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[1.12.2] Trying to make item scan entire world for a specific entity and make it teleport to the player.


NovaViper

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So far, I have adapted the ItemWhistle code from Sophisticated Wolves (and given them proper credit of it) to make the whistle in Doggy Talents function, however I want to take the item to a whole new level. Basically, the entire purpose of the whistle is to recall all of the dogs that you have tamed to you in case you lost them somewhere. What I intend to do is take that furthur by allowing the item to call the dogs back from any distance, basically anywhere in the dimension. While the basic code is working, I can't figure out how to make the item scan the entire world for all entities that use the class EntityDog, select them and then make them teleport to the player. Here's what I have so far: https://hastebin.com/agodoqihix.swift

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What if the dog is an unloaded chunk?

What if the dog is in a different dimension?

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1 minute ago, Draco18s said:

What if the dog is an unloaded chunk?

What if the dog is in a different dimension?

I noticed when the chunks ended up being unloaded, the dog wouldn't come to me anymore. And as for the different dimension, the item wouldn't be meant to call them from different dimensions, but rather within the same one

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8 minutes ago, NovaViper said:

I noticed when the chunks ended up being unloaded, the dog wouldn't come to me anymore.

Yes, because it literally ceased to exist.

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1 minute ago, Draco18s said:

Yes, because it literally ceased to exist.

Oh.. that would make a whole lot of sense. I haven't experimented with chunks (really, this is my first time actually dealing with that sector of Minecraft)

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27 minutes ago, Draco18s said:

Yes, because it literally ceased to exist.

This brings up another issue of entity persistence as well. In regular Minecraft, entities can literally "despawn" if they are far away for long enough and I think that is probably forced during chunk unloads. This works okay for general animals (who really cares if a sheep is still there later) but for some things like structure-generated mobs (like in mansions) and maybe things like tamed animals you might want to make sure they are persistent.

 

I prefer the idea of using a list to keep track of your tamed animals, rather than scanning all entities in the world to see if they are the right type and then further checking to see if they are tamed, because that is very inefficient -- less than 0.1% of entities in the world are likely to be tamed at any given time. However, you can do it by scanning if you want as the world has a list of loaded entities which you can loop through (or use contains() type methods if the data structure is amenable).

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10 hours ago, jabelar said:

This brings up another issue of entity persistence as well. In regular Minecraft, entities can literally "despawn" if they are far away for long enough and I think that is probably forced during chunk unloads. This works okay for general animals (who really cares if a sheep is still there later) but for some things like structure-generated mobs (like in mansions) and maybe things like tamed animals you might want to make sure they are persistent.

 

I prefer the idea of using a list to keep track of your tamed animals, rather than scanning all entities in the world to see if they are the right type and then further checking to see if they are tamed, because that is very inefficient -- less than 0.1% of entities in the world are likely to be tamed at any given time. However, you can do it by scanning if you want as the world has a list of loaded entities which you can loop through (or use contains() type methods if the data structure is amenable).

Well, which ever method is easiest is the one I want to go with.. However.. I've haven't done this sort before (as in actually put in code). I don't want a direct copy-paste of code, rather I want to learn it so next time I would be able to apply this skill in any other part of the code with no problem.

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Here's how I suggest going about it. This is how I figure things out.

 

So your original question was how to "scan" the entities in the world. So I would go to the World class and look at what fields and methods are available, literally scroll through them to see if anything looks interesting. In Eclipse you can use the Type Hierarchy for the World class (and generally a good idea to enable all inherited stuff with little button at top of the list of methods).

 

If you scroll through that you will see there is a field called loadedEntityList. If you right click and pick "Declaration" you can go to where it is declared in the code. There you will see that it is public scope meaning that it is available for you to use in your classes -- cool. Sometimes in modding the names of the fields and methods don't match what you expect, so it is a good idea to confirm this is what you want by looking at the Call Hierarchy for that field. If you do you'll see how it is used by Minecraft and in this case it looks like a useful thing.

 

Now the type of field is a simple Java List<Entity>. So basically you can do everything you would want to do with a List. If you don't know Java well you should look it up, but Lists can be iterated in a loop so you can just loop through and find all the entries that are instanceof EntityDog (or whatever you're looking for) and so on.

 

That is how you "scan the entire world for a specific entity"...

