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[SOLVED] Strange Forge Error


DragonFerocity

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EDIT: Turns out that the problem originated with how Visual Studio formats JSON code.

 

Hey guys,

 

I'm very new to using Forge and java, but I'm picking up Java very easily since I have worked with so many other languages in the past. Anyway. I'm following a nice tutorial for beginners (Tutorial), and I'm on the fourth one on that page. I'm getting the error: 

 

[Client thread/ERROR] [FML]: Exception loading model for variant ea:tut_block#normal for blockstate "ea:tut_block"
...
[Client thread/ERROR] [FML]: Exception loading blockstate for the variant ea:tut_block#normal:
java.lang.Exception: Could not load model definition for variant ea:tut_block
...
Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of 'ea:tut_block' from: 'ea:blockstates/tut_block.json' in resourcepack: 'FMLFileResourcePack:Extended Aesthetics'

 

I've searched all over the place and I can't find a solution for my problem. 

I'm using Visual Studio (instead of Eclipse), and the project compiles perfectly right now. However, the tut_block that the tutorial has you make, in game it doesn't have the right texture. It shows a black/purple texture instead of the right one. 

 

Here's a picture of my folder structure: (I couldn't get the picture dialogue to actually insert a picture) Which should be correct, and all the names are correct as far as I can tell.

 

Here's the blockstates/tut_block.json file:

{
  "variants": {
    "normal": { "model": "ea:tut_block" },
    "inventory": { "model": "ea:tut_block" }
  }
}

 

models/item/tut_block.json

{
  "parent": "ea:block/tut_block"
}

models/block/tut_block.json

{
  "parent": "block/cube_all",
  "textures": {
    "all": "ea:blocks/tut_block"
  }
}

 

Here's the complete error log:

