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custom block that prevents spawning of mobs in a certain perimeter


Thaliviel

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Mmmmh...

 

I think when the world is loading, right?

If a player is changing dimensions, the new dimension will be loaded as world. And when a player logs into the game, the world will be loaded without triggering PlayerEvent.PlayerChangedDimensionEvent.

 

So do I put WorldEvent.Load in my main mod file and use override?

If the game automatically calls readFromNBT, how do I access the BlockList that was loaded?

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Write a get method for it like that

public static MyData get(World world) {
MyData handler = (MyData )world.loadItemData(MyData .class, IDENTIFIER);
if(handler==null) {
	handler = new MyData ();
	world.setItemData(IDENTIFIER, handler);
}
return handler;
}

 

And here is how to use forge events

 

http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571567-forge-1-6-4-1-8-eventhandler-and

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Wouldn't it be easiest to just manually scan for the block in range when the mob tries to spawn?

 

I can't see it being that resource intensive to do some iteration.

 

That depends on the range.

If I set a range of 50 Blocks (in a cube-ish range around the block, not a sphere), each spawn will check 100*100*100 Blocks, which is 1 million blocks. And that is a bit too much... Storing the data to a small list and saving/loading the list is much more elegant, I think.

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Write a get method for it like that

public static MyData get(World world) {
MyData handler = (MyData )world.loadItemData(MyData .class, IDENTIFIER);
if(handler==null) {
	handler = new MyData ();
	world.setItemData(IDENTIFIER, handler);
}
return handler;
}

 

Okay, I'm finally getting close - thanks to your help!

 

The identifier - is that the DATA_NAME of my extended WorldSavedData?

public class MBBlockList extends WorldSavedData {

private static final String DATA_NAME = MonsterBlocker.MODID + "_BlockList";
public List<Position> mbBlockList = new ArrayList();

public MBBlockList() {
    super(DATA_NAME);
}

 

The DATA_NAME is "MonsterBlocker_BlockList", so I added this method to my main mod file:

    public static MBBlockList get(World world) {
    	MBBlockList handler = (MBBlockList) world.loadItemData(List.class, "MonsterBlocker_BlockList");
	if(handler==null) {
		handler = new MBBlockList();
		world.setItemData("MonsterBlocker_BlockList", handler);
	}
	return handler;
}

 

And I have a stub EventHandler:

public class MBEventHandler {

@ForgeSubscribe //1.6.4
public void onWorldEventLoad(WorldEvent.Load event)
{
	MBBlockList test = MonsterBlocker.get(event.world);
}

}

 

Is that okay so far? So I have to tell the EventHandler the world and it will return some... uh, Data of the type MBBlockList? Sorry, I'm having problems understanding these different concepts and I'm still learning. But I try my best!

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Wouldn't it be easiest to just manually scan for the block in range when the mob tries to spawn?

 

I can't see it being that resource intensive to do some iteration.

 

Depends on the case. But imagine, a range of 10 is already 1000 blocks to check..

 

Yes IDENTIFIER is the DATANAME. But you shouldnt say world.setItemData("MonsterBlock_BlockList",handler). Use the String variable you defined world.setItemData(DATANAME, handler)

 

You call the method and get your handler back, where you can getter methods that return u the list of blocks

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Depends on the case. But imagine, a range of 10 is already 1000 blocks to check..

 

Scanning a whole chunk (65536 blocks) takes 0.4ms

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Depends on your computer :b

 

My 32 bit hardware dates back to 2009.  So yeah, it doesn't take long to look at every block in the chunk.  It's not a good idea unless you have a good reason (I did, and benchmarked it for that reason, had to use

Time.getNano()

because it was so fast).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I'm almost done.

 

I have my EventHandler class, where I can set the range of the Monster Blocker, and which contains two methods for loading the data and one for checking whether the spawn should be denied or not. This class contains the mbBlockList which is used while playing.

package com.monsterBlocker;

import java.util.ArrayList;
import java.util.List;

import net.minecraft.world.World;
import net.minecraftforge.event.Event.Result;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.event.world.WorldEvent;

public class MBEventHandler {

public List<Position> mbBlockList = new ArrayList();
public static final String DATA_NAME = MonsterBlocker.MODID + "_BlockList";
private static final int RANGE_SIDE = 50;
private static final int RANGE_UP = 50;
private static final int RANGE_DOWN = 10;

public static MBSave get(World world) {
    	MBSave handler = (MBSave) world.loadItemData(MBSave.class, DATA_NAME);
	if(handler==null) {
		handler = new MBSave();
		world.setItemData(DATA_NAME, handler);
	}
	return handler;
}

