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Posted

Hey all!

 

So I have an item, when on right click on a plank, turns it into a crate.. However, the server doesn't seem to update and will disappear with relog or right click, it also has no textures.

 

Here is the item:

 

package com.lambda.PlentifulMisc.item;
import java.util.List;

import com.lambda.PlentifulMisc.block.ModBlocks;
import com.lambda.PlentifulMisc.main.PlentifulMisc;

import net.minecraft.block.Block;
import net.minecraft.block.BlockDirt;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;

public class ItemCrateUpgrade extends ItemBase implements IItemModelProvider {

public ItemCrateUpgrade() {
	super("crateUpgrade");
	registerItemModel(this);
}

@Override 
public void registerItemModel(Item item) {
	PlentifulMisc.proxy.registerItemRenderer(item, 0, "crateUpgrade");
}

@Override
public void addInformation(ItemStack stack, EntityPlayer player, List info, boolean par4)
{
	info.add(com.mojang.realmsclient.gui.ChatFormatting.GREEN + "+ Turns a Plank Into a Crate");
	info.add(com.mojang.realmsclient.gui.ChatFormatting.ITALIC + "Right Click on A Plank to Apply");
}

  public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
    {
        if (!playerIn.canPlayerEdit(pos.offset(facing), facing, stack))
        {
            return EnumActionResult.FAIL;
        }
        else
        {
            int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(stack, playerIn, worldIn, pos);
            if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;

            IBlockState iblockstate = worldIn.getBlockState(pos);
            Block block = iblockstate.getBlock();

            if (facing != EnumFacing.DOWN && worldIn.isAirBlock(pos.up()))
            {
                if (block == Blocks.PLANKS)
                {
                    this.setBlock(stack, playerIn, worldIn, pos, ModBlocks.CRATE.getDefaultState());
                    return EnumActionResult.SUCCESS;
                }
            }

            return EnumActionResult.PASS;
        }
    }
  
    protected void setBlock(ItemStack stack, EntityPlayer player, World worldIn, BlockPos pos, IBlockState state)
    {
        worldIn.playSound(player, pos, SoundEvents.BLOCK_ANVIL_FALL, SoundCategory.BLOCKS, 1.0F, 1.0F);

        if (!worldIn.isRemote)
        {
            worldIn.setBlockState(pos, state, 11);
            stack.stackSize --;
        }
    }

}

 

So how would I notify the server of this container?

Not new to java >> New to modding.

Posted

Hey all!

 

So I have an item, when on right click on a plank, turns it into a crate.. However, the server doesn't seem to update and will disappear with relog or right click, it also has no textures.

 

Here is the item:

 

package com.lambda.PlentifulMisc.item;
import java.util.List;

import com.lambda.PlentifulMisc.block.ModBlocks;
import com.lambda.PlentifulMisc.main.PlentifulMisc;

import net.minecraft.block.Block;
import net.minecraft.block.BlockDirt;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;

public class ItemCrateUpgrade extends ItemBase implements IItemModelProvider {

public ItemCrateUpgrade() {
	super("crateUpgrade");
	registerItemModel(this);
}

@Override 
public void registerItemModel(Item item) {
	PlentifulMisc.proxy.registerItemRenderer(item, 0, "crateUpgrade");
}

@Override
public void addInformation(ItemStack stack, EntityPlayer player, List info, boolean par4)
{
	info.add(com.mojang.realmsclient.gui.ChatFormatting.GREEN + "+ Turns a Plank Into a Crate");
	info.add(com.mojang.realmsclient.gui.ChatFormatting.ITALIC + "Right Click on A Plank to Apply");
}

  public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
    {
        if (!playerIn.canPlayerEdit(pos.offset(facing), facing, stack))
        {
            return EnumActionResult.FAIL;
        }
        else
        {
            int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(stack, playerIn, worldIn, pos);
            if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;