Spoiler

[00:38:44] [Client thread/ERROR] [FML]: Exception loading model for variant ea:tut_block#normal for blockstate "ea:tut_block"
net.minecraftforge.client.model.ModelLoaderRegistry$LoaderException: Exception loading model ea:tut_block#normal with loader VariantLoader.INSTANCE, skipping
  at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:153) ~[ModelLoaderRegistry.class:?]
   at net.minecraftforge.client.model.ModelLoader.registerVariant(ModelLoader.java:260) ~[ModelLoader.class:?]
    at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:153) ~[ModelBakery.class:?]
        at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:248) ~[ModelLoader.class:?]
 at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:155) ~[ModelLoader.class:?]
 at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]
 at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [SimpleReloadableResourceManager.class:?]
   at net.minecraft.client.Minecraft.init(Minecraft.java:541) [Minecraft.class:?]
 at net.minecraft.client.Minecraft.run(Minecraft.java:387) [Minecraft.class:?]
  at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_121]
  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_121]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_121]
        at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_121]
     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
       at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_121]
  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_121]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_121]
        at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_121]
     at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]
    at GradleStart.main(GradleStart.java:26) [start/:?]
Caused by: net.minecraft.client.renderer.block.model.ModelBlockDefinition$MissingVariantException
  at net.minecraft.client.renderer.block.model.ModelBlockDefinition.getVariant(ModelBlockDefinition.java:78) ~[ModelBlockDefinition.class:?]
     at net.minecraftforge.client.model.ModelLoader$VariantLoader.loadModel(ModelLoader.java:1253) ~[ModelLoader$VariantLoader.class:?]
     at net.minecraftforge.client.model.ModelLoaderRegistry.getModel(ModelLoaderRegistry.java:149) ~[ModelLoaderRegistry.class:?]
   ... 21 more
[00:38:44] [Client thread/ERROR] [FML]: Exception loading blockstate for the variant ea:tut_block#normal:
java.lang.Exception: Could not load model definition for variant ea:tut_block
  at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:293) ~[ModelLoader.class:?]
    at net.minecraft.client.renderer.block.model.ModelBakery.loadBlock(ModelBakery.java:121) ~[ModelBakery.class:?]
        at net.minecraftforge.client.model.ModelLoader.loadBlocks(ModelLoader.java:248) ~[ModelLoader.class:?]
 at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:155) ~[ModelLoader.class:?]
 at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28) [ModelManager.class:?]
 at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:122) [SimpleReloadableResourceManager.class:?]
   at net.minecraft.client.Minecraft.init(Minecraft.java:541) [Minecraft.class:?]
 at net.minecraft.client.Minecraft.run(Minecraft.java:387) [Minecraft.class:?]
  at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_121]
  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_121]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_121]
        at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_121]
     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
       at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_121]
  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_121]
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_121]
        at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_121]
     at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]
    at GradleStart.main(GradleStart.java:26) [start/:?]
Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of 'ea:tut_block' from: 'ea:blockstates/tut_block.json' in resourcepack: 'FMLFileResourcePack:Extended Aesthetics'
   at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:246) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:223) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:208) ~[ModelBakery.class:?]
  at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:289) ~[ModelLoader.class:?]
    ... 20 more
Caused by: com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1
   at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:176) ~[ReflectiveTypeAdapterFactory$Adapter.class:?]
      at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:768) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:717) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:689) ~[Gson.class:?]
        at net.minecraftforge.client.model.BlockStateLoader.load(BlockStateLoader.java:76) ~[BlockStateLoader.class:?]
 at net.minecraft.client.renderer.block.model.ModelBlockDefinition.parseFromReader(ModelBlockDefinition.java:37) ~[ModelBlockDefinition.class:?]
        at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:242) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:223) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:208) ~[ModelBakery.class:?]
  at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:289) ~[ModelLoader.class:?]
    ... 20 more
Caused by: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1
        at com.google.gson.stream.JsonReader.beginObject(JsonReader.java:374) ~[JsonReader.class:?]
    at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.read(ReflectiveTypeAdapterFactory.java:165) ~[ReflectiveTypeAdapterFactory$Adapter.class:?]
      at com.google.gson.Gson.fromJson(Gson.java:803) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:768) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:717) ~[Gson.class:?]
        at com.google.gson.Gson.fromJson(Gson.java:689) ~[Gson.class:?]
        at net.minecraftforge.client.model.BlockStateLoader.load(BlockStateLoader.java:76) ~[BlockStateLoader.class:?]
 at net.minecraft.client.renderer.block.model.ModelBlockDefinition.parseFromReader(ModelBlockDefinition.java:37) ~[ModelBlockDefinition.class:?]
        at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:242) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.loadMultipartMBD(ModelBakery.java:223) ~[ModelBakery.class:?]
 at net.minecraft.client.renderer.block.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:208) ~[ModelBakery.class:?]
  at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:289) ~[ModelLoader.class:?]
    ... 20 more
                                                                                                                                                             [00:38:44] [Client thread/INFO] [FML]: Injecting itemstacks
[00:38:44] [Client thread/INFO] [FML]: Itemstack injection complete
[00:38:44] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 5 mods
[00:38:44] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Extended Aesthetics
[00:38:48] [Client thread/INFO]: SoundSystem shutting down...
[00:38:48] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[00:38:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[00:38:48] [Thread-10/INFO]: Initializing LWJGL OpenAL
[00:38:48] [Thread-10/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[00:38:48] [Thread-10/INFO]: OpenAL initialized.
[00:38:48] [Sound Library Loader/INFO]: Sound engine started
[00:38:51] [Client thread/INFO] [FML]: Max texture size: 16384
[00:38:52] [Client thread/INFO]: Created: 512x512 textures-atlas
[00:38:53] [Client thread/WARN]: Skipping bad option: lastServer:
[00:38:54] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[00:39:07] [Client thread/INFO]: Stopping!
[00:39:07] [Client thread/INFO]: SoundSystem shutting down...
[00:39:07] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

BUILD SUCCESSFUL

Total time: 50.804 secs

 

 

Thanks for any help. If you need more files I can post those too. Again I haven't been able to find anything anywhere. Other people have malformed JSON; I don't. Other people have the wrong folder structure; I don't as far as I can tell.

 

EDIT: Should probably mention, I'm modding for MC1.11.2, and using Forge 13.20.0.2260

 

EDIT: GitHub link!

