Jump to content

Recommended Posts

Posted

Hey guys, please help!

 

My server won't start with forge modloader, I tried like 20 different combinations with 5 different crafftbukkit servers...

Everything works untill I install forge

 

I get this error all the time:

 

 

 

C:\Users\Ja\Desktop\Bukkit>java -Xmx1024M -Xms1024M -jar craftbukkit.jar

java.lang.NoClassDefFoundError: jd

        at java.lang.ClassLoader.defineClass1(Native Method)

        at java.lang.ClassLoader.defineClass(Unknown Source)

        at java.security.SecureClassLoader.defineClass(Unknown Source)

        at java.net.URLClassLoader.defineClass(Unknown Source)

        at java.net.URLClassLoader.access$100(Unknown Source)

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.security.AccessController.doPrivileged(Native Method)

        at java.net.URLClassLoader.findClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at org.bukkit.craftbukkit.Main.main(Main.java:152)

Caused by: java.lang.ClassNotFoundException: jd

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.security.AccessController.doPrivileged(Native Method)

        at java.net.URLClassLoader.findClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        ... 13 more

 

C:\Users\Ja\Desktop\Bukkit>PAUSE

Press any key to continue . . .

Posted

Is there already a port available of forge for bukkit? I know that the Forge team don't provide a bukkit version.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

Nope there isn't. Not for 1.3.x. But you can see progress here: https://github.com/MinecraftPortCentral/CraftBukkit/commits/forgebukkit

 

Okay, then the answer for the thread creator is pretty obvious.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I downloaded Forgematice, moved the file to the mods folder, but after starting Minecraft it does not detect any modifications, I need help
    • Upon registering a new account on here, there's a simple security question. Something along the lines of "name a tool you can craft in vanilla Minecraft" and "name a weapon you can craft in vanilla Minecraft". I answered these with answers that are correct. Yet I'm told I "didn't pass the security check". This happens with every answer to every question. If you can't craft a pickaxe, or use a sword as a weapon in vanilla Minecraft then you and I must be playing a totally different game!!
    • Hello, and happy new year! I've returned to modding while on break from work, and cannot make heads or tails of the method for setting the correct tool for breaking a custom block. This should be a simple affair, but after digging through the vanilla files, all I could find was  assets/data/minecraft/tags/block/mineable/pickaxe.json (and axe, hoe, shovel). So I figured this must be how they're specifying the tool for each block. Yet, after implementing a similar file in my own data folder, it still doesn't work. Plus, this doesn't address the issue of specifying what level of tool is required (wood/stone/iron, etc).   So, please... how should this be being done, properly? And could it be done through the Java code rather than JSON files, without overriding functions for block breaking? I'm either missing something obvious, or -- as is more likely the case -- this is just far more convoluted than it ought to be, for something that should just be a field or two in the Block Properties.
    • and this forge error, is just for forge 1.19.2
    • hey. when i want to install forge , it shows me an error that says :  failed to run processor: java.net.ssl.SSLHandshakeException:Remote host ... . . . Try updating your java before trying again. but my java is the latest version of java. please help me to fix this  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.