@ForgeSubscribe //1.6.4
public void onWorldEventLoad(WorldEvent.Load event)
{
	MBBlockList mbdata = get(event.world);
	mbBlockList = mbdata.getList();
}

@ForgeSubscribe
public void LSECheckSpawn(LivingSpawnEvent.CheckSpawn event)
{
	for (int i=0; i < mbBlockList.size(); ++i)
	{
		Position posBlock = mbBlockList.get(i);
		if ( (posBlock.x - RANGE_SIDE < event.x) && (event.x < posBlock.x + RANGE_SIDE) &&
			 (posBlock.y - RANGE_SIDE < event.y) && (event.y < posBlock.y + RANGE_SIDE) &&
			 (posBlock.z - RANGE_DOWN < event.z) && (event.z < posBlock.z + RANGE_UP) )
		{
			event.setResult(Result.DENY);
			System.out.println("Spawn Denied");
			return;
		}
	}
}

}

 

So the next thing to do is when a player adds a MB-Block, the mbBlockList should be updated (in the MBEventHandler) and the new mbBlockList should be sent to MBSave (extends WorldSavedData) and marked dirty.

 

However, when I write this:

public class MBBlock extends Block
{
        @Override
        public void onBlockAdded(World world, int x, int y, int z)
        {
        	Position pos = new Position(x, y, z);
        	MBEventHandler.mbBlockList.add(pos);
        	MBSave.onMBBlockChange(MBEventHandler.mbBlockList);
        }

an error occurs: "Cannot make a static reference to the non-static field MBEventHandler.mbBlockList"

How can I solve this? I'm not sure what happens when I make that static...

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You can't assume that there's only one

World

loaded at any time and maintain a single list from

WorldEvent.Load

/

Save

. Each time a block is added or removed, you need to fetch the

WorldSavedData

for that

World

and add or remove the position from that instance's list.

 

@ForgeSubscribe

doesn't exist any more, use

@SubscribeEvent

. I suspect you misread the event handler tutorial you followed.

 

You can use a for-each/enhanced for loop to iterate through a collection such as an array or list.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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You can't assume that there's only one

World

loaded at any time

 

Ah, that was my error in reasoning. So instead fetching the BlockList when a player joins a world, I have to fetch it every time I add/remove a MB-Block and every time the spawn is checked, because that depends on the world where the block is changed or the mob is spawning. And if I play in multiplayer, that may happen simultaneously in several dimensions.

 

Okay, I will fix that issue.

 

Thanks for the tip with the enhanced for loop.

 

And I'm actually still using 1.6.4, that's my old setup when I stopped playing/modding in 2014. I'll update that when I'm ready for that.

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Ah, that was my error in reasoning. So instead fetching the BlockList when a player joins a world, I have to fetch it every time I add/remove a MB-Block and every time the spawn is checked, because that depends on the world where the block is changed or the mob is spawning. And if I play in multiplayer, that may happen simultaneously in several dimensions.

 

Yes. Even in a LAN game, the players may be in separate dimensions to each other.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Even SSP there are still multiple dimensions loaded (the game automagically generates and holds a portion of the Nether active if you have a Nether portal).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Even SSP there are still multiple dimensions loaded (the game automagically generates and holds a portion of the Nether active if you have a Nether portal).

Interesting, so that's why a zombie pigman managed to come into my overworld two days ago :D

 

Anyway, I'm almost done. The mod is running and System.out.println("Spawn Denied"); is printing, so theoretically it should work.

However, there are still monsters that spawn next to these blocks, and I tried to debug it for several hours without success...

