Posted February 15, 20178 yr In forge 11, registerModEntity required a first parameter as a resource location for a class? What class, i dont understand.
February 15, 20178 yr ...You pass in the entity's class? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 15, 20178 yr You make a new instance of ResourceLocation, what's so hard about that? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
February 15, 20178 yr Basically the ResourceLocation is an ID think of it as a registryName just like Items and Blocks. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 15, 20178 yr The ResourceLocation constructor you should use takes 2 arguments which are the domain and the path. These can roughly relate to modid and identifier. You have to create one specific for each of your mod's entities. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
February 15, 20178 yr Author Sorry guys there is no tutorials and even the forge documentation api does not discuss this parameter, along with me now knowing java(i am coder just never touched java)
February 15, 20178 yr new ResourceLocation(modid, identifier/className/entityName); You can get the modid from your @Mod class, the next parameter can be whatever you want, but it must be specific to the entity. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 15, 20178 yr Author General programming i can do, I just dont yet understand the flow of the api and logic. there is alot of connecting and refferencing in java that i am not used to. or forge is just like a structure that is for a good reason complicated
February 15, 20178 yr Author 6 minutes ago, Animefan8888 said: new ResourceLocation(modid, identifier/className/entityName); You can get the modid from your @Mod class, the next parameter can be whatever you want, but it must be specific to the entity. where do i add it?
February 15, 20178 yr That is the first parameter in registerModEntity. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 15, 20178 yr Author I got this public static void createEntity(Class entityClass, String entityName, int solidColor, int spotColor) { EntityRegistry.registerModEntity(ResourceLocation(ClowcadiaMod.MODID,entityName),entityClass, entityName, 0,ClowcadiaMod.modInstance, 64, 1, true, 0x42f462, 0x298e3b); } private static ResourceLocation ResourceLocation(String modid, String entityName) { // TODO Auto-generated method stub return null; }
February 15, 20178 yr Author EntityRegistry.registerModEntity(new ResourceLocation(ClowcadiaMod.MODID,entityName),entityClass, entityName, 0,ClowcadiaMod.modInstance, 64, 1, true, 0x42f462, 0x298e3b); but entityClass is highlighted yellow
February 15, 20178 yr You missed the new in the code I presented. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 15, 20178 yr Author 1 minute ago, clowcadia said: EntityRegistry.registerModEntity(new ResourceLocation(ClowcadiaMod.MODID,entityName),entityClass, entityName, 0,ClowcadiaMod.modInstance, 64, 1, true, 0x42f462, 0x298e3b); but entityClass is highlighted yellow fixed that here
February 15, 20178 yr I see, what does it say when you hover over it? You can basically ignore that it is saying that the class might not extend Entity. Edited February 15, 20178 yr by Animefan8888 VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
February 15, 20178 yr Or you can fix your method declaration: public static void createEntity(Class<? Extends Entity> entityClass, String entityName, int solidColor, int spotColor) Also your resource location is null: private static ResourceLocation ResourceLocation(String modid, String entityName) { // TODO Auto-generated method stub return null; // <-- THIS HERE } You might want to fix that. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 15, 20178 yr Author 2 minutes ago, Draco18s said: Or you can fix your method declaration: public static void createEntity(Class<? Extends Entity> entityClass, String entityName, int solidColor, int spotColor) Also your resource location is null: private static ResourceLocation ResourceLocation(String modid, String entityName) { // TODO Auto-generated method stub return null; // <-- THIS HERE } You might want to fix that. How would i fix the method with ur provided code i pasted in and it comes out invalid. can u give me an example?
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