August 3, 20169 yr has quite a good set of tutorials going for 1.9 (some also for 1.10.x), but I'm not sure if minecarts will be the same way as normal entities. Worth checking out though Dev of MoleculeCraft https://github.com/Messorix/MoleculeCraft
August 3, 20169 yr Sorry there, but you are most likely not going to find one. You will probably be better off looking through vanilla code. And of course following a normal entity tutorial for similarities. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 3, 20169 yr Step 1: Extend EntityMinecart Step 2: Register it as normal Step 3: Register a renderer for it as normal Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
August 4, 20169 yr Author I probably should mention that I plan on having large trains like 3 or 5 blocks wide and tall and 8 or so blocks long and have certain parts of the cabin be interactive to control them
August 4, 20169 yr There are no tutorials for that, best option trial and error, come back to the forum once you have some code for us to help you with, ok? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 4, 20169 yr Author There are no tutorials for that, best option trial and error, come back to the forum once you have some code for us to help you with, ok? Will do
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