 

EventHandler

package com.monsterBlocker;

import java.util.ArrayList;
import java.util.List;

import net.minecraft.world.World;
import net.minecraftforge.event.Event.Result;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
import net.minecraftforge.event.world.WorldEvent;

public class MBEventHandler {

//public List<Position> mbBlockList = new ArrayList();
public static final String DATA_NAME = MonsterBlocker.MODID + "_BlockList";
private static final int RANGE_SIDE = 50;
private static final int RANGE_UP = 50;
private static final int RANGE_DOWN = 10;

public static MBSave get(World world) {
    	MBSave handler = (MBSave) world.loadItemData(MBSave.class, DATA_NAME);
	if(handler==null) {
		handler = new MBSave();
		world.setItemData(DATA_NAME, handler);
	}
	return handler;
}

@ForgeSubscribe //1.6.4
public void LSECheckSpawn(LivingSpawnEvent.CheckSpawn event)
{
	List<Position> mbBlockList = new ArrayList();
	MBSave mbdata = get(event.world);
	mbBlockList = mbdata.getList();
	for (int i=0; i < mbBlockList.size(); ++i)
	{
		Position posBlock = mbBlockList.get(i);
		//Position posMonster = new Position((int) event.x, (int) event.y, (int) event.z);
		if ( (posBlock.x - RANGE_SIDE < event.x) && (event.x < posBlock.x + RANGE_SIDE) &&
			 (posBlock.y - RANGE_SIDE < event.y) && (event.y < posBlock.y + RANGE_SIDE) &&
			 (posBlock.z - RANGE_DOWN < event.z) && (event.z < posBlock.z + RANGE_UP) )
		{
			event.setResult(Result.DENY);
			System.out.println("Spawn Denied");
			return;
		}
	}
}
}

 

SavedData

package com.monsterBlocker;

import java.util.ArrayList;
import java.util.List;

import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraft.world.WorldSavedData;

public class MBSave extends WorldSavedData {

private static final String DATA_NAME = MonsterBlocker.MODID + "_BlockList";
public List<Position> mbBlockList = new ArrayList();

public MBSave() {
    super(DATA_NAME);
}

public MBSave(String s) {
	super(s);
}
    
    public List<Position> getList() {
    	return mbBlockList;
    }

/*public static List<Position> get(World world) {
	List<Position> handler = (List<Position>) world.loadItemData(List.class, "MonsterBlocker_BlockList");
	if(handler==null) {
		handler = new ArrayList();
		world.setItemData("MonsterBlocker_BlockList", handler);
	}
	return handler;
}*/
    
    public void onMBBlockChange(List<Position> newMBBlockList) {
    	mbBlockList = newMBBlockList;
    	markDirty();
    }
    
    public void addBlock(Position pos)
    {
    	mbBlockList.add(pos);
    }

    @Override
    public void readFromNBT(NBTTagCompound nbt) {
    	mbBlockList.clear();
    	
    	NBTTagList nbttaglist = nbt.getTagList("mbBlockList");
    	for (int i = 0; i < nbttaglist.tagCount(); ++i) {
    		NBTTagCompound posCompound = (NBTTagCompound) nbttaglist.tagAt(i);
    		Position pos = new Position(posCompound.getInteger("x"), posCompound.getInteger("y"), posCompound.getInteger("z"));
    		mbBlockList.add(pos);
    	}
    }

    @Override
    public void writeToNBT(NBTTagCompound nbt) {
    	
    	NBTTagList nbttaglist = new NBTTagList();
    	nbt.setTag("mbBlockList", nbttaglist);
    	for(int i = 0; i < mbBlockList.size(); i++) {
    		NBTTagCompound compound = new NBTTagCompound();
    		Position pos = mbBlockList.get(i);
       	    compound.setInteger("x", pos.x);
       	    compound.setInteger("y", pos.y);
       	    compound.setInteger("z", pos.z);
       	    nbttaglist.appendTag(compound);
    	}    	 
    }
}

 

Block

package com.monsterBlocker;

import java.util.ArrayList;
import java.util.List;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;

public class MBBlock extends Block
{

        public MBBlock (int id)
        {
                super(id, Material.iron);
                this.setUnlocalizedName(MonsterBlocker.mbBlock_unlocalizedName);
                this.setCreativeTab(CreativeTabs.tabBlock);
                
                this.setHardness(5F);
                this.setResistance(15F);
                this.setStepSound(Block.soundMetalFootstep);
                this.setLightValue(2F);
        }
        
        @Override
        @SideOnly(Side.CLIENT)
        public void registerIcons(IconRegister icon) {
        blockIcon = icon.registerIcon(MonsterBlocker.AID + ":" + "monsterBlocker");
        }

        @Override
        public void onBlockAdded(World world, int x, int y, int z)
        {
        	Position pos = new Position(x, y, z);
        	List<Position> mbBlockList = new ArrayList();
    		MBSave mbdata = MBEventHandler.get(world);
    		
    		mbBlockList = mbdata.getList();
    		mbBlockList.add(pos);
    		mbdata.onMBBlockChange(mbBlockList);

