Posted September 4, 201213 yr My realistic minecraft mod is incompatible with Forge #204 Magic launcher said: Not compatible Anyone is welcome to decompile it and patch it Thread: http://www.minecraftforum.net/topic/1449927-132-realistic-minecraft-common-ocelotsfaster-fire-and-more/ FML Log: [embed=425,349]2012-09-04 18:32:24 [iNFO] [ForgeModLoader] Forge Mod Loader version 3.0.165.344 for Minecraft client:1.3.2, server:1.3.2 loading 2012-09-04 18:32:24 [FINEST] [ForgeModLoader] All core mods are successfully located 2012-09-04 18:32:24 [FINEST] [ForgeModLoader] Discovering coremods 2012-09-04 18:32:24 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir 2012-09-04 18:32:24 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir 2012-09-04 18:32:24 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Running coremod plugins 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Validating minecraft 2012-09-04 18:32:25 [FINEST] [ForgeModLoader] Minecraft validated, launching... 2012-09-04 18:32:36 [iNFO] [sTDOUT] 27 achievements 2012-09-04 18:32:36 [iNFO] [sTDOUT] FMLRelauncher.relaunchApplet 2012-09-04 18:32:36 [iNFO] [sTDERR] java.lang.reflect.InvocationTargetException 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:218) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:200) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:28) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.fmlReentry(Minecraft.java:2171) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchClient(FMLRelauncher.java:99) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.handleClientRelaunch(FMLRelauncher.java:26) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.main(Minecraft.java:2087) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at magic.launcher.Launcher.main(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] Caused by: java.lang.NoSuchFieldError: isDefaultTexture 2012-09-04 18:32:36 [iNFO] [sTDERR] at si.<init>(ItemBlock.java:17) 2012-09-04 18:32:36 [iNFO] [sTDERR] at qc.<init>(SourceFile:9) 2012-09-04 18:32:36 [iNFO] [sTDERR] at aig.<clinit>(Block.java:1159) 2012-09-04 18:32:36 [iNFO] [sTDERR] at axk.<init>(TextureWaterFX.java:25) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.<init>(Minecraft.java:245) 2012-09-04 18:32:36 [iNFO] [sTDERR] at anw.<init>(SourceFile:36) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.MinecraftApplet.fmlInitReentry(MinecraftApplet.java:35) 2012-09-04 18:32:36 [iNFO] [sTDERR] ... 20 more 2012-09-04 18:32:36 [iNFO] [sTDERR] java.lang.reflect.InvocationTargetException 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchClient(FMLRelauncher.java:99) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.handleClientRelaunch(FMLRelauncher.java:26) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.main(Minecraft.java:2087) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at magic.launcher.Launcher.main(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] Caused by: java.lang.RuntimeException: java.lang.reflect.InvocationTargetException 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:225) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:200) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:28) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.fmlReentry(Minecraft.java:2171) 2012-09-04 18:32:36 [iNFO] [sTDERR] ... 12 more 2012-09-04 18:32:36 [iNFO] [sTDERR] Caused by: java.lang.reflect.InvocationTargetException 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2012-09-04 18:32:36 [iNFO] [sTDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:218) 2012-09-04 18:32:36 [iNFO] [sTDERR] ... 15 more 2012-09-04 18:32:36 [iNFO] [sTDERR] Caused by: java.lang.NoSuchFieldError: isDefaultTexture 2012-09-04 18:32:36 [iNFO] [sTDERR] at si.<init>(ItemBlock.java:17) 2012-09-04 18:32:36 [iNFO] [sTDERR] at qc.<init>(SourceFile:9) 2012-09-04 18:32:36 [iNFO] [sTDERR] at aig.<clinit>(Block.java:1159) 2012-09-04 18:32:36 [iNFO] [sTDERR] at axk.<init>(TextureWaterFX.java:25) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.<init>(Minecraft.java:245) 2012-09-04 18:32:36 [iNFO] [sTDERR] at anw.<init>(SourceFile:36) 2012-09-04 18:32:36 [iNFO] [sTDERR] at net.minecraft.client.MinecraftApplet.fmlInitReentry(MinecraftApplet.java:35) 2012-09-04 18:32:36 [iNFO] [sTDERR] ... 20 more 2012-09-04 18:33:38 [iNFO] [sTDERR] Someone is closing me! 2012-09-04 18:33:38 [iNFO] [sTDOUT] Restoring disabled mods [/embed]
September 4, 201213 yr You're modifying base classes without regard for anything else. Also you have no actual "mod" thing to load. I suggest you rewrite your mod to insert your behaviour through more normal mod means.
