Posted December 31, 201410 yr Hi, I know how to test if a block is a water or lava block: Block block = world.getBlock(x, y, z); return block.equals(Blocks.water) || block.equals(Blocks.lava); However, an adjacent block - or a block far below - may be air and have water or lava running through it. I want to find these blocks too. How do I determine if a block at x,y,z has any liquid (lava or water) in it? Thanks!
December 31, 201410 yr Keep in mind that some Forge Liquids aren't liquids at all, but gasses. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 31, 201410 yr Author I had missed flowing_water and flowing_lava. This helped most of my problems. Thanks! However, in my mod, I still have this issue, where I'm setting blocks so fast, that although there is no water flowing in a block, several seconds after I finish setting all of my blocks there may be flowing water. It's a time issue, where I need to wait several seconds for water to flow down to all of the places it will eventually be. Is there a way to check if water will eventually flow in a block? I'm guessing, no, and I don't mind living with it, but I though I would check. Thanks!
December 31, 201410 yr In 1.7 (not sure about 1. water sources are metadata of 0 and flowing blocks have metadata that increases the farther away it is from the source. The proud(ish) developer of Ancients
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.