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3 hours ago, jabelar said:

Here's how I suggest going about it. This is how I figure things out.

 

So your original question was how to "scan" the entities in the world. So I would go to the World class and look at what fields and methods are available, literally scroll through them to see if anything looks interesting. In Eclipse you can use the Type Hierarchy for the World class (and generally a good idea to enable all inherited stuff with little button at top of the list of methods).

 

If you scroll through that you will see there is a field called loadedEntityList. If you right click and pick "Declaration" you can go to where it is declared in the code. There you will see that it is public scope meaning that it is available for you to use in your classes -- cool. Sometimes in modding the names of the fields and methods don't match what you expect, so it is a good idea to confirm this is what you want by looking at the Call Hierarchy for that field. If you do you'll see how it is used by Minecraft and in this case it looks like a useful thing.

 

Now the type of field is a simple Java List<Entity>. So basically you can do everything you would want to do with a List. If you don't know Java well you should look it up, but Lists can be iterated in a loop so you can just loop through and find all the entries that are instanceof EntityDog (or whatever you're looking for) and so on.

 

That is how you "scan the entire world for a specific entity"...

That's actually the same method I was using before; but I burrowed some code from an experimental 1.12.2 branch of DragonMounts, it seemed to do the job but it would stop working if the dogs got unloaded.

 

I made a few changes to the code, but I haven't given it a test (yet) -- Gave it a test, still the same results as before

List<EntityDog> dogsList = world.getLoadedEntityList().stream().filter(dog -> dog instanceof EntityDog).map(dog -> (EntityDog) dog).collect(Collectors.toList());
			for(EntityDog dog : dogsList) {
				int xPos = MathHelper.floor(player.posX);
				int zPos = MathHelper.floor(player.posZ);
				int yPos = MathHelper.floor(player.getEntityBoundingBox().minY);
				
				if (dog.isTamed() && dog.isOwner(player) && (!dog.isSitting() || player.isSneaking())) {
					for (int x = -2; x <= 2; x++) {
						for (int z = -2; z <= 2; z++) {
							if(DogUtil.isTeleportFriendlyBlock(dog, world, xPos, zPos, yPos, x, z)) {
								dog.setSitting(false);
								dog.getAISit().setSitting(false);
								dog.setLocationAndAngles(xPos + x + 0.5, yPos, zPos + z + 0.5, dog.rotationYaw, dog.rotationPitch);
								dog.getNavigator().clearPath();
								dog.setAttackTarget(null);
							}
						}
					}
				}
			}

 

Edited by NovaViper

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4 minutes ago, jabelar said:

What do you mean it "would stop working"? Is there an error?

 

If you mean that some of the dogs have disappeared due to being unloaded, that is a separate problem. As I already mentioned you need to set persistence on your tamed dogs if you want them to not be unloaded. 

The dogs won't teleport to me anymore, there isn't any sort of error with it either

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25 minutes ago, jabelar said:

Are the dogs in the list, or they are not even in the list? You should use print statements to print out the list to see what is in it.

 

When I get too far away, they seem to not appear in the list. Seems that going outside of the 102.50 z range seems to cause it to no longer show up in the list

 

[19:35:02] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-259.50, y=66.00, z=83.50]]
[19:35:06] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:12] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:13] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:13] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:14] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:14] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:14] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:14] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:14] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:15] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:15] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:15] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:15] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:16] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:16] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:35:17] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/61, l='New World', x=-439.50, y=81.00, z=-102.50]]
[19:44:03] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: []
[19:44:04] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: []
[19:44:04] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: []
[19:46:10] [Server thread/INFO] [STDOUT]: [doggytalents.item.ItemWhistle:onItemRightClick:36]: [EntityDog['Dog'/11235, l='New World', x=-439.50, y=81.00, z=-102.50]]

 

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Probably because it unloaded.

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1 minute ago, Draco18s said:

Probably because it unloaded.

That seems to be the case.. and since that's an issue. How would I add the dogs to a "database" to keep track of them?