        	//System.out.println("I Added");      	
        }
        
        @Override
        public void breakBlock(World world, int x, int y, int z, int oldBlockID, int oldMetadata)
        {
        	Position pos = new Position(x, y, z);
        	List<Position> mbBlockList = new ArrayList();
    		MBSave mbdata = MBEventHandler.get(world);
    		
    		mbBlockList = mbdata.getList();
    		mbBlockList.remove(pos);
    		mbdata.onMBBlockChange(mbBlockList);
        }
}

 

And main file

package com.monsterBlocker;

import java.util.ArrayList;
import java.util.List;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = MonsterBlocker.MODID, name = MonsterBlocker.NAME, version = MonsterBlocker.VERSION)
@NetworkMod( channels = {"MB"}, clientSideRequired = true, serverSideRequired = true )

public class MonsterBlocker 
{
    public static final String MODID = "MonsterBlocker";
    public final static String AID = MODID.toLowerCase();
    public final static String NAME = "Monster Blocker";
    public static final String VERSION = "0.1";
    public static final String DATA_NAME = MonsterBlocker.MODID + "_BlockList";
    
    public static final String mbBlock_unlocalizedName = "monsterBlocker";
    public static final String mbBlock_name = "Monster Blocker";
    
    @SidedProxy( clientSide = "com.monsterBlocker.ClientProxy", serverSide = "com.monsterBlocker.CommonProxy" )
    public static CommonProxy proxy;
    
    public static Block monsterBlocker;

    // The instance of your mod that Forge uses.
    @Instance(value = MonsterBlocker.MODID)
    public static MonsterBlocker instance;
    
    @EventHandler
    public static void preInit(FMLPreInitializationEvent event) {
    	proxy.initRenderers();
    	proxy.initSounds();
    	
    	monsterBlocker = new MBBlock(3009);
    	GameRegistry.registerBlock(monsterBlocker, MonsterBlocker.mbBlock_name);
    	LanguageRegistry.addName(monsterBlocker, MonsterBlocker.mbBlock_name);
    	
    	GameRegistry.addRecipe(new ItemStack(MonsterBlocker.monsterBlocker, 1),
    			new Object[] {
    			"BIB",
    			"IGI",
    			"BIB",
    			'G', Block.glowStone, 'I', Item.ingotGold, 'B', Item.blazePowder
    			});
    	}
    
    @EventHandler
    public static void init ( FMLInitializationEvent event ) {
    	MinecraftForge.EVENT_BUS.register(new MBEventHandler());
    }
}

 

So if you could please help me one last time and get this mod running how it is supposed to, I'll be really grateful!

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Try denying the spawn unconditionally. Does this prevent all mobs from spawning?

 

I don't feel like setting up Java 7 to run 1.6.4, but I tried this in 1.8.9 and it did appear to prevent all mobs from spawning.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Well, that works. No big surprise. When I deny every spawn, then no mobs are spawning at all.

 

Furthermore, when I load a world where I placed my MB-Block, the system print "Spawn Denied" works. So I guess saving/loading is working correctly, too.

 

Could there be a problem when I compare Int and Float?

posBlock.x - RANGE_SIDE < event.x

Int - Int < Float

 

Or could there be a problem when getting the BlockList, so that sometimes it won't fetch the list correctly? I'll try to figure that out by using system messages.

 

Right now I detected the first problem: When I remove a MB-Block, it isn't removed from the list.

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I played one year from 2013 to 2014. Now I'm restarting... or at least I'm trying to restart :D

 

Anyway, it's working!! Holy mackerel

I fixed the breakBlock() method and switched y/z in LSECheckSpawn().

I'll do some more testing, but I think it works perfectly.

