July 15, 20178 yr 2 minutes ago, Chuckinator said: Give me an example code. You are doing a great job of explaining but I learn better when I see it. This is slightly outdated for this, but the ModelLoader.setCustomModelResourceLocation method is still the same. You will just want to call it in the ModelRegistryEvent which is setup similar to the way you register Items. This is a tutorial I made for 1.10.2 and I plan on continuing in 1.12, 1.11, and 1.10 soon since it is summer break where I am at. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
July 16, 20178 yr 12 minutes ago, Chuckinator said: Thanks that worked. No problem. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 13, 20178 yr I can't get my modded item to register and have a custom model and texture instead of the missing model block. I have followed many tutorials and updated my forge to the latest version 1.12-14.21.1.2443 and I still can't get it to work. Please help me
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