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You can't "track" unloaded entities: they've been completely removed from RAM and only exist as serialized and compressed data on the hard drive.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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I mean like what jabelar had suggested

20 hours ago, jabelar said:

I prefer the idea of using a list to keep track of your tamed animals, rather than scanning all entities in the world to see if they are the right type and then further checking to see if they are tamed, because that is very inefficient -- less than 0.1% of entities in the world are likely to be tamed at any given time. However, you can do it by scanning if you want as the world has a list of loaded entities which you can loop through (or use contains() type methods if the data structure is amenable).

 

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Did you try making the entities persistent with the setPersistent() method when they are tamed?

 

If you look at EntityLiving there are some related fields/methods:

- canDespawn() which defaults to true

- despawnEntity() which looks at a couple things including distance, the canDespawn() and also

- isPersistenceRequired which can be set with the enablePersistence() method, and this also is returned for the isNoDespawnRequired() method.

 

If you look at the despawnEntity() method and trace the logic, you'll see that simply setting the persistence with enablePersistence() method will prevent despawning.

 

That should help a fair bit because entities despawn even when chunks are loaded without persistence.

 

Now I don't think persistence really helps if the chunk is actually unloaded. But it might so maybe Draco18s or diesieben07 know more details about that. You could force the entities to stay loaded by handling the chunk unload event and directly manipulating the world unloadedEntitiesList, but I think that would be a problem to have entities loaded without the chunk. But again others might know better.

 

I would start by ensuring your entities are persistent. If there is still an issue, then what I would do is create a capability for the player that contains a List of the EntityDogs that have been tamed. I think you would actually just keep some information about the dogs and when you want to whistle them you would find the ones in the world and bring them, and then all the ones that are missing you'd have to re-construct. But I'm guessing at this point.

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28 minutes ago, jabelar said:

Did you try making the entities persistent with the setPersistent() method when they are tamed?

 

If you look at EntityLiving there are some related fields/methods:

- canDespawn() which defaults to true

- despawnEntity() which looks at a couple things including distance, the canDespawn() and also

- isPersistenceRequired which can be set with the enablePersistence() method, and this also is returned for the isNoDespawnRequired() method.

 

If you look at the despawnEntity() method and trace the logic, you'll see that simply setting the persistence with enablePersistence() method will prevent despawning.

 

That should help a fair bit because entities despawn even when chunks are loaded without persistence.

 

Now I don't think persistence really helps if the chunk is actually unloaded. But it might so maybe Draco18s or diesieben07 know more details about that. You could force the entities to stay loaded by handling the chunk unload event and directly manipulating the world unloadedEntitiesList, but I think that would be a problem to have entities loaded without the chunk. But again others might know better.

 

I would start by ensuring your entities are persistent. If there is still an issue, then what I would do is create a capability for the player that contains a List of the EntityDogs that have been tamed. I think you would actually just keep some information about the dogs and when you want to whistle them you would find the ones in the world and bring them, and then all the ones that are missing you'd have to re-construct. But I'm guessing at this point.

Enabling that method seemed to do to the trick! :D Hm.. how can I make that as soon as it is spawned? There are multiple ways the dogs can be spawned in the world and tamed (via giving a wolf a treat, spawning them directly with an item, retaming them after untaming them and so on). Would I put that within the entityInt() method to accomplish the same thing?

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10 hours ago, NovaViper said:

Enabling that method seemed to do to the trick! :D Hm.. how can I make that as soon as it is spawned? There are multiple ways the dogs can be spawned in the world and tamed (via giving a wolf a treat, spawning them directly with an item, retaming them after untaming them and so on). Would I put that within the entityInt() method to accomplish the same thing?

It depends on what you want. If there are a lot of dogs in world you probably shouldn't make them all persistent. Rather only tamed one. So If you have a method for taming then I would set the persistence there. The persistenceRequired field is private and the enablePersistence() only sets it to true -- there is no way without Reflection to clear it again. But it is probably okay to leave dogs persistent if they've ever been tamed as that shouldn't be that many and certainly would be less than all the dogs in the world. But if you really wanted to clear it again you can use reflection or alternatively you can create your own field and override the despawn method to use that instead.

 

But I would start by just using enablePersistence() whenever you do the taming.

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I added the enablePersistence() in the entityInt() since obtaining the dog is acutally done when you feed a tamed wolf dog treats, it automatically spawns a tamed dog with data from the wolf.