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    • ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 09/06/2023 18:57 Description: Rendering overlay net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file forge-client.toml of type CLIENT for modid forge     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:47) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:60) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2131) ~[?:?] {}     at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$1(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.DistExecutor.unsafeRunWhenOn(DistExecutor.java:111) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$3(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] {re:mixin}     at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.ModLoader.lambda$loadMods$14(ModLoader.java:170) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:170) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.client.loading.ClientModLoader.lambda$startModLoading$5(ClientModLoader.java:121) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.startModLoading(ClientModLoader.java:121) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$onResourceReload$2(ClientModLoader.java:103) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraftforge.client.loading.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:112) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading,pl:runtimedistcleaner:A}     at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?] {}     at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1796) ~[?:?] {}     at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}     at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {}     at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {}     at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {} Caused by: com.electronwill.nightconfig.core.io.ParsingException: Not enough data available     at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.4.jar%238!/:?] {}     at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.4.jar%238!/:?] {}     at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.4.jar%238!/:?] {}     at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.4.jar%238!/:?] {}     at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.4.jar%238!/:?] {}     at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.4.jar%237!/:?] {}     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:43) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     ... 26 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:47) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:60) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2131) ~[?:?] {}     at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$1(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.DistExecutor.unsafeRunWhenOn(DistExecutor.java:111) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$3(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {} -- Overlay render details -- Details:     Overlay name: net.minecraft.client.gui.screens.LoadingOverlay Stacktrace:     at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:882) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1046) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:205) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:classloading,re:mixin,pl:runtimedistcleaner:A,pl:mixin:A,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.4.jar%2318!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: Default, Mod Resources -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1178886632 bytes (1124 MiB) / 2113929216 bytes (2016 MiB) up to 2113929216 bytes (2016 MiB)     CPUs: 4     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     Identifier: Intel64 Family 6 Model 61 Stepping 4     Microarchitecture: Broadwell (Client)     Frequency (GHz): 2,00     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 4     Graphics card #0 name: Intel(R) HD Graphics 5500     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MB): 1024,00     Graphics card #0 deviceId: 0x1616     Graphics card #0 versionInfo: DriverVersion=20.19.15.4835     Memory slot #0 capacity (MB): 4096,00     Memory slot #0 clockSpeed (GHz): 1,60     Memory slot #0 type: DDR3     Virtual memory max (MB): 13513,16     Virtual memory used (MB): 10482,60     Swap memory total (MB): 9506,55     Swap memory used (MB): 1887,78     JVM Flags: 8 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -Xmx2003m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump     Launched Version: 1.18.2-forge-40.2.4     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Intel(R) HD Graphics 5500 GL version 3.2.0 - Build 20.19.15.4835, Intel     Window size: 854x480     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs:      Current Language: English (US)     CPU: 4x Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           slf4jfixer PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         lowcodefml@null         javafml@null     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         player-animation-lib-forge-1.0.21.18.jar          |Player Animator               |playeranimator                |1.0.2+1.18          |COMMON_SET|Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.6.16_mc1.18.2 (1).jar       |CreativeCore                  |creativecore                  |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         