Posted May 8, 20178 yr Hello, i have a problem. If you arrange the blocks to the North or to the East after rejoining the game, everything is fine, but if placed on a South or West some of the blocks shifted. What could be the problem? Spoiler public class BlockStand extends BlockSide { public static final PropertyBool BARREL = PropertyBool.create("barrel"), UPPER = PropertyBool.create("upper"), SPIGOT = PropertyBool.create("spigot"); protected static final AxisAlignedBB[] SIDE_AABB = new AxisAlignedBB[] {new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 1.0D, 0.9375D), new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 1.0D, 0.9375D), new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 1.0D, 0.9375D), new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 1.0D, 0.9375D)}; public BlockStand(String name) { super(name, Material.WOOD, SIDE_AABB); this.setHardness(1.2F); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(BARREL, false).withProperty(UPPER, false).withProperty(SPIGOT, false)); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if(!worldIn.isRemote) { if(playerIn.getHeldItem(hand).getItem() == Item.getItemFromBlock(BlocksRegister.BARREL) || playerIn.getHeldItem(hand).getItem() == ItemsRegister.SPIGOT) { if(state.getValue(BARREL) && !state.getValue(SPIGOT) && playerIn.getHeldItem(hand).getItem() != Item.getItemFromBlock(BlocksRegister.BARREL)) { worldIn.setBlockState(pos, state.withProperty(SPIGOT, true), 4); if(!playerIn.isCreative()) playerIn.getHeldItem(hand).shrink(1); } else if(!state.getValue(BARREL) && playerIn.getHeldItem(hand).getItem() != ItemsRegister.SPIGOT) { worldIn.setBlockState(pos, state.withProperty(BARREL, true), 4); if(!playerIn.isCreative()) playerIn.getHeldItem(hand).shrink(1); } } else if(playerIn.getHeldItem(hand).getItem().getContainerItem() == null || playerIn.getHeldItem(hand).getItem() == null) { if(playerIn.isSneaking()) { if(state.getValue(SPIGOT)) { worldIn.setBlockState(pos, state.withProperty(SPIGOT, false), 4); if(!playerIn.isCreative()) playerIn.inventory.addItemStackToInventory(new ItemStack(ItemsRegister.SPIGOT)); } } else { if(state.getValue(BARREL) && state.getValue(SPIGOT)) { worldIn.setBlockState(pos, state.withProperty(BARREL, false).withProperty(SPIGOT, false), 4); if(!playerIn.isCreative()) { worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(ItemsRegister.SPIGOT))); worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(BlocksRegister.BARREL))); } } if(state.getValue(BARREL) && !state.getValue(SPIGOT)) { worldIn.setBlockState(pos, state.withProperty(BARREL, false), 4); if(!playerIn.isCreative()) worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(BlocksRegister.BARREL))); } } } } return true; } @Override public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune) { super.dropBlockAsItemWithChance(worldIn, pos, state, chance, fortune); if(state.getValue(BARREL) && state.getValue(SPIGOT)) { worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(ItemsRegister.SPIGOT))); worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(BlocksRegister.BARREL))); } else if(state.getValue(BARREL) && !state.getValue(SPIGOT)) { worldIn.spawnEntity(new EntityItem(worldIn, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(BlocksRegister.BARREL))); } } @Override public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) { tooltip.add(ChatFormatting.GOLD + I18n.format("tooltip.stand.line_1")); tooltip.add(ChatFormatting.GOLD + I18n.format("tooltip.stand.line_2")); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { Block block = worldIn.getBlockState(pos.up()).getBlock(); return state.withProperty(UPPER, Boolean.valueOf(block != Blocks.AIR)); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] {FACING, BARREL, UPPER, SPIGOT}); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)).withProperty(BARREL, Boolean.valueOf((meta & 8) > 0)).withProperty(SPIGOT, Boolean.valueOf((meta & 4) > 0)); } @Override public int getMetaFromState(IBlockState state) { int i = 0; i = i | state.getValue(FACING).getIndex(); if(state.getValue(BARREL).booleanValue()) { i |= 8; } if(state.getValue(SPIGOT).booleanValue()) { i |= 4; } return i; } } BlockSide: Spoiler public class BlockSide extends BlockHorizontal { private AxisAlignedBB[] SIDE_AABB; public BlockSide(String name, Material material, AxisAlignedBB[] aabb) { super(material); this.setRegistryName(name); this.setUnlocalizedName(name); this.setCreativeTab(Farmland.FMCT); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.SIDE_AABB = aabb; } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { switch (state.getValue(FACING)) { case SOUTH: return this.SIDE_AABB[0]; case NORTH: default: return this.SIDE_AABB[1]; case WEST: return this.SIDE_AABB[2]; case EAST: return this.SIDE_AABB[3]; } } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); } @Override public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { EnumFacing enumfacing = EnumFacing.fromAngle((double)placer.rotationYaw); worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)); } @Override public int getMetaFromState(IBlockState state) { int i = 0; i = i | state.getValue(FACING).getHorizontalIndex(); return i; } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] {FACING}); } } Edited May 8, 20178 yr by WildHeart
May 8, 20178 yr return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)) This line won't work if meta > 4 (which BARREL and SPIGOT make it be) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
May 8, 20178 yr Author 18 minutes ago, Draco18s said: return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)) This line won't work if meta > 4 (which BARREL and SPIGOT make it be) Then I need not to take EnumFacing.getHorizontal, to do it my way?
May 8, 20178 yr No, what you need to do is extract the 2 bits of metadata. EnumFacing.getHorizontal(meta&3) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
May 8, 20178 yr Author 3 hours ago, Draco18s said: Нет, то, что вам нужно сделать, это извлечь 2 бита метаданных. EnumFacing.getHorizontal(Мета&3) Where you can read more about metadata for blocks? Edited May 8, 20178 yr by WildHeart
May 8, 20178 yr Author Solved @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta & 3)).withProperty(BARREL, Boolean.valueOf((meta & 8) > 0)).withProperty(SPIGOT, Boolean.valueOf((meta & 4) > 0)); } @Override public int getMetaFromState(IBlockState state) { int i = 0; i = i | state.getValue(FACING).getHorizontalIndex(); if(state.getValue(BARREL).booleanValue()) { i |= 8; } if(state.getValue(SPIGOT).booleanValue()) { i |= 4; } return i; }
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