Edited by DragonFerocity
Added solution to top of post
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Try this format instead:

https://github.com/Draco18s/ReasonableRealism/blob/master/src/main/resources/assets/harderfarming/blockstates/saltore.json

You may also want to make your ModID longer.  Two letters really isn't that good, you've got like 30 to work with, there's no reason to abbreviate.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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37 minutes ago, Draco18s said:

Try this format instead:

https://github.com/Draco18s/ReasonableRealism/blob/master/src/main/resources/assets/harderfarming/blockstates/saltore.json

You may also want to make your ModID longer.  Two letters really isn't that good, you've got like 30 to work with, there's no reason to abbreviate.

I tried that format. Same issue, same error. I also changed my ModID to expanded rather than ea, same issue.

 

41 minutes ago, MCenderdragon said:

what is your registration code for the block, and render registration for block and item ?

The tutorial I'm following has you create a BlockHandler class:

public class BlockHandler {

  public static Block tutBlock;
  public static ItemBlock ibTutBlock;

  public static void init() {
    tutBlock = new BlockTutBlock(Material.ROCK, "tut_block", CreativeTabs.BUILDING_BLOCKS, 5F, 15F, 3, "pickaxe");
    ibTutBlock = (ItemBlock)new ItemBlock(tutBlock);
  }

  public static void register() {
    GameRegistry.register(tutBlock);
    GameRegistry.register(ibTutBlock, tutBlock.getRegistryName());
  }

  public static void registerRenders() {
    registerRender(tutBlock);
  }

  public static void registerRender(Block block) {
    Item item = Item.getItemFromBlock(block);
    Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
  }
}

And ItemHandler:

public class ItemHandler {

  public static Item tutItem;

  public static void init() {
    tutItem = new ItemTutItem("tut_item", CreativeTabs.MATERIALS);
  }

  public static void register() {
    GameRegistry.register(tutItem);
  }

  public static void registerRenders() {
    registerRender(tutItem);
  }

  public static void registerRender(Item item) {
    Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
  }
}

 

ClientProxy:

public class ClientProxy extends CommonProxy {

  public void init() {
    ItemHandler.registerRenders();
    BlockHandler.registerRenders();
  }
}

CommonProxy:

public class CommonProxy implements IProxy {

  public void preInit() {
    ItemHandler.init();
    ItemHandler.register();

    BlockHandler.init();
    BlockHandler.register();
  }

  public void init() {
  
  }

  public void postInit() {
  
  }
}

 

Thanks for the help

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Ok, so the problem is caused by this (your original json files):

(Just because you get "Exception loading model" or "Exception loading blockstate" does not mean that that is the only error.  It's a wrapper error around another error farther down)

1 hour ago, DragonFerocity said:

Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of 'ea:tut_block' from: 'ea:blockstates/tut_block.json' in resourcepack: 'FMLFileResourcePack:Extended Aesthetics' at net.minecraft.client.renderer.block.model.ModelBakery.loadModelBlockDefinition(ModelBakery.java:246)

 

Caused by: com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1

Something is seriously wrong with your json.  Have you tried running them through http://jsonlint.com/?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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4 minutes ago, Draco18s said:

Ok, so the problem is caused by this (your original json files):

(Just because you get "Exception loading model" or "Exception loading blockstate" does not mean that that is the only error.  It's a wrapper error around another error farther down)

Something is seriously wrong with your json.  Have you tried running them through http://jsonlint.com/?

jsonlint says they all are correctly formed JSON. (Visual studio would tell me if there were any errors regardless.)

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I don't know then. Because they look fine to me and I've never had that particular error crop up when there wasn't something obviously wrong.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Just now, Draco18s said:

I don't know then. Because they look fine to me and I've never had that particular error crop up when there wasn't something obviously wrong.

Yeah, that's why I'm so confused. I'm beginning to wonder if there's an issue with Forge. I may try re-installing that to see if that changes anything.

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It's not a Forge issue.

But yeah, try starting over from scratch and use the Forge blockstate format. It's a lot nicer.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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So I tried it on my computer and I got the same error. If I recall from some VS experience, I'm pretty sure it asks you to normalize line endings at some point? So back to my original hypothesis, there are text artifacts that the MC JSON reader doesn't like. I minified (http://www.cleancss.com/json-minify/) your block state file and that seemed to work, so try that. I also suggest using some other text editor to see if that makes a difference.

Edited by TheMasterGabriel
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Yeah. There's probably a way to force VS to use different line endings, or to force it to use minified JSON. When I used the online minifier, and posted it into VS, it auto formatted it adding line-breaks in certain places, so I test and same error. Then I opened the file in Atom, and put the minified JSON, and it worked just fine.

