Posted May 25, 201510 yr Hi in my mod I have put in a block but it does not come up with the name I put for it for some reason? Could someone please help me! thanks Heres the download link because I don't know how to use git hub: https://copy.com/fxk62gk2xqlFfXtz Heres the paste bin of the code for the block http://pastebin.com/zVfaxTVU Also I have my en.us.lang file in my folder but youll see that
May 26, 201510 yr Likely you need a lang file in your assets. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
May 26, 201510 yr Create a file named "en_US.lang" in the folder "resources/assets/[YourModID]/lang" In the file, add the following to name a block: "tile.[whatTheNameOfTheBlockIsInYourCode].name=[What You Want It To Be Named In The Game]" to name an item change the tile to item for example, to name an item named copper ingot, this is what you do: item.copperIngot.name=Copper Ingot
May 30, 201510 yr Author Yes I have done that already it still does not work! I have edited the first post so now it has a link to the download for my mod so far so you can have a look at it if you wish!
June 11, 201510 yr tile.BlockSau.name=Sau .setBlockName("Sau"); BlockSau!=Sau Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
June 12, 201510 yr I am no quite sure what you mean by that You set the block name as Sau but in your language file, you have blocksau. It should just be Sau
June 12, 201510 yr Author in my en.us.lang file I changed it to tile.Sau=Sau but now it says sau.name
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