            IBlockState iblockstate = worldIn.getBlockState(pos);
            Block block = iblockstate.getBlock();

            if (facing != EnumFacing.DOWN && worldIn.isAirBlock(pos.up()))
            {
                if (block == Blocks.PLANKS)
                {
                    this.setBlock(stack, playerIn, worldIn, pos, ModBlocks.CRATE.getDefaultState());
                    return EnumActionResult.SUCCESS;
                }
            }

            return EnumActionResult.PASS;
        }
    }
  
    protected void setBlock(ItemStack stack, EntityPlayer player, World worldIn, BlockPos pos, IBlockState state)
    {
        worldIn.playSound(player, pos, SoundEvents.BLOCK_ANVIL_FALL, SoundCategory.BLOCKS, 1.0F, 1.0F);

        if (!worldIn.isRemote)
        {
            worldIn.setBlockState(pos, state, 11);
            stack.stackSize --;
        }
    }

}

 

So how would I notify the server of this container?

This is probably why. Why are you doing this?

int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(stack, playerIn, worldIn, pos);
if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted

Yeah here it is:

 

package com.lambda.PlentifulMisc.block;
import com.lambda.PlentifulMisc.block.tileentity.TileEntityCrate;
import com.lambda.PlentifulMisc.client.gui.CrateGuiHandler;
import com.lambda.PlentifulMisc.main.PlentifulMisc;

import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;


//Note that in 1.10.*, extending BlockContainer can cause rendering problems if you don't extend getRenderType()
// If you don't want to extend BlockContainer, make sure to add the tile entity manually,
//   using hasTileEntity() and createTileEntity().  See BlockContainer for a couple of other important methods you may
//  need to implement.

public class BlockCrate extends BlockContainer
{   
public BlockCrate()
{
	super(Material.ROCK);
	this.setCreativeTab(PlentifulMisc.instance.creativeTab);     // the block will appear on the Blocks tab.
}

  /**
   * Create the Tile Entity for this block.
   * If your block doesn't extend BlockContainer, use createTileEntity(World worldIn, IBlockState state) instead
   * @param worldIn
   * @param meta
   * @return
   */

  @Override
  public TileEntity createNewTileEntity(World worldIn, int meta) {
    return new TileEntityCrate();
  }

  // not needed if your block implements ITileEntityProvider (in this case implemented by BlockContainer), but it
  //  doesn't hurt to include it anyway...
@Override
public boolean hasTileEntity(IBlockState state)
{
	return true;
}

// Called when the block is right clicked
// In this block it is used to open the blocks gui when right clicked by a player
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
	// Uses the gui handler registered to your mod to open the gui for the given gui id
	// open on the server side only  (not sure why you shouldn't open client side too... vanilla doesn't, so we better not either)
	if (worldIn.isRemote) return true;

	playerIn.openGui(PlentifulMisc.instance, CrateGuiHandler.getGuiID(), worldIn, pos.getX(), pos.getY(), pos.getZ());
	return true;
}

// This is where you can do something when the block is broken. In this case drop the inventory's contents
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {

	IInventory inventory = worldIn.getTileEntity(pos) instanceof IInventory ? (IInventory)worldIn.getTileEntity(pos) : null;

	if (inventory != null){
		// For each slot in the inventory
		for (int i = 0; i < inventory.getSizeInventory(); i++){
			// If the slot is not empty
			if (inventory.getStackInSlot(i) != null)
			{
				// Create a new entity item with the item stack in the slot
				EntityItem item = new EntityItem(worldIn, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, inventory.getStackInSlot(i));

				// Apply some random motion to the item
				float multiplier = 0.1f;
				float motionX = worldIn.rand.nextFloat() - 0.5f;
				float motionY = worldIn.rand.nextFloat() - 0.5f;
				float motionZ = worldIn.rand.nextFloat() - 0.5f;

				item.motionX = motionX * multiplier;
				item.motionY = motionY * multiplier;
				item.motionZ = motionZ * multiplier;

				// Spawn the item in the world
				worldIn.spawnEntityInWorld(item);
			}
		}

		// Clear the inventory so nothing else (such as another mod) can do anything with the items
		inventory.clear();
	}

	// Super MUST be called last because it removes the tile entity
	super.breakBlock(worldIn, pos, state);
}

//---------------------------------------------------------


// the block will render in the SOLID layer.  See http://greyminecraftcoder.blogspot.co.at/2014/12/block-rendering-18.html for more information.
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
	return BlockRenderLayer.SOLID;
}

  // render using a BakedModel (mbe30_inventory_basic.json --> mbe30_inventory_basic_model.json)
  // required because the default (super method) is INVISIBLE for BlockContainers.
  @Override
  public EnumBlockRenderType getRenderType(IBlockState iBlockState) {
    return EnumBlockRenderType.MODEL;
  }


}

Not new to java >> New to modding.

