Lambda Posted December 11, 2016 Posted December 11, 2016 Hello, So I'm in need of detecting a te in a 3x3 area, however, the EnumFacing.VALUES , does the 6 faces, like expected. However, how would I be able to detected TEs that are diagonal from it, or just anywhere in a marked area? Quote Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
Animefan8888 Posted December 11, 2016 Posted December 11, 2016 Hello, So I'm in need of detecting a te in a 3x3 area, however, the EnumFacing.VALUES , does the 6 faces, like expected. However, how would I be able to detected TEs that are diagonal from it, or just anywhere in a marked area? I think you will need to switch over to using an int for loop ie for (int x = -1; x < 1; x++) { for (int y = -1; y < 1; y++) { for (int z = -1; z < 1; z++) { } } } Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Draco18s Posted December 11, 2016 Posted December 11, 2016 BlockPos.getAllInBox(from, to) Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Lambda Posted December 12, 2016 Author Posted December 12, 2016 This BlockPos.getAllInBox method is confusing the hell out of me for some reason, I've tried using the pos, using a Iterable.. just keeps on giving me an error about Iterable, which I tried applying. Quote Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
larsgerrits Posted December 12, 2016 Posted December 12, 2016 You use an Iterable in a for/foreach loop. It will loop through every BlockPos in the cuboid you specified. Quote Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
Animefan8888 Posted December 12, 2016 Posted December 12, 2016 This BlockPos.getAllInBox method is confusing the hell out of me for some reason, I've tried using the pos, using a Iterable.. just keeps on giving me an error about Iterable, which I tried applying. This should give you 3x3 area around pos. Iterable<BlockPos> positions = BlockPos.getAllInBox(pos.down().north().east(), pos.up().south().west()); Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Draco18s Posted December 12, 2016 Posted December 12, 2016 Or getAllInBox(pos.add(-1,-1,-1), pos.add(1,1,1); Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Lambda Posted December 12, 2016 Author Posted December 12, 2016 Thanks, however, I'm having an issue getting the positions and looking for a te at that position. So how would I access the positions? Quote Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
Draco18s Posted December 12, 2016 Posted December 12, 2016 world.getTileEntity(pos) Magic. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Animefan8888 Posted December 12, 2016 Posted December 12, 2016 Thanks, however, I'm having an issue getting the positions and looking for a te at that position. So how would I access the positions? You use an Iterable in a for/foreach loop. It will loop through every BlockPos in the cuboid you specified. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Lambda Posted December 13, 2016 Author Posted December 13, 2016 Hm, running into an issue, this doesn't seem to detect the TEs at all: for(int i = 0; i < MAX_SEARCH_RANGE; i++) { BlockPos pos = this.getPos().offset(facing, i); Iterable<BlockPos> positions = BlockPos.getAllInBox(pos.add(-3,-3,-3), pos.add(3,3,3)); TileEntity te = worldObj.getTileEntity(positions.iterator().next()); if (te instanceof TileEntityManaCrystal) { int manaToProduce = ((TileEntityManaCrystal) te).mana_produce; this.storage.receiveManaInternal(manaToProduce * crystalsAround.size(), false, false); if (!crystalsAround.contains(te)) { crystalsAround.add(te); } } if (i >= MAX_SEARCH_RANGE) { return; } } validateTE(); } Also, I shouldnt have the foreach loop for EnumFacing facing : EnumFacing.values , correct? Quote Relatively new to modding. Currently developing: https://github.com/LambdaXV/DynamicGenerators
larsgerrits Posted December 13, 2016 Posted December 13, 2016 http://bfy.tw/90VK Quote Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
Draco18s Posted December 13, 2016 Posted December 13, 2016 Also, I shouldnt have the foreach loop for EnumFacing facing : EnumFacing.values , correct? That entirely depends on what you're trying to do. Right now you're searching a 7x7x7 cube centered on this block. Facing values would search only the 6 directly adjacent blocks. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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