October 23, 20168 yr How i can send message t a player? Im sorry could you be more specific? Do you mean a chat message? Or a packet message? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
October 23, 20168 yr This is how I do it: playerIn.addChatComponentMessage(new TextComponentTranslation("item.Healing_Staff.message", new Object[0])); Then in the lang file I have: item.Healing_Staff.message=You have been healed.
October 23, 20168 yr Use ICommandSender#addChatMessage (implemented by EntityPlayer ) to send an ITextComponent chat message. The main implementations of ITextComponent are TextComponentTranslation (a translation key and format arguments) and TextComponentString (a string). Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
October 23, 20168 yr This is how I do it: playerIn.addChatComponentMessage(new TextComponentTranslation("item.Healing_Staff.message", new Object[0])); You don't need new Object[0] . varargs... is perfectly capable of accepting 0 arguments. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 23, 20168 yr Author ok thanks, but i am doing some tests and why the message is ssent 2 times? @SubscribeEvent public void craftingTableEvent(AttackEntityEvent e){ EntityPlayer p = e.getEntityPlayer(); Entity h = e.getTarget(); if(e.getTarget() instanceof EntityHorse) { p.addExperience(500); p.inventory.addItemStackToInventory(new ItemStack(Items.BED,1)); p.addChatComponentMessage(new TextComponentTranslation("Deja de pegar al caballo")); }
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