoying.

 

package ModPack;

import java.util.Random;

 

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

public class Redgemore extends Block {

public Redgemore(int par1, String texture) {

super(par1, Material.iron);

setCreativeTab(CreativeTabs.tabBlock);

}

 

public int idDropped(int par1, Random par2Random, int par3)

{

return ModPack.Redgem.itemID;

}

public int quantityDropped(Random random)

{

return 1;

}

public void registerIcons(IconRegister reg) {

this.blockIcon = reg.registerIcon("modpack:Redgem_ore");

}

}

 

try

@Override
public void registerIcons(IconRegister reg) {
this.blockIcon = reg.registerIcon("modpack:Redgem_ore");
}

 

Posted

Adding an override annotation and changing nothing else is going to Jack and Shite.  Some annotations do things at runtime....the Override one is not one of them.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

i have tried to find a string that allows me to load my texture in the custom folder assets/modpack/texture/block. it looks like this code should work but it dosnt load the texture.

Hope someone can tell me why it dosn't work because its really annoying.

 

package ModPack;

import java.util.Random;

 

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

public class Redgemore extends Block {

public Redgemore(int par1, String texture) {

super(par1, Material.iron);

setCreativeTab(CreativeTabs.tabBlock);

}

 

public int idDropped(int par1, Random par2Random, int par3)

{

return ModPack.Redgem.itemID;

}

public int quantityDropped(Random random)

{

return 1;

}

public void registerIcons(IconRegister reg) {

this.blockIcon = reg.registerIcon("modpack:Redgem_ore");

}

}

 

try

@Override
public void registerIcons(IconRegister reg) {
this.blockIcon = reg.registerIcon("modpack:Redgem_ore");
}

 

 

I would try


public Redgemore(int par1, String texture) {
    super(par1, Material.iron);
    setCreativeTab(CreativeTabs.tabBlock); 
}

//into

public Redgemore(int par1, Material material) {
    super(par1, Material.iron);
    setCreativeTab(CreativeTabs.tabBlock); 
    setTextureName("modpack:Redgem_ore");
}

 

 

Then make sure that your block is declared in your main/base class, with registering them into your load method.

 

Posted

I would try


public Redgemore(int par1, String texture) {
    super(par1, Material.iron);
    setCreativeTab(CreativeTabs.tabBlock); 
}

//into

public Redgemore(int par1, Material material) {
    super(par1, Material.iron);
    setCreativeTab(CreativeTabs.tabBlock); 
    setTextureName("modpack:Redgem_ore");
}

 

And the material variable is going unused.  Either pass it to super, or get rid of it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Change Redgem to lowercase. And also make sure all the files and folders where the textures are located at are lowercase.

If you really want help, give that modder a thank you.

 

Modders LOVE thank yous.

Posted

then i try

public Redgemore(int par1, String texture) {

    super(par1, Material.iron);

    setCreativeTab(CreativeTabs.tabBlock);

}

 

//into

 

public Redgemore(int par1, Material material) {

    super(par1, Material.iron);

    setCreativeTab(CreativeTabs.tabBlock);

    setTextureName("modpack:Redgem_ore");

}

my game crashes

 

 

if it helps im gonna show you the main javaclass

 

package ModPack;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.EnumToolMaterial;

import net.minecraft.item.Item;

import net.minecraft.item.ItemFood;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.EnumHelper;

import cpw.mods.fml.client.registry.ClientRegistry;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraft.item.EnumToolMaterial;

import net.minecraft.item.Item;

import net.minecraft.item.ItemFood;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.EnumHelper;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import ModPack.Projector;

 

 

@Mod(modid="ModPackInof.ID",name="ModPackInfo.NAME",version="ModPackInfo.VERS")

@NetworkMod(clientSideRequired=true,serverSideRequired=false)

public class ModPack {

public static final String modid = "ModPack";

 

@Instance(modid)

public static ModPack instance;

/*

* ToolMaterial

*/

//Telling forge that we are creating these

//items

public static Item Redgem;

public static Item RedgemPickaxe;

 

//Blocks

public static Block Redgemblock;

public static Block Redgemore;

public static Block Bluecobblestoneblock;

public static Block Bluestoneblock;

public final static Block Projector = new Projector(200, Material.rock);

 

//tools

 

//Declaring Init

@Init

public void load(FMLInitializationEvent event){

// define items

RedgemPickaxe= new Items(2004).setUnlocalizedName("RedgemPickaxe");