Posted


package com.lambda.PlentifulMisc.item;

import com.lambda.PlentifulMisc.block.ModBlocks;
import com.lambda.PlentifulMisc.main.PlentifulMisc;

import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemSeedFood;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class ModItems {

public static ItemCheese cheese;
public static Item ROCKCRESS;
//Craftables
public static ItemAtPAP2 AtPAP2;
public static ItemWaxHoe waxHoe;
public static ItemGaliumT treatedGal;
public static ItemFuelEfficiencyUpgrade fuelEffUpgrade;
public static ItemSpeedUpgrade speedUpgrade;
//Crafties
public static ItemWax wax;
public static ItemVial vial;
public static ItemCrateUpgrade crateUpgrade;


public static void load(FMLPreInitializationEvent event) {
	cheese = new ItemCheese();
	ROCKCRESS = register(new ItemSeedFood(1, 0.3F, ModBlocks.CROP_ROCKCRESS, Blocks.FARMLAND).setUnlocalizedName("rockcress").setRegistryName("rockcress").setCreativeTab(PlentifulMisc.instance.creativeTab));
	AtPAP2 = new ItemAtPAP2();
	waxHoe = new ItemWaxHoe();
	wax = new ItemWax();
	vial = new ItemVial();
	treatedGal = new ItemGaliumT();
	fuelEffUpgrade = new ItemFuelEfficiencyUpgrade();
	speedUpgrade = new ItemSpeedUpgrade();
	crateUpgrade = new ItemCrateUpgrade();

	ModelLoader.setCustomModelResourceLocation(ROCKCRESS, 0, new ModelResourceLocation(ROCKCRESS.getRegistryName(), "inventory"));
}

private static <T extends Item> T register(T item) {
	GameRegistry.register(item);

	if (item instanceof IItemModelProvider ) {
		((IItemModelProvider )item).registerItemModel(item);
	}

	return item;
}
}

 

Registration, I have no itemblock for my blocks.

Not new to java >> New to modding.

Posted


package com.lambda.PlentifulMisc.item;

import com.lambda.PlentifulMisc.block.ModBlocks;
import com.lambda.PlentifulMisc.main.PlentifulMisc;

import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemSeedFood;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class ModItems {

public static ItemCheese cheese;
public static Item ROCKCRESS;
//Craftables
public static ItemAtPAP2 AtPAP2;
public static ItemWaxHoe waxHoe;
public static ItemGaliumT treatedGal;
public static ItemFuelEfficiencyUpgrade fuelEffUpgrade;
public static ItemSpeedUpgrade speedUpgrade;
//Crafties
public static ItemWax wax;
public static ItemVial vial;
public static ItemCrateUpgrade crateUpgrade;


public static void load(FMLPreInitializationEvent event) {
	cheese = new ItemCheese();
	ROCKCRESS = register(new ItemSeedFood(1, 0.3F, ModBlocks.CROP_ROCKCRESS, Blocks.FARMLAND).setUnlocalizedName("rockcress").setRegistryName("rockcress").setCreativeTab(PlentifulMisc.instance.creativeTab));
	AtPAP2 = new ItemAtPAP2();
	waxHoe = new ItemWaxHoe();
	wax = new ItemWax();
	vial = new ItemVial();
	treatedGal = new ItemGaliumT();
	fuelEffUpgrade = new ItemFuelEfficiencyUpgrade();
	speedUpgrade = new ItemSpeedUpgrade();
	crateUpgrade = new ItemCrateUpgrade();

	ModelLoader.setCustomModelResourceLocation(ROCKCRESS, 0, new ModelResourceLocation(ROCKCRESS.getRegistryName(), "inventory"));
}

private static <T extends Item> T register(T item) {
	GameRegistry.register(item);

	if (item instanceof IItemModelProvider ) {
		((IItemModelProvider )item).registerItemModel(item);
	}

	return item;
}
}

 

Registration, I have no itemblock for my blocks.

