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[Solved][1.8]Does keyListener run only on client side?


flyhighest
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I'm using KeyBinding and i want to change player's held item in the following function:

 

@SubscribeEvent

public void keyListener(KeyInputEvent event) {

...

}

 

but it failed. i also find that when i print something in this function, only client side reply:

[21:42:57] [Client thread/INFO] [sTDOUT]: [com.flyhighest...Mod:keyListener:66]: hello,keylistener

 

so i 'm confused here and want to know how to run the code on both client side and server side.

 

thank u!

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I'm using KeyBinding and i want to change player's held item in the following function:

 

@SubscribeEvent

public void keyListener(KeyInputEvent event) {

...

}

 

but it failed. i also find that when i print something in this function, only client side reply:

[21:42:57] [Client thread/INFO] [sTDOUT]: [com.flyhighest...Mod:keyListener:66]: hello,keylistener

 

so i 'm confused here and want to know how to run the code on both client side and server side.

 

thank u!

Keybinds are  lient side only why does the server need to know he this player pressed w. The server just needs to know move forward. This is dalved via packets.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Or to be more specific:

The server might not even know what a keyboard is.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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