September 5, 201213 yr Author What base Class does it edit? Feature/Class list: Faster fire - afy.class Obsidan Mining faster - aig.class Crafting Wood no Sticks - tj.class and tk.class Ocelots spawn in forest -vt class
September 5, 201213 yr If you need to make base edits, at least do them on forge versions of Minecraft code to ensure compatibility. Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
September 5, 201213 yr Author Also, do you know any good forge modding tutorials where I can make a item and add it to a vanilla recipe. I am planning to fix wooden sword bug with adding in 'Spikes' to craft sword (Stone spike, Iron Spike, Gold spike, Diamond spike)
September 5, 201213 yr 1. You don't use MCP? 2. Nope, but as far as I know it's possible to override recipes (that's what Railcraft does) 3. Optionally, you could use AccessTransformer, that is if cpw/Lex allow? Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
September 5, 201213 yr Author 1. You don't use MCP? 2. Nope, but as far as I know it's possible to override recipes (that's what Railcraft does) 3. Optionally, you could use AccessTransformer, that is if cpw/Lex allow? I use MCP. I am making a forge patch. What is AccessTransformer?
September 5, 201213 yr turtle: start from a clean MCP workspace, with just client and server jars. Add in the latest forge source drop and decompile. Then, figure out what you want to actually do. You should, really, write this stuff as a mod- most likely it's quite possible to make your changes through a mod rather than editing base classes. I suggest reading a few tutorials on how to make a mod. If you want to be modloader compatible, use a basemod. If not, use an @Mod (they're much easier in my opinion).
September 6, 201213 yr What base Class does it edit? Feature/Class list: Faster fire - afy.class Obsidan Mining faster - aig.class Crafting Wood no Sticks - tj.class and tk.class Ocelots spawn in forest -vt.class Seems to me like you edit 5, count them, 5 base classes to do things rather simple that could be done in way better means. Make your mod without base edits and we'll care about it. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
September 7, 201213 yr Author Guys, Just telling you: im a modding newbie. I will start to look into forge coding.
September 7, 201213 yr Author I am planning to make a biome called OCELOT FOREST that spawns in the center of a forest biomes, and at X 0 Z 0 to avoid vt.class conflicts. Of course, it spawns ocelots( and chickens! ) and sometimes a creeper!
September 7, 201213 yr Do not fucking tripple post -.- Posting privilege revoked for 48 hours. This mod edits base classes, we do NOT support mods that edit base classes, THEY must support US. It is there choice to edit a base class when they do not need to, so it is on there head to be compatible with other things that edit base classes, esp, such widly used things as Forge. We can no be expected to be compatible with EVERY other base mod out there, so we are compatible with the large ones, and the smaller ones that nobody gives a fuck about must be compatible with us. Or, go bitch at them to stop[ editing base classes, I see no reason why they should. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
October 1, 201212 yr Also, for note, none of your base edits should be base edits, they are all quite easily done without base edits, and by doing it properly your mod will be drop-in mods folder loadable then, no nasty file copying or anything. If you want help, then ask, but do not edit base classes, as by editing them you are making yourself incompatible with any other base editing mod that touches anything remotely similar.
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