I only see one register call. And that is for your crate.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted

//Note that in 1.10.*, extending BlockContainer can cause rendering problems if you don't extend getRenderType()
// If you don't want to extend BlockContainer, make sure to add the tile entity manually,
//   using hasTileEntity() and createTileEntity().  See BlockContainer for a couple of other important methods you may
//  need to implement.

public class BlockCrate extends BlockContainer

 

The note there is basically saying "BlockContainer does a bunch of bad things, either don't use it, or override the things it changes to change them back."  You should just make your Crate extend Block.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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cristellib-1.1.6-forge.jar cuisinedelight-1.1.16.jar cupboard-1.20.1-2.7.jar curios-forge-5.11.1+1.20.1.jar CutAllSMP_v2.5.2.jar default_skill_trees-1.1.jar DisenchantmentEditTable-1.20-1.1.2.jar DistantHorizons-2.2.1-a-1.20.1-forge-fabric.jar domesticationinnovation-1.7.1-1.20.1.jar domum_ornamentum-1.20.1-1.0.186-RELEASE-universal.jar dragonitegear-0.3.2.jar Dungeon Crawl-1.20.1-2.3.15.jar dungeons-and-taverns-ancient-city-overhaul-1 [Forge].jar DungeonsArise-1.20.x-2.1.58-release.jar dungeons_enhanced-1.20.1-5.3.0.jar dungeons_plus-1.20.1-1.5.0.jar ec_isasb_plugin-1.20.1-1.0.0-all.jar efiscompat-2.2.4.jar EFMCompat 20.2.0.1.jar embeddium-0.3.31+mc1.20.1.jar EnchantmentDescriptions-Forge-1.20.1-17.1.19.jar endermanoverhaul-forge-1.20.1-1.0.4.jar EnderWyrmlings-1.0.0-forge-1.20.1.jar endrem_forge-5.3.3-R-1.20.1.jar enhanced_boss_bars-1.20.1-1.0.0.jar entityculling-forge-1.7.2-mc1.20.1.jar entity_model_features_forge_1.20.1-2.4.1.jar entity_texture_features_forge_1.20.1-6.2.9.jar Epic-Knights-9.21.jar Epic-Knights-Addon-1.22.jar Epic-Knights-Slavic-Armory-1.5.jar epicfight-forge-20.9.7-1.20.1.jar essential_1-3-5-7_forge_1-20-1.jar ExCap-20.9.7.3.jar exoticbirds-1.20.1-1.0.0.jar expanded_combat-1.20.1-3.2.4-all.jar Explorify v1.6.2 f10-48.jar extrasounds-1.20.1-forge-1.3.jar falchionmoveset-20.8.2.jar Fallingleaves-1.20.1-2.1.0.jar FarmersDelight-1.20.1-1.2.7.jar farsight-1.20.1-3.7.jar FastFurnace-1.20.1-8.0.2.jar FastSuite-1.20.1-5.0.1.jar FastWorkbench-1.20.1-8.0.4.jar ferritecore-6.0.1-forge.jar forge-medievalend-1.0.1.jar framework-forge-1.20.1-0.7.12.jar frozen_zombie_castle-1.4.0-forge-1.20.1.jar fzzy_config-0.6.4+1.20.1+forge.jar geckolib-forge-1.20.1-4.7.jar globalxp-forge-1.20.1-1.12.jar goblintraders-forge-1.20.1-1.9.3.jar gravestone-forge-1.20.1-1.0.24.jar guardvillagers-1.20.1-1.6.10.jar harvest-with-ease-forge-1.20.1-9.4.0.jar Highlighter-1.20.1-forge-1.1.9.jar