 

I do have one other question relating to this actually, but it relates to another piece of code I'm adding in (not relating to the topic). I'm going to create another topic about it to avoid confusion

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    • i have kinda simillar stuff with mods.toml. every time launching my modpack these logs are typinbg off: - fastpaintings 1.20-1.2.7 |-- apoli 1.20.1-2.9.0.8 \-- calio 1.20.1-1.11.0.5 - playeranimator 1.0.2-rc1+1.20 - puzzleslib 8.1.20 - quad 1.2.5 - ramcompat 0.1.3 - rare_ice 0.0NONE - reignitedhud 1.1.0 - relics 0.6.5.1 - repurposed_structures 7.1.15+1.20.1-forge - resourcefulconfig 2.1.2 - resourcefullib 2.1.25 - rotten_flesh_to_leather 2.0.0 - rrls 4.0.6.1+mc1.20.1-forge - saturn 0.1.3 - sereneseasons 9.0.0.46 - silverbirch 1.1.1 - smoothboot 0.0.4 - snowundertrees 1.4.4 - spelunkery 1.20.1-0.3.5 - strictly_origins 1 - terrablender 3.0.1.7 - terralith 2.5.1 - travelersbackpack 9.1.14 - treechop 0.18.8 - trulytreasures 1.20-3.0.0 - vtweaks 4.0.13.fix1 - walkers 4.5.1 - walljump 1.20.1-1.1.6-forge - wizards_reborn 1.20.1-0.1.4 - yungsapi 1.20-Forge-4.0.5 - yungsbridges 1.20-Forge-4.0.3 - yungsextras 1.20-Forge-4.0.3 - yungsmenutweaks 1.20.1-Forge-1.0.2 [16���.2024 20:42:56.008] [main/INFO] [BadOptimizations/]: Loading config from C:\Users\{COMPUTER_USERNAME}\AppData\Roaming\com.modrinth.theseus\profiles\ExoRodemIII\config\badoptimizations.txt [16���.2024 20:42:56.009] [main/INFO] [BadOptimizations/]: Config version: 3 [16���.2024 20:42:56.010] [main/INFO] [BadOptimizations/]: BadOptimizations config dump: [16���.2024 20:42:56.011] [main/INFO] [BadOptimizations/]: enable_toast_optimizations: true [16���.2024 20:42:56.012] [main/INFO] [BadOptimizations/]: ignore_mod_incompatibilities: false [16���.2024 20:42:56.013] [main/INFO] [BadOptimizations/]: lightmap_time_change_needed_for_update: 80 [16���.2024 20:42:56.013] [main/INFO] [BadOptimizations/]: enable_lightmap_caching: true [16���.2024 20:42:56.013] [main/INFO] [BadOptimizations/]: enable_particle_manager_optimization: true [16���.2024 20:42:56.013] [main/INFO] [BadOptimizations/]: enable_entity_renderer_caching: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: log_config: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_remove_redundant_fov_calculations: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: config_version: 3 [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_sky_angle_caching_in_worldrenderer: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_block_entity_renderer_caching: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: skycolor_time_change_needed_for_update: 3 [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_entity_flag_caching: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_debug_renderer_disable_if_not_needed: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_sky_color_caching: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: enable_remove_tutorial_if_not_demo: true [16���.2024 20:42:56.014] [main/INFO] [BadOptimizations/]: show_f3_text: true [16���.2024 20:42:57.417] [main/WARN] [mixin/]: Error loading class: dev/emi/emi/screen/EmiScreenManager (java.lang.ClassNotFoundException: dev.emi.emi.screen.EmiScreenManager) [16���.2024 20:42:57.422] [main/WARN] [mixin/]: Error loading class: me/shedaniel/rei/impl/client/gui/ScreenOverlayImpl (java.lang.ClassNotFoundException: me.shedaniel.rei.impl.client.gui.ScreenOverlayImpl) [16���.2024 20:42:58.657] [main/WARN] [mixin/]: Error loading class: vazkii/quark/base/module/ModuleFinder (java.lang.ClassNotFoundException: vazkii.quark.base.module.ModuleFinder) [16���.2024 20:42:58.942] [main/INFO] [fpsreducer/]: bre2el.fpsreducer.mixin.RenderSystemMixin will be applied. [16���.2024 20:42:58.943] [main/INFO] [fpsreducer/]: bre2el.fpsreducer.mixin.WindowMixin will be applied. [16���.2024 20:42:59.109] [main/WARN] [mixin/]: Error loading class: com/illusivesoulworks/colytra/client/ColytraLayer (java.lang.ClassNotFoundException: com.illusivesoulworks.colytra.client.ColytraLayer) [16���.2024 20:42:59.119] [main/WARN] [mixin/]: Error loading class: com/illusivesoulworks/elytraslot/client/ElytraSlotLayer (java.lang.ClassNotFoundException: com.illusivesoulworks.elytraslot.client.ElytraSlotLayer) [16���.2024 20:43:01.569] [main/INFO] [memoryleakfix/]: [MemoryLeakFix] Will be applying 3 memory leak fixes! [16���.2024 20:43:01.569] [main/INFO] [memoryleakfix/]: [MemoryLeakFix] Currently enabled memory leak fixes: [targetEntityLeak, biomeTemperatureLeak, hugeScreenshotLeak] [16���.2024 20:43:02.459] [main/INFO] [MixinExtras|Service/]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.6). [16���.2024 20:43:03.003] [main/WARN] [mixin/]: Injection warning: LVT in net/minecraft/client/gui/GuiGraphics::m_280497_(Lnet/minecraft/client/gui/Font;Ljava/util/List;IILnet/minecraft/client/gui/screens/inventory/tooltip/ClientTooltipPositioner;)V has incompatible changes at opcode 346 in callback relics.mixins.json:GuiGraphicsMixin->@Inject::onTooltipRender(Lnet/minecraft/client/gui/Font;Ljava/util/List;IILnet/minecraft/client/gui/screens/inventory/tooltip/ClientTooltipPositioner;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;Lnet/minecraftforge/client/event/RenderTooltipEvent$Pre;IIIILorg/joml/Vector2ic;)V. Expected: [Lnet/minecraftforge/client/event/RenderTooltipEvent$Pre;, I, I, I, I, Lorg/joml/Vector2ic;] Found: [Ljava/lang/Object;, I, I, I, I, Lorg/joml/Vector2ic;] Available: [Ljava/lang/Object;, I, I, I, I, Lorg/joml/Vector2ic;, I, I, I, Lnet/minecraft/client/gui/Font;, I, I, Lnet/minecraft/client/gui/screens/inventory/tooltip/ClientTooltipComponent;] [16���.2024 20:43:03.735] [main/INFO] [Smooth Boot (Reloaded)/]: Smooth Boot (Reloaded) config initialized [16���.2024 20:43:05.500] [main/WARN] [mixin/]: Static binding violation: PRIVATE @Overwrite method m_172993_ in embeddium.mixins.json:core.render.world.WorldRendererMixin cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded. [16���.2024 20:43:05.500] [main/WARN] [mixin/]: Static binding violation: PRIVATE @Overwrite method m_109501_ in embeddium.mixins.json:core.render.world.WorldRendererMixin cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded. [16���.2024 20:43:05.571] [main/WARN] [mixin/]: @Redirect conflict. Skipping forge-badoptimizations.mixins.json:MixinWorldRenderer->@Redirect::getSkyAngle(Lnet/minecraft/client/multiplayer/ClientLevel;F)F with priority 700, already redirected by citadel.mixins.json:client.LevelRendererMixin->@Redirect::citadel_getTimeOfDay(Lnet/minecraft/client/multiplayer/ClientLevel;F)F with priority 1000   i feel very stupid, but, can someone help me? i would really appreciatte that
    • Hello, I just finished my first mod for MC for 1.19.2, I've used: IntelliJ 2024.1.3 Forge MDK 43.3.13 SDK 17.0.11 (eclipse Temurin) Basically, my mod plays scary music at night time, stopping any music played by the game. For that I needed to access via reflection to a private MusicManager.class attribute (SoundInstance currentMusic), and the management of this is giving me errors (I think). Here's the full stacktrace: ---- Minecraft Crash Report ---- // There are four lights! Time: 2024-06-16 20:29:25 Description: Ticking entity java.lang.NoSuchMethodError: 'net.minecraft.client.Minecraft net.minecraft.client.Minecraft.m_91087_()' at com.miorg.scarysounds.SoundHandler.onWorldTick(SoundHandler.java:64) ~[scarysounds-1.0.0.jar%23188!/:1.0.0] {re:classloading} at com.miorg.scarysounds.__SoundHandler_onWorldTick_PlayerTickEvent.invoke(.dynamic) ~[scarysounds-1.0.0.jar%23188!/:1.0.0] {re:classloading,pl:eventbus:B} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.event.ForgeEventFactory.onPlayerPreTick(ForgeEventFactory.java:814) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23189%23197!/:?] {re:classloading} at net.minecraft.world.entity.player.Player.tick(Player.java:216) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.player.LocalPlayer.tick(LocalPlayer.java:200) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.multiplayer.ClientLevel.tickNonPassenger(ClientLevel.java:269) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.world.level.Level.guardEntityTick(Level.java:457) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.multiplayer.ClientLevel.lambda$tickEntities$4(ClientLevel.java:251) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading} at net.minecraft.client.multiplayer.ClientLevel.tickEntities(ClientLevel.java:249) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.tick(Minecraft.java:1791) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runTick(Minecraft.java:1078) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:700) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.run(Main.java:212) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:51) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:25) ~[fmlloader-1.19.2-43.3.13.jar%23101!