Redgem = new Items(2000).setUnlocalizedName("Redgem");

 

// define blocks

Redgemblock = new Redgemblock(2001, "Redgemblock").setUnlocalizedName("Redgem_block").setHardness(3.0F).setStepSound(Block.soundMetalFootstep).setResistance(15.0F);

GameRegistry.registerBlock(Redgemblock, "Redgemblock");

Redgemore = new Redgemore(200, Material.iron).setUnlocalizedName("Redgem_block").setCreativeTab(CreativeTabs.tabBlock).setTextureName("modpack:Redgem_ore").setHardness(3.0F).setStepSound(Block.soundMetalFootstep).setResistance(15.0F);

GameRegistry.registerBlock(Redgemore, "Redgemore");

Bluecobblestoneblock = new Bluecobblestoneblock(2002, "Bluecobblestoneblock").setUnlocalizedName("Bluecobblestone_block").setHardness(3.0F).setStepSound(Block.soundMetalFootstep).setResistance(15.0F);

GameRegistry.registerBlock(Bluecobblestoneblock, "Bluecobblestoneblock");

Bluestoneblock = new Bluestoneblock(2003, "Bluestoneblock").setUnlocalizedName("Bluestone_block").setHardness(3.0F).setStepSound(Block.soundMetalFootstep).setResistance(15.0F);

GameRegistry.registerBlock(Bluestoneblock, "Bluestoneblock");

GameRegistry.registerBlock(Projector,"Projector");

 

//adding names

//items

LanguageRegistry.addName(RedgemPickaxe, "RedgemPickaxe");

LanguageRegistry.addName(Redgem, "Redgem");

 

//blocks

LanguageRegistry.addName(Redgemblock, "Block of Redgem");

LanguageRegistry.addName(Redgemore,"Redgem ore");

LanguageRegistry.addName(Bluecobblestoneblock, "Bluecobblestone");

LanguageRegistry.addName(Bluestoneblock, "Bluestone");

LanguageRegistry.addName(Bluecobblestoneblock, "Bluecobblestoneblock");

LanguageRegistry.addName(Projector, "Projector");

 

//crafting

GameRegistry.addRecipe(new ItemStack(Redgemblock,1), new Object[]{

"TTT","TTT","TTT",'T',Redgem,});

GameRegistry.addShapelessRecipe(new ItemStack(Redgem,9), new Object[]{

Redgemblock});

 

//smelting

GameRegistry.addSmelting(ModPack.Bluecobblestoneblock.blockID, new ItemStack(Bluestoneblock, 1), 5F);

 

//rendering

GameRegistry.registerTileEntity(TileEntityTest.class, "Projector");

ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTest.class, new RendererProjector());

}

}

Posted

And without the crash log, we can't help you.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I have no idea what you mean by custom folder, so I think you just mean assets of your mod, anyway:

public class TestBlock extends Block
{
String texture;
public TestBlock (int id, Material material, String t)
{
	super(id, material);
		this.texture = t;
}

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
	blockIcon = iconRegister.registerIcon("modname:" + texture);
}
}

And then in modname.class

public static final Block testBlock = new TestBlock(3000, Material.rock, "test");

 

Texture will be set from assets/modpack/textures/blocks/test.png

 

Oh and to set Material as constant for all blocks just change

public TestBlock (int id, String t)
{
	super(id, Material.rock);
		this.texture = t;
}

1.7.10 is no longer supported by forge, you are on your own.

Posted

And without the crash log, we can't help you.

 

here is the crash report:

---- Minecraft Crash Report ----

// You should try our sister game, Minceraft!

 

Time: 23-12-13 18:28

Description: There was a severe problem during mod loading that has caused the game to fail

 

cpw.mods.fml.common.LoaderException: java.lang.NullPointerException

at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)

at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:196)

at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:172)

at ModPack.ModPack.load(ModPack.java:67)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:509)

at net.minecraft.client.Minecraft.run(Minecraft.java:808)

at net.minecraft.client.main.Main.main(Main.java:93)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

Caused by: java.lang.NullPointerException

at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:215)

... 40 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 8 (amd64) version 6.2

Java Version: 1.7.0_45, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 869074392 bytes (828 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{6.4.45.953} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized

Forge{9.11.1.953} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized

ModPackInof.ID{ModPackInfo.VERS} [ModPackInfo.NAME] (bin) Unloaded->Constructed->Pre-initialized->Errored

Posted

You might want to set ServerSideRequired to true. On to the current problem though, which line is the error occuring on?