 

Thanks for looking into this. I probably wouldn't have found that it was a problem because of VS.

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And now I'm reminded of a time when I poked around with a Microsoft HTML tool that was so buggy I had website images displaying inside the program's UI (completely breaking it).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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    • Wait guys, I still don't don't understand... I shall send my code -- Define the function to decrease hunger local function decreaseHunger(player)     local currentHunger = player.getHunger()          -- Check if hunger is not already zero     if currentHunger > 0 then         player.setHunger(currentHunger - 1)     end end -- Register event to decrease hunger over time script.registerEvent(EntityPlayer, function(player)     while true do         -- Decrease hunger every few seconds         decreaseHunger(player)         script.sleep(1000) -- Sleep for 1 second     end end)     Any help appriecated. It's been a while since I learnt Javascript or whatever Minecraft is made with... ... ... ... Nicknotname Hungerinpeaceful xx
    • good days  i get this error: java.lang.ClassCastException: class net.minecraft.client.player.LocalPlayer cannot be cast to class net.minecraftforge.common.extensions.IForgeServerPlayer (net.minecraft.client.player.LocalPlayer is in module minecraft@1.20.4 of loader 'TRANSFORMER' @3e8b3b79; net.minecraftforge.common.extensions.IForgeServerPlayer is in module forge@49.0.26 of loader 'TRANSFORMER' @3e8b3b79)     at mercmod.blocks.classes.panel_whit_entity_inside.use(panel_whit_entity_inside.java:576) ~[main/:?] {re:classloading}     at net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase.use(BlockBehaviour.java:826) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading}     at net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:324) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:292) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:251) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:291) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1799) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:2083) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.tick(Minecraft.java:1902) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.runTick(Minecraft.java:1216) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.run(Minecraft.java:801) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:234) ~[forge-1.20.4-49.0.26_mapped_official_1.20.4-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} ------------------------------------------------------------------------------------------------------------------   context:  im updating the briefcase from mi mod an i need to make a gui whit this image that gonna be launched from a block and from a item soo im using kapenjoe tutorials  ---------------------------------------------------------------------------------------- The problem is that tutorial is for 1.20.1 and im using 1.20.4 and i really dont get how to call and open the gui from the block nor from the item i made this based on post i made short ago everything seems find but when right click the block to open the gui it crash the game  @Override public InteractionResult use(BlockState blkstate, Level warudo, BlockPos pos, Player pe, InteractionHand hand, BlockHitResult hitresult) {     if(warudo.isClientSide()){         BlockEntity blkentity = warudo.getBlockEntity(pos);         if(blkentity instanceof Panel_BlockEntity){             //   ↓↓↓  open the menu from the block              IForgeServerPlayer ifpe = (IForgeServerPlayer)pe; //<--- this is wrong  "class net.minecraft.client.player.LocalPlayer cannot be cast to class net.minecraftforge.common.extensions.IForgeServerPlayer"             ifpe.openMenu( (Panel_BlockEntity) blkentity, pos ); //<-- i need an example of how open a gui in 1.20.4         }     } return InteractionResult.sidedSuccess(warudo.isClientSide()); } Theres nothing highlighted in red in the code like everything where right an possible but dont works  ####################################################################################################### i need to see an example, just the piece of code for the use() method of the block whit the block entity for 1.20.4  and the same  but for the item     @Override     public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level warudo, @NotNull Player pe, @NotNull InteractionHand interactionHand)     {         if (!warudo.isClientSide())         {             ItemStack heldItem = pe.getItemInHand(interactionHand);                          if (heldItem.getCapability(ForgeCapabilities.ITEM_HANDLER).isPresent())             {                 //   ↓↓↓  open the menu from the item                 NetworkHooks.openScreen((ServerPlayer) pe, this);             }         }         return super.use(warudo, pe, interactionHand);     }   thanks for your attention           
    • It depends on the data you want to save, but generally speaking you should use some custom Player Capabilities, attach to the Player and use them to store/retrieve any kind of data you want. You can find how to make them work for 1.20.x in the documentation here: https://docs.minecraftforge.net/en/latest/datastorage/capabilities/
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