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Suspected Mod: ScarySounds (scarysounds), Version: 1.0.0 at TRANSFORMER/[email protected]/com.miorg.scarysounds.SoundHandler.onWorldTick(SoundHandler.java:64) Stacktrace: at com.miorg.scarysounds.SoundHandler.onWorldTick(SoundHandler.java:64) ~[scarysounds-1.0.0.jar%23188!/:1.0.0] {re:classloading} at com.miorg.scarysounds.__SoundHandler_onWorldTick_PlayerTickEvent.invoke(.dynamic) ~[scarysounds-1.0.0.jar%23188!/:1.0.0] {re:classloading,pl:eventbus:B} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.3.jar%23113!/:?] {} at net.minecraftforge.event.ForgeEventFactory.onPlayerPreTick(ForgeEventFactory.java:814) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23189%23197!/:?] {re:classloading} at net.minecraft.world.entity.player.Player.tick(Player.java:216) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.player.LocalPlayer.tick(LocalPlayer.java:200) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.multiplayer.ClientLevel.tickNonPassenger(ClientLevel.java:269) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.world.level.Level.guardEntityTick(Level.java:457) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.multiplayer.ClientLevel.lambda$tickEntities$4(ClientLevel.java:251) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading} at net.minecraft.client.multiplayer.ClientLevel.tickEntities(ClientLevel.java:249) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} -- Entity being ticked -- Details: Entity Type: minecraft:player (net.minecraft.client.player.LocalPlayer) Entity ID: 227 Entity Name: Dev Entity's Exact location: -55.87, 119.00, -7.99 Entity's Block location: World: (-56,119,-8), Section: (at 8,7,8 in -4,7,-1; chunk contains blocks -64,-64,-16 to -49,319,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,-64,-512 to -1,319,-1) Entity's Momentum: 0.00, 0.00, 0.00 Entity's Passengers: [] Entity's Vehicle: null Stacktrace: at net.minecraft.world.level.Level.guardEntityTick(Level.java:457) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.multiplayer.ClientLevel.lambda$tickEntities$4(ClientLevel.java:251) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading} at net.minecraft.client.multiplayer.ClientLevel.tickEntities(ClientLevel.java:249) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.tick(Minecraft.java:1791) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runTick(Minecraft.java:1078) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:700) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.run(Main.java:212) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:51) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:25) ~[fmlloader-1.19.2-43.3.13.jar%23101!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {} -- Affected level -- Details: All players: 1 total; [LocalPlayer['Dev'/227, l='ClientLevel', x=-55.87, y=119.00, z=-7.99]] Chunk stats: 961, 400 Level dimension: minecraft:overworld Level spawn location: World: (0,106,0), Section: (at 0,10,0 in 0,6,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 6100 game time, 14340 day time Server brand: forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.ClientLevel.fillReportDetails(ClientLevel.java:450) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.fillReport(Minecraft.java:2280) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:717) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.run(Main.java:212) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:51) ~[forge-1.19.2-43.3.13_mapped_official_1.19.2.jar%23190!/:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:25) ~[fmlloader-1.19.2-43.3.13.jar%23101!