 

at ModPack.ModPack.load(ModPack.java:67)

Click on "ModPack.java:67" and tell us the line.

Posted

Hi

 

It appears that the problem is in this part of the code

            assert block != null : "registerBlock: block cannot be null";
            assert itemclass != null : "registerBlock: itemclass cannot be null";
            int blockItemId = block.blockID - 256;

block is null, which would normally be picked up by the assert (but I'm guessing you haven't enabled assertion testing)

 

So I suspect your ModPack line 67 is calling registerBlock with a variable that you haven't initialised yet (is null)

 

-TGG

 

Posted

Hi

 

It appears that the problem is in this part of the code

            assert block != null : "registerBlock: block cannot be null";
            assert itemclass != null : "registerBlock: itemclass cannot be null";
            int blockItemId = block.blockID - 256;

block is null, which would normally be picked up by the assert (but I'm guessing you haven't enabled assertion testing)

 

So I suspect your ModPack line 67 is calling registerBlock with a variable that you haven't initialised yet (is null)

 

-TGG

 

where is it even saying that??

Posted

Hi

 

If you look in the stacktrace, you'll notice these lines near the top

 

cpw.mods.fml.common.LoaderException: java.lang.NullPointerException

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:196)

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:172)

  at ModPack.ModPack.load(ModPack.java:67)

and a bit further down

 

Caused by: java.lang.NullPointerException

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:215)

 

So when I look at GameRegistry.java lines 215 and  233, I find

        
try
        {
            assert block != null : "registerBlock: block cannot be null";
            assert itemclass != null : "registerBlock: itemclass cannot be null";
            int blockItemId = block.blockID - 256;  // line 215
            Constructor<? extends ItemBlock> itemCtor;
            Item i;
// .. some extra code removed ...

        }
        catch (Exception e)
        {
            FMLLog.log(Level.SEVERE, e, "Caught an exception during block registration");
            throw new LoaderException(e);  //line 233
        }

Which means that an error occurred on line 215, it threw an exception which was caught at line 233 and re-thrown.

The error in the log is "null pointer exception", which means you tried to use a variable which wasn't initialised.  In this case, the only possible variable on line 215 which could cause that is block.

 

The stack trace also shows me that

GameRegistry.java line 233 was called from line 196, which was called from line 172, which was called from your ModPack.java line 67.

line 172 is inside this function

   public static void registerBlock(net.minecraft.block.Block block, String name)

so I can be pretty sure that your ModPack.java line 67 looks something like

registerBlock(myBlock, "mymod:myblock");

and that you've previously declared

MyNewBlock myBlock;

but forgotten to do

myBlock = new MyNewBlock(number, material);

 

-TGG

Posted

Hi

 

If you look in the stacktrace, you'll notice these lines near the top

 

cpw.mods.fml.common.LoaderException: java.lang.NullPointerException

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:233)

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:196)

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:172)

  at ModPack.ModPack.load(ModPack.java:67)

and a bit further down

 

Caused by: java.lang.NullPointerException

  at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:215)

 

So when I look at GameRegistry.java lines 215 and  233, I find

        
try
        {
            assert block != null : "registerBlock: block cannot be null";
            assert itemclass != null : "registerBlock: itemclass cannot be null";
            int blockItemId = block.blockID - 256;  // line 215
            Constructor<? extends ItemBlock> itemCtor;
            Item i;
// .. some extra code removed ...

        }
        catch (Exception e)
        {
            FMLLog.log(Level.SEVERE, e, "Caught an exception during block registration");
            throw new LoaderException(e);  //line 233
        }

Which means that an error occurred on line 215, it threw an exception which was caught at line 233 and re-thrown.

The error in the log is "null pointer exception", which means you tried to use a variable which wasn't initialised.  In this case, the only possible variable on line 215 which could cause that is block.

 

The stack trace also shows me that

GameRegistry.java line 233 was called from line 196, which was called from line 172, which was called from your ModPack.java line 67.

line 172 is inside this function

   public static void registerBlock(net.minecraft.block.Block block, String name)

so I can be pretty sure that your ModPack.java line 67 looks something like

registerBlock(myBlock, "mymod:myblock");

and that you've previously declared

MyNewBlock myBlock;

but forgotten to do

myBlock = new MyNewBlock(number, material);

 

-TGG

 

it fixed the crash, but it still dosnt load the texture, but thanks for the help on the crash note

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