SanAndreaP Posted June 8, 2012 Posted June 8, 2012 Hello, I have to post issues with the decompilation process from MCP with Minecraft Forge. Every time I try to decompile Minecraft with MCP in combination with MC Forge, I get this error: Reveal hidden contents 18:49:55 - !! Modified jar detected. Unpredictable results !! 18:51:48 - !! renaming disabled !! 18:53:07 - !! renaming disabled !! 18:53:41 - '"C:\Program Files\Java\jdk1.7.0_04\bin\javac" -Xlint:-options -deprecation -g -source 1.6 -target 1....' failed : 1 18:53:41 - 18:53:41 - == ERRORS FOUND == 18:53:41 - 18:53:41 - src\minecraft\net\minecraft\src\RenderBlocks.java:5659: error: 'else' without 'if' 18:53:41 - else 18:53:41 - ^ 18:53:41 - 18:53:41 - 1 error 18:53:41 - ================== 18:53:41 - 18:53:41 - Client recompile failed, correct source then rerun updatemd5 What I've done: downloaded new MCP downloaded newest ModLoader downloaded fresh minecraft.jar downloaded newest Minecraft Forge Source What I've tried: used the recommented build of MCForge (3.2.5.120) used the latest build (3.2.5.125) used Java JRE / JDK 6u27 used Java JRE / JDK 6u32 used Java JRE / JDK 7u04 deleted META_INF didn't deleted META_INF used an older build (3.2.3) with a lot more errors (69 and more) My System: Windows 7 Home Premium x64 installed Java:JRE 7u04, both 32bit and 64bit JDK 7u04 64bit In eclipse I get, besides this one, 24 more errors. Here the files which have errors: WorldType.java (17 errors) NetClientHandler.java (6 errors) RenderBlocks.java (2 errors, one mentioned above) If it's necessary, I can post code snippets of these errors. Also if there are more infos necessary, I'll post them, too. Is this a known problem, is there a fix for this or do I have to solve these problems for myself? Thanks in advance, SanAndreasP Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter Quote This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
DaLynxx Posted June 8, 2012 Posted June 8, 2012 What you didn't try: Get rid of ModLoader Forge comes bundled with its own "Modloader" called FML (since about v114 or so). Quote
SanAndreaP Posted June 8, 2012 Author Posted June 8, 2012 On 6/8/2012 at 5:53 PM, DaLynxx said: What you didn't try: Get rid of ModLoader Forge comes bundled with its own "Modloader" called FML (since about v114 or so). Indeed, I've not tried this out and now it works I thought that only ModLoadeMP isn't needed anymore. Does this also apply to the client version, so I don't need ModLoader for playing with MC Forge mods? Anyway, Thank you very much ^^ SanAndreasP Quote Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter Quote This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
LexManos Posted June 8, 2012 Posted June 8, 2012 Yes, anything 109+ Doe not need ANYTHING int eh client jar, or ANYTHING in the server jar. ModLoader and ModLoaderMP are no longer required in any case, ever. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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