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How do you create a block that has no player collision box but can still be mined?


meee39

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If I use:

public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
		AxisAlignedBB collision = new AxisAlignedBB(0, 0, 0, 0, 0, 0);

		return collision;
	}

There is no player collision although the block can't be mined.

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Two things.

  1. Use Block.NULL_AABB instead
  2. Second override rayTrace and properly raytrace a collision box.
Edited by Animefan8888

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Override Block#getCollisionBoundingBox to return Block.NULL_AABB instead of overriding Block#getBoundingBox.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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