Rethoy Posted November 4, 2014 Posted November 4, 2014 Hi, I've created my own modpack for me and my brother and I wanted to create a server. I did everything and when it starts it loads for a second the shuts down. HELP please. Here's the crash report: http://pastebin.com/Y69jRJbm Quote
SanAndreaP Posted November 4, 2014 Posted November 4, 2014 You're missing a required mod. The fml-server-latest.log inside the /logs/ folder will tell you which one. Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 I don't know what to look for in it and pastbin won't let me make sumbit it in there. Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 ok.. wow it's 4436 rows Im going to search for it. Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 There's a search function so Im gonna use that.. I found something that said The mod container forge-1.7.10-10.13.0.1208-universal.jar appears to be missing an mcmod.info file And The mod container CodeChickenLib-1.7.10-1.1.1.104-universal.jar appears to be missing an mcmod.info file Is that something inportant? Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 How about this? [09:24:09] [server thread/WARN] [DamageIndicatorsMod/]: Mod DamageIndicatorsMod is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.2.0 Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 Does this have anything to do with anything? [09:24:13] [server thread/TRACE] [FML/]: Verifying mod requirements are satisfied Otherwise I just found: The mod container (MODNAME) appears to be missing an mcmod.info file Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 Ok here you go https://gist.github.com/anonymous/f446b1f291c98fa691d9 Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 Intsalled that and still crashes.. I found rows that said something like this: doggytalents(Doggy Talents:v1.8.3a): [1.7.10] Doggy Talents - v1.8.3a.zip (required-after:Forge@[9.10.1.850,)) and other like that at row 4268 and down https://gist.github.com/anonymous/ca36983b418a067336ed Quote
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 Loordgek It won't work.. I have tried the latest aswell. Quote
LexManos Posted November 4, 2014 Posted November 4, 2014 Don't argue, your problem is that you have a mod that requires a newer version of Forge then you are running. If you have updated to satisfy that issue and you still have one then you should post your new log so that people with 1/2 an ounce of common sense can read it for you and tell you what your new error is. For now, EVERY post you reply with should contain your latest log file. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
Rethoy Posted November 4, 2014 Author Posted November 4, 2014 Ok.. here's the log for the recomended 1.7.10 forge version: https://gist.github.com/anonymous/ca36983b418a067336ed Here's the log for the latest 1.7.10 forge: https://gist.github.com/anonymous/9450ba096894290b3477 I don't know any more forge versions for 1.7.10 Quote
SanAndreaP Posted November 5, 2014 Posted November 5, 2014 Ok.. here's the log for the recomended 1.7.10 forge version: https://gist.github.com/anonymous/ca36983b418a067336ed Here's the log for the latest 1.7.10 forge: https://gist.github.com/anonymous/9450ba096894290b3477 I don't know any more forge versions for 1.7.10 Dynamic lights doesn't work on servers, and it is stated very clearly on the forum thread... Note: DO NOT INSTALL THE COREMOD ON SERVERS! It will crash on load. Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Rethoy Posted November 5, 2014 Author Posted November 5, 2014 I removed dynamic lights. Should I remove the coremods aswell? I've tried that and then it didn't start https://gist.github.com/anonymous/8320b960a8c755e4bc2b Quote
SanAndreaP Posted November 5, 2014 Posted November 5, 2014 [11:22:17] [server thread/WARN] [FML/ether]: Can't revert to frozen GameData state without freezing first. Have you tried allocating more memory to your server? Also AFAIK InventoryTweaks is also a client-only mod, you may want to remove that one, too. Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Rethoy Posted November 5, 2014 Author Posted November 5, 2014 I've deleted inventorytweaks aswell.. https://gist.github.com/anonymous/64d5f4c75730bd929cfe How do I put more memory in it? is it trough the .bat file I have? In that case I gave it 4G Quote
SanAndreaP Posted November 5, 2014 Posted November 5, 2014 I've deleted inventorytweaks aswell.. https://gist.github.com/anonymous/64d5f4c75730bd929cfe How do I put more memory in it? is it trough the .bat file I have? In that case I gave it 4G Can we see your batch command you're using? Also try to remove the ether mod and see if that's the problem. It seems as that it always crashes when the mod is about to be constructed. Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
Rethoy Posted November 5, 2014 Author Posted November 5, 2014 Ok removed the ether https://gist.github.com/anonymous/69685daf6f4a034731bc and here's the batch command https://gist.github.com/anonymous/4b3152a80080ac38eaf4 Quote
SanAndreaP Posted November 5, 2014 Posted November 5, 2014 Now it's a different error, JourneyMap is not for the server either. EDIT: ninja'd by diesieben07 Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
LexManos Posted November 5, 2014 Posted November 5, 2014 [11:22:17] [server thread/WARN] [FML/ether]: Can't revert to frozen GameData state without freezing first. Have you tried allocating more memory to your server? Has nothing to do with RAM, one of your coremods is fucking with the MC lifecycle. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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