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.9.jar%23114!/:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {} -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default, Mod Resources -- System Details -- Details: Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.11, Eclipse Adoptium Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Eclipse Adoptium Memory: 1080430488 bytes (1030 MiB) / 2302672896 bytes (2196 MiB) up to 4208984064 bytes (4014 MiB) CPUs: 12 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i5-12450H Identifier: Intel64 Family 6 Model 154 Stepping 3 Microarchitecture: unknown Frequency (GHz): 2.50 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 12 Graphics card #0 name: NVIDIA GeForce RTX 3050 Laptop GPU Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x25a2 Graphics card #0 versionInfo: DriverVersion=31.0.15.4680 Graphics card #1 name: Intel(R) UHD Graphics Graphics card #1 vendor: Intel Corporation (0x8086) Graphics card #1 VRAM (MB): 128.00 Graphics card #1 deviceId: 0x46a3 Graphics card #1 versionInfo: DriverVersion=31.0.101.5186 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 19530.51 Virtual memory used (MB): 17390.07 Swap memory total (MB): 3478.36 Swap memory used (MB): 253.88 JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Launched Version: MOD_DEV Backend library: LWJGL version 3.3.1 build 7 Backend API: Intel(R) UHD Graphics GL version 3.2.0 - Build 31.0.101.5186, Intel Window size: 854x480 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge' Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: Current Language: English (US) CPU: 12x 12th Gen Intel(R) Core(TM) i5-12450H Server Running: true Player Count: 1 / 8; [ServerPlayer['Dev'/227, l='ServerLevel[New World]', x=-55.87, y=119.00, z=-7.99]] Data Packs: vanilla, mod:scarysounds, mod:forge World Generation: Stable ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclientuserdev ModLauncher naming: mcp ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.3.jar eventbus PLUGINSERVICE fmlloader-1.19.2-43.3.13.jar slf4jfixer PLUGINSERVICE fmlloader-1.19.2-43.3.13.jar object_holder_definalize PLUGINSERVICE fmlloader-1.19.2-43.3.13.jar runtime_enum_extender PLUGINSERVICE fmlloader-1.19.2-43.3.13.jar capability_token_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.19.2-43.3.13.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE FML Language Providers: [email protected] lowcodefml@null javafml@null Mod List: forge-1.19.2-43.3.13_mapped_official_1.19.2.jar |Minecraft |minecraft |1.19.2 |DONE |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f scarysounds-1.0.0.jar |ScarySounds |scarysounds |1.0.0 |DONE |Manifest: NOSIGNATURE |Forge |forge |43.3.13 |DONE |Manifest: NOSIGNATURE Crash Report UUID: dc1c47a9-be1f-45b8-b70f-eab49d54148b FML: 43.3 Forge: net.minecraftforge:43.3.13   Here's my code, the most important lines are at the start of the class and the start of onWorldTick(). These lines manage the private attribute (currentMusic) and the exception fires at line 64: MusicManager musicManager = Minecraft.getInstance().getMusicManager(); Anybody knows what is happening????? I've spent 2 days trying to find a solution and I can't get it  Really appreciate your time package com.miorg.scarysounds; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.sounds.SoundInstance; import net.minecraft.client.sounds.MusicManager; import net.minecraft.client.sounds.SoundManager; import net.minecraft.resources.ResourceLocation; import net.minecraft.sounds.Music; import net.minecraft.sounds.Musics; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.util.profiling.jfr.event.WorldLoadFinishedEvent; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraftforge.client.ClientCommandHandler; import net.minecraft.world.level.Level; import net.minecraft.core.BlockPos; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.event.TickEvent; import net.minecraftforge.event.entity.EntityJoinLevelEvent; import net.minecraftforge.event.level.LevelEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.util.ObfuscationReflectionHelper; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; import java.lang.reflect.Constructor; import