hole_filler_mod-1.2.8_mc-1.20.1_forge.jar Iceberg-1.20.1-forge-1.1.25.jar ImmediatelyFast-Forge-1.3.4+1.20.4.jar ImmersiveUI-FORGE-0.3.0.jar imst-2.1.0.jar infernalmobs-1.20.1.6.jar integrated_api-1.5.1+1.20.1-forge.jar integrated_villages-1.1.5+1.20.1-forge.jar inventoryhud.forge.1.20.1-3.4.26.jar InventoryProfilesNext-forge-1.20-1.10.14.jar inventorysorter-1.20.1-23.0.8.jar InventorySpam-1.20.1-1.5.6.jar ironchest-1.20.1-14.4.4.jar irons_spellbooks-1.20.1-3.4.0.7.jar iron_repair_kits-2.4.3-forge-1.20.1.jar ItemBorders-1.20.1-forge-1.2.2.jar ItemProductionLib-1.20.1-1.0.2a-all.jar Jade-1.20.1-Forge-11.12.3.jar jei-1.20.1-forge-15.20.0.106.jar journeymap-1.20.1-5.10.3-forge.jar justhammers-forge-2.0.3+mc1.20.1.jar Kobolds-2.12.0.jar kotlinforforge-4.11.0-all.jar LegendaryTooltips-1.20.1-forge-1.4.5.jar libIPN-forge-1.20-4.0.2.jar libraryferret-forge-1.20.1-4.0.0.jar lionfishapi-2.4-Fix.jar lithostitched-forge-1.20.1-1.4.4.jar lmft-1.0.4+1.20.1-forge.jar lootbeams-1.20.1-1.2.6.jar lootintegrations-1.20.1-4.0.jar lukis-grand-capitals-1.1.1.jar L_Enders_Cataclysm-2.54- 1.20.1.jar mes-1.3.4-1.20-forge.jar mexicans_delight-1.1.1-forge-1.20.1.jar MineAllSMP_v2.6.6.jar minecolonies-1.20.1-1.1.814-snapshot.jar mna-forge-1.20.1-3.1.0.4-all.jar modernfix-forge-5.20.2+mc1.20.1.jar ModernUI-Forge-1.20.1-3.11.1.6-universal.jar modlist.txt moonlight-1.20-2.13.65-forge.jar mowziesmobs-1.7.0.jar multipiston-1.20-1.2.43-RELEASE.jar MutantMonsters-v8.0.7-1.20.1-Forge.jar mutil-1.20.1-6.1.1.jar mvs-4.1.4-1.20-forge.jar NaturesCompass-1.20.1-1.11.2-forge.jar Neat-1.20.1-41-FORGE.jar netherportalfix-forge-1.20-13.0.1.jar notenoughanimations-forge-1.9.2-mc1.20.1.jar Obscure-Tooltips-2.2.jar obscure_api-15.jar OctoLib-FORGE-0.4.2+1.20.1.jar oculus-mc1.20.1-1.8.0.jar packetfixer-forge-2.0.0-1.19-to-1.20.1.jar PackingTape-1.20.1-0.14.3.jar PassiveSkillTree-1.20.1-BETA-0.6.14a-all.jar Patchouli-1.20.1-84.1-FORGE.jar phantasm-1.0.1.jar Placebo-1.20.1-8.6.2.jar player-animation-lib-forge-1.0.2-rc1+1.20.jar polymorph-forge-0.49.8+1.20.1.jar Prism-1.20.1-forge-1.0.5.jar projectvibrantjourneys-1.20.1-6.0.5.jar puffish_attributes-0.7.2-1.20-forge.jar puffish_skills-0.14.7-1.20-forge.jar PuzzlesLib-v8.1.25-1.20.1-Forge.jar QualityCrops-1.20.1-1.3.3.jar QualitysDelight-1.20.1-1.5.3.jar Quark-4.0-460.jar QUILT-2.0.0.jar repair_amulet-2.0-forge-1.20.1.jar repurposed_structures-7.1.15+1.20.1-forge.jar resourcefulconfig-forge-1.20.1-2.1.2.jar resourcefullib-forge-1.20.1-2.1.29.jar RPG-HUD-3.10.jar rpg_companions_tiny_dragons-0.0.4-forge-1.20.1.jar run.bat samurai_dynasty-0.0.48-1.20.1-neo.jar simplyswords-forge-1.56.0-1.20.1.jar SkyVillages-1.0.4-1.19.2-1.20.1-forge-release.jar smoothboot(reloaded)-mc1.20.1-0.0.4.jar