Posted September 6, 20169 yr Hello guys. I have a problem. Drawing string in gui works only inside drawGuiContainerForegroundLayer method. @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { this.fontRendererObj.drawString("test", 8, 50, 4210752); //works fine } When I'm using this here @Override protected void actionPerformed(GuiButton button) throws IOException { this.fontRendererObj.drawString("test", 8, 50, 4210752); //not working } it shows nothing. How can I dynamic draw strings in gui?
September 6, 20169 yr Hello guys. I have a problem. Drawing string in gui works only inside drawGuiContainerForegroundLayer method. @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { this.fontRendererObj.drawString("test", 8, 50, 4210752); //works fine } When I'm using this here @Override protected void actionPerformed(GuiButton button) throws IOException { this.fontRendererObj.drawString("test", 8, 50, 4210752); //not working } it shows nothing. How can I dynamic draw strings in gui? actionPerformed(...) is only called when a button is pushed. You need to draw every frame. Use drawGuiForegroundLayer(...) or drawGuiBackgroundLayer(...) change the string in actionPerformed. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 6, 20169 yr Thank you for reply. How can I change existing string? First answer my question Do you know Java? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 6, 20169 yr Author Yes I know java, but I'm still learning. I made array of strings, and it works fine. Sorry for that noob question.
September 6, 20169 yr You need to draw the string during drawGuiContainerForegroundLayer and drawGuiContainerForegroundLayer only. If it is dependent on a button being "pressed" you need to save that state elsewhere and reference it during drawGuiContainerForegroundLayer to draw your string. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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