java.lang.reflect.Field; import java.util.Random; @Mod.EventBusSubscriber(modid = "scarysounds", value = Dist.CLIENT) public class SoundHandler { private static Field currentMusicField; static { try { currentMusicField = MusicManager.class.getDeclaredField("currentMusic"); currentMusicField.setAccessible(true); } catch (NoSuchFieldException e) { e.printStackTrace(); } } private static final Random random = new Random(); static int ticksUntilNextSound = 0; static int ticksRestantes = 0; static int espera; static boolean flag = false; static boolean flagLoad = false; static String soundName; private static final String[] SOUND_NAMES = { "sound1", "sound2", "sound3", "sound4", "sound5", "sound6", "sound7", "sound8", "sound9", "sound10", "sound11", "sound12", "sound13", "sound14", "sound15" }; @SubscribeEvent public static void onWorldLoad(LevelEvent.Load event) { ticksUntilNextSound = getRandomTicks(); flagLoad = true; } @SubscribeEvent public static void onWorldTick(TickEvent.PlayerTickEvent event) throws InterruptedException { if (flagLoad) { try { MusicManager musicManager = Minecraft.getInstance().getMusicManager(); Object currentMusic = currentMusicField.get(musicManager); Level world = (Level) event.player.level; BlockPos playerPos = event.player.blockPosition(); //Coordenadas del jugador if (!world.isClientSide && event.phase == TickEvent.Phase.END) { long dayTime = world.getDayTime() % 24000L; if ((dayTime >= 13000L && dayTime <= 23000L) && !flag) { // De noche if (ticksUntilNextSound > 0) { ticksUntilNextSound--; if (ticksUntilNextSound == 75) Minecraft.getInstance().getMusicManager().stopPlaying(); if (ticksUntilNextSound == 110) { if (currentMusic != null) { event.player.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 200, 4, true, true)); event.player.addEffect(new MobEffectInstance(MobEffects.CONFUSION, 200, 10, true, true)); event.player.addEffect(new MobEffectInstance(MobEffects.DARKNESS, 200, 10, true, true)); world.playSound(null, playerPos, ScarySounds.FX.get(), SoundSource.MUSIC, 1.0F, 1.0F); } } System.out.println(ticksUntilNextSound); } else { soundName = SOUND_NAMES[random.nextInt(SOUND_NAMES.length)]; ResourceLocation resourceLocation = new ResourceLocation("scarysounds", soundName); SoundEvent soundEvent = ForgeRegistries.SOUND_EVENTS.getValue(resourceLocation); switch (soundName) { case "sound1": { soundEvent = ScarySounds.SOUND1.get(); espera = 112; break; } case "sound2": { soundEvent = ScarySounds.SOUND2.get(); espera = 164; break; } case "sound3": { soundEvent = ScarySounds.SOUND3.get(); espera = 70; break; } case "sound4": { soundEvent = ScarySounds.SOUND4.get(); espera = 184; break; } case "sound5": { soundEvent = ScarySounds.SOUND5.get(); espera = 135; break; } case "sound6": { soundEvent = ScarySounds.SOUND6.get(); espera = 255; break; } case "sound7": { soundEvent = ScarySounds.SOUND7.get(); espera = 151; break; } case "sound8": { soundEvent = ScarySounds.SOUND8.get(); espera = 107; break; } case "sound9": { soundEvent = ScarySounds.SOUND9.get(); espera = 304; break; } case "sound10": { soundEvent = ScarySounds.SOUND10.get(); espera = 48; break; } case "sound11": { soundEvent = ScarySounds.SOUND11.get(); espera = 181; break; } case "sound12": { soundEvent = ScarySounds.SOUND12.get(); espera = 11; break; } case "sound13": { soundEvent = ScarySounds.SOUND13.get(); espera = 216; break; } case "sound14": { soundEvent = ScarySounds.SOUND14.get(); espera = 52; break; } case "sound15": { soundEvent = ScarySounds.SOUND15.get(); espera = 120; break; } } if (soundEvent != null) { ticksRestantes = espera * 20; world.playSound(null, playerPos, soundEvent, SoundSource.MUSIC, 1.0F, 1.0F); flag = true; } else { System.out.println("SoundEvent es nulo para: " + resourceLocation); } } } else { if (ticksRestantes > 0) { ticksRestantes--; Minecraft.getInstance().getMusicManager().stopPlaying(); System.out.println("Ticks restantes: " + ticksRestantes); } else { flag = false; ticksUntilNextSound = getRandomTicks(); } } } } catch (IllegalAccessException e) { e.printStackTrace(); } } } static int getRandomTicks() { return 500 + random.nextInt(1500); } }  
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