jei-1.18.2-9.7.1.255.jar                          |Just Enough Items             |jei                           |9.7.1.255           |COMMON_SET|Manifest: NOSIGNATURE         born_in_chaos_Forge1.18.2_1.13.jar                |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |COMMON_SET|Manifest: NOSIGNATURE         FancyVideo-API-forge-2.2.0.0.jar                  |FancyVideo API                |fancyvideo_api                |2.2.0.0             |COMMON_SET|Manifest: NOSIGNATURE         sophisticatedcore-1.18.2-0.5.68.310_1.jar         |Sophisticated Core            |sophisticatedcore             |1.18.2-0.5.68.310   |COMMON_SET|Manifest: NOSIGNATURE         curios-forge-1.18.2-5.0.9.0.jar                   |Curios API                    |curios                        |1.18.2-5.0.9.0      |COMMON_SET|Manifest: NOSIGNATURE         flywheel-forge-1.18.2-0.6.8.a-99.jar              |Flywheel                      |flywheel                      |0.6.8.a-99          |COMMON_SET|Manifest: NOSIGNATURE         create-1.18.2-0.5.1.b.jar                         |Create                        |create                        |0.5.1.b             |COMMON_SET|Manifest: NOSIGNATURE         waystones-forge-1.18.2-10.2.1.jar                 |Waystones                     |waystones                     |10.2.1              |COMMON_SET|Manifest: NOSIGNATURE         collective-1.18.2-6.55.jar                        |Collective                    |collective                    |6.55                |COMMON_SET|Manifest: NOSIGNATURE         WeaponThrow-1.18.2-5.7.jar                        |Weapon Throw                  |weaponthrow                   |1.18.2-5.7          |COMMON_SET|Manifest: NOSIGNATURE         CTM-1.18.2-1.1.55.jar                             |ConnectedTexturesMod          |ctm                           |1.18.2-1.1.5+5      |COMMON_SET|Manifest: NOSIGNATURE         modernlife-1.18.2-1.54.jar                        |Modern Life                   |modernlife                    |1.18.2-1.54         |COMMON_SET|Manifest: NOSIGNATURE         1.18.2SecurityCraftv1.9.6.1.jar                   |SecurityCraft                 |securitycraft                 |1.9.6.1             |COMMON_SET|Manifest: NOSIGNATURE         artifacts-1.18.2-4.2.1.jar                        |Artifacts                     |artifacts                     |1.18.2-4.2.1        |COMMON_SET|Manifest: NOSIGNATURE         CustomPlayerModels-1.18-0.6.8a.jar                |Customizable Player Models    |cpm                           |0.6.8a              |COMMON_SET|Manifest: NOSIGNATURE         elevatorid-1.18.2-1.8.4.jar                       |Elevator Mod                  |elevatorid                    |1.18.2-1.8.4        |COMMON_SET|Manifest: NOSIGNATURE         sophisticatedbackpacks-1.18.2-3.18.52.846_1.jar   |Sophisticated Backpacks       |sophisticatedbackpacks        |1.18.2-3.18.52.846  |COMMON_SET|Manifest: NOSIGNATURE         MoreVanillaArmor-1.18.2-3.1.2_1.jar               |MoreVanillaArmor              |morevanillaarmor              |1.18.2-3.1.2        |COMMON_SET|Manifest: NOSIGNATURE         architectury-4.11.93-forge.jar                    |Architectury                  |architectury                  |4.11.93             |COMMON_SET|Manifest: NOSIGNATURE         ftb-library-forge-1802.3.11-build.177.jar         |FTB Library                   |ftblibrary                    |1802.3.11-build.177 |COMMON_SET|Manifest: NOSIGNATURE         item-filters-forge-1802.2.8-build.50.jar          |Item Filters                  |itemfilters                   |1802.2.8-build.50   |COMMON_SET|Manifest: NOSIGNATURE         balm-3.2.6.jar                                    |Balm                          |balm                          |3.2.6               |COMMON_SET|Manifest: NOSIGNATURE         immersive_armors-1.5.51.18.2-forge.jar            |Immersive Armors              |immersive_armors              |1.5.5+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         VideoPlayer-1.0-RELEASE-1.18.2.jar                |VideoPlayer                   |videoplayer                   |1.0                 |COMMON_SET|Manifest: NOSIGNATURE         ftb-teams-forge-1802.2.10-build.96.jar            |FTB Teams                     |ftbteams                      |1802.2.10-build.96  |COMMON_SET|Manifest: NOSIGNATURE         ftb-quests-forge-1802.3.14-build.191.jar          |FTB Quests                    |ftbquests                     |1802.3.14-build.191 |COMMON_SET|Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |COMMON_SET|Manifest: NOSIGNATURE         voicechat-forge-1.18.2-2.4.8.jar                  |Simple Voice Chat             |voicechat                     |1.18.2-2.4.8        |COMMON_SET|Manifest: NOSIGNATURE         bettercombat-forge-1.6.21.18.2.jar                |Better Combat                 |bettercombat                  |1.6.2+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         soundphysics-forge-1.18.2-1.0.6.jar               |Sound Physics Remastered      |sound_physics_remastered      |1.18.2-1.0.6        |COMMON_SET|Manifest: NOSIGNATURE         forge-1.18.2-40.2.4-universal.jar                 |Forge                         |forge                         |40.2.4              |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         appleskin-forge-mc1.18.2-2.4.1.jar                |AppleSkin                     |appleskin                     |2.4.1+mc1.18.2      |COMMON_SET|Manifest: NOSIGNATURE         infinitetrading-1.18.2-4.0.jar                    |Infinite Trading              |infinitetrading               |4.0                 |COMMON_SET|Manifest: NOSIGNATURE         RPG_style_more_weapons_4.6.2RF.jar                |RPG_style_More_Weapons        |rpgsmw                        |4.6.2               |COMMON_SET|Manifest: NOSIGNATURE         expandability-6.0.0.jar                           |ExpandAbility                 |expandability                 |6.0.0               |COMMON_SET|Manifest: NOSIGNATURE         CosmeticArmorReworked-1.18.2-v2a.jar              |CosmeticArmorReworked         |cosmeticarmorreworked         |1.18.2-v2a          |COMMON_SET|Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53         WATERFrAMES-1.18.2-1.2.0c.jar                     |WATERFrAMES                   |waterframes                   |1.18.2-1.2.0c       |COMMON_SET|Manifest: NOSIGNATURE         PlayerRevive_FORGE_v2.0.13_mc1.18.2.jar           |PlayerRevive                  |playerrevive                  |2.0.13              |COMMON_SET|Manifest: NOSIGNATURE         geckolib-forge-1.18-3.0.57.jar                    |GeckoLib                      |geckolib3                     |3.0.57              |COMMON_SET|Manifest: NOSIGNATURE         emotecraft-for-MC1.18.2-2.2.5-forge.jar           |Emotecraft                    |emotecraft                    |2.2.5               |COMMON_SET|Manifest: NOSIGNATURE         UndeadUnleashed-1.0.3b-1.18.2.jar                 |Undead Unleashed              |undead_unleashed              |1.0.3               |COMMON_SET|Manifest: NOSIGNATURE         enemyexpansion1.13requiresgeckolib.jar            |Enemy Expansion               |enemyexpansion                |1.12.1              |COMMON_SET|Manifest: NOSIGNATURE         corpse-1.18.2-1.0.1.jar                           |Corpse                        |corpse                        |1.18.2-1.0.1        |COMMON_SET|Manifest: NOSIGNATURE         chipped-forge-1.18.2-2.0.1.jar                    |Chipped                       |chipped                       |2.0.1               |COMMON_SET|Manifest: NOSIGNATURE     Flywheel Backend: Uninitialized     Crash Report UUID: 4f21a8e0-8d7b-4225-93a9-f3f3501d162c     FML: 40.2     Forge: net.minecraftforge:40.2.4
    • I'm new to modding, but I've been able to figure out a lot of stuff alone, using the Forge forums, documentation, open-source mods, tutorials. So far so good. But I've now run into an issue that I can't seem to find a solution for on my own. Hoping someone who understands the minecraft worldgen to pitch in.   I've been able to extend Overworld depth (using data packs) by providing a data folder within my mod. Namely, I've had to provide a minecraft/dimension_type/overworld.json and a minecraft/noise_settings/overworld.json, only changing the logical_height, min_y, height fields.   The issue is, a lot of the logic in my mod relies on the world depth, which I would like to be configurable by the mod user. I could have the config affect only my mod logic and leave it to the user to also provide their own datapack, but that's 2 steps. If it was possible to just have 1 step (i.e. config only or datapack only), I would want to implement that. So I would have to find a way where the datapack's fields get their values from config (doesn't seem possible) or I would have to do this in code.   I looked into net.minecraft.world.level.levelgen.NoiseSettings and tried to shadow overworldNoiseSettings and looked into net.minecraft.world.level.dimension.DimensionType and tried to shadow DEFAULT_OVERWORLD. The shadow implementation is simply a copy-paste of the original, save for changing the -64 and 384 values to be fetched from config. This did not work; the world still ends at -64. I know the shadowing works though, because inputting an invalid height in the config causes the game to crash with the invalid height message. It's just that when the world loads under a valid height, it doesn't go beyond -64. I then did a long search and found net.minecraft.world.level.dimension.DimensionDefaults and tried to shadow the OVERWORLD variables. This did not work either; same problem. I looked into so many other classes related to world gen, but they all seemed to directly or indirectly fetch their value from NoiseSettings; so I figured I shouldn't mess with those. I was suspicious of Y_SIZE, MAX_Y, MIN_Y in DimensionType, but when I tried to shadow those, the game crashed at the world creation screen (as soon as you click Singleplayer) with the error saying something about an unbound registry key. If you would like the error log, please let me know. I didn't provide it because I feel like those variables aren't meant to be shadowed.   I feel like I'm doing this very wrong. It's like there is some variable I need to shadow somewhere; but I have very little knowledge of any of this game's code, let alone world gen. Hoping someone with more knowledge could point me somewhere. Is what I'm looking for even possible?   UNRELATED (but might be of help for someone searching the forums in the future): If you run into the MC-237017 issue, where lava aquifers would fill the deeper parts of the world, you can fix it using a mixin to shadow globalFluidPicker of NoiseBasedChunkGenerator.
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