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Posted

I can download the installer and everything from my phone, but I don't have home internet so I can't actually use the installer on my laptop (nd tethering to my phone connection is quite ridiculously not an option for unlimited data plans, either)...

And I'd like not to have to drive half an hour to the nearest public Wi-Fi just to connect my laptop for ten seconds...

 

Is there any way to get a list of what the installer needs to download so I can download them individually from my phone and somehow manually install them on my laptop as a new profile myself?

Posted

Because, like I already said, I'd rather not drive half an hour one way to the nearest public Wi-Fi just to spend ten seconds downloading something.

I live in a tiny farm town, surrounded by woods; there's nothing with Wi-Fi nearby.

Posted

Okay great, but how do I get from a folder of the libraries to a selectable Forge version in the profile editor?

 

I'm guessing the libraries folder merges with the one in the .minecraft/ folder but how do I get the version .jar file to actually use it?

Is running the Forge installer afterward enough? I don't want to mess something up by assuming the wrong thing.

Posted

Unzip that to your mc folder.

And run the installer again.

The installer only downloads things that it needs to download, if the files already exist it'll skip them and work the rest of the process fine.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • 5 months later...
Posted (edited)

So the problem i am having is when i followed the advice i managed to cut down the folders that need to download to one. Ive been searching everywhere for the 'org. Apache. Maven:maven-artifact:3.5.3' folder but i cant find it. Con someone get me the download link of it so i can put that into my mc libraries folder. I also can only download from my phone. 

Edited by iPink01
Update info
  • 1 year later...
Posted
On 2/4/2018 at 9:44 PM, LexManos said:

Unzip that to your mc folder.

And run the installer again.

The installer only downloads things that it needs to download, if the files already exist it'll skip them and work the rest of the process fine.

I have tried this that you put up here but I get the following poster:

 

"Downloading minecraft server failed, invalid e-tag checksum Try again or manually place server jar to skip download"

 

Copy the libraries to the .minecraft folder, it should be noted that what I want is to update forge because I have an earlier version and that poster is the one that I get and I don't know what it means with place server jar, where is that file that I need to place manually ? Is it possible to update forge offline in these circumstances?

Posted

Please don't Necro old threads, if you have an issue make your own.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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