sophisticatedbackpacks-1.20.1-3.23.5.1200.jar sophisticatedcore-1.20.1-1.2.12.872.jar sound-physics-remastered-forge-1.20.1-1.4.8.jar Stackable Potions-forge-1.20.1-1.0.0.jar StorageBox_v3.2.5.jar StorageDrawers-1.20.1-12.9.13.jar Structory_1.20.x_v1.3.5.jar Structory_Towers_1.20.x_v1.0.7.jar structure_gel-1.20.1-2.16.2.jar structurize-1.20.1-1.0.764-snapshot.jar SubtleEffects-forge-1.20.1-1.8.0.jar supermartijn642configlib-1.1.8-forge-mc1.20.jar supermartijn642corelib-1.1.18-forge-mc1.20.1.jar supplementaries-1.20-3.1.13.jar TaxCastlePillager+M.1.20.1+ForM.1.0.1.jar TaxTreeGiant+M.1.20.1+ForM.1.1.0.jar TerraBlender-forge-1.20.1-3.0.1.7.jar Terralith_1.20.x_v2.5.4.jar tetra-1.20.1-6.8.0.jar TheOuterEnd-1.0.10.jar tidal-towns-1.3.4.jar tlc_forge-1.0.3-R-1.20.X.jar toms_storage-1.20-1.7.0.jar toomanyglyphs-1.20.1-2.3.2.12345.jar totw_additions-1.3.1-1.20.x-forge.jar totw_modded-forge-1.20.1-1.0.5.jar Towns-and-Towers-1.12-Fabric+Forge.jar towntalk-1.20.1-1.1.0.jar trashcans-1.0.18b-forge-mc1.20.jar trashslot-forge-1.20-15.1.1.jar travelersbackpack-forge-1.20.1-9.1.16.jar TravelersTitles-1.20-Forge-4.0.2.jar tru.e-ending-v1.1.0c.jar uncrafter-forge-1.20.1-1.2.0.jar valarian_conquest-3.0-forge-1.20.1.jar valhelsia_core-forge-1.20.1-1.1.2.jar valhelsia_structures-forge-1.20.1-1.1.2.jar villagernames-1.20.1-8.2.jar visuality-forge-2.0.2.jar waystones-forge-1.20.1-14.1.9.jar WeaponsOfMiracles-20.1.8.5.6.jar XP From Harvest Reworked-1.20.x-1.2.4.jar YetAnotherConfigLib-3.6.2+1.20.1-forge.jar YungsApi-1.20-Forge-4.0.6.jar YungsBetterDesertTemples-1.20-Forge-3.0.3.jar YungsBetterDungeons-1.20-Forge-4.0.4.jar YungsBetterEndIsland-1.20-Forge-2.0.6.jar YungsBetterJungleTemples-1.20-Forge-2.0.5.jar YungsBetterMineshafts-1.20-Forge-4.0.4.jar YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar YungsBetterWitchHuts-1.20-Forge-3.0.3.jar YungsBridges-1.20-Forge-4.0.3.jar YungsCaveBiomes-1.20.1-Forge-2.0.1.jar YungsExtras-1.20-Forge-4.0.3.jar Zeta-1.0-24.jar  
    • I did exactly like in the instruction , i even copied the build.gradle from alex mobs like he told in the instruction for citadel 1.7.0 and above, and i got 100 different error no matter what i changed in the build.gradle, i once managed to make a build succesfull but then the run client wasnt working I did exactly like in the instruction , i even copied the build.gradle from alex mobs like he told in the instruction for citadel 1.7.0 and above, and i got 100 different error no matter what i changed in the build.gradle, i once managed to make a build succesfull but then the run client wasnt working
    • Please share a link to your crash report on https://